Commit graph

62 commits

Author SHA1 Message Date
monkey-w1n5t0n
cba7de6a4b merge(particle): integrate flow-field as default Particle Mode + ParticleBackend
# Conflicts:
#	manifold/src/console/flow-field.ts
2026-06-28 04:32:44 +02:00
monkey-w1n5t0n
7d36d3d18d feat(osc-bridge): add /nisps/input (multi-float) + /nisps/feedback (JSON) verbs; client sendInput/sendFeedback; VcvBackend uses them; document VCV runtime 2026-06-28 04:28:45 +02:00
monkey-w1n5t0n
964e37551f feat(dock): wire VCV bridge URL/connect + per-output polarity; forward verdict loop to /nisps/feedback in VCV mode 2026-06-28 04:25:39 +02:00
monkey-w1n5t0n
433a4989e1 feat(inputs): wire input layer into console + flesh out INPUTS drawer
Route onMove through the XY-pad source's pushPad; instantiate useInputLayer
per engine and expose it on ConsoleCtx. The Inputs drawer now picks the
source(s) (XY pad / MIDI / gamepad toggles), configures each (gamepad
single/double stick; MIDI learn-map with per-binding clear), and shows the
composed channel layout + the blend-to-2 reshape notice referencing the
multi-WASM TODO (inputs-spec).
2026-06-28 04:24:48 +02:00
monkey-w1n5t0n
091cfe2716 feat(inputs): modular input layer — adapter interface + XY/MIDI/gamepad sources
Workstream F core. Pull-based InputSource interface (N axes + discrete
actions), three sources (XYPadSource push-based, WebMidiInputSource with
learn-map CCs/notes, GamepadSource single/double stick), and an InputLayer
that composes active sources into one N-dim vector at the head of the
reactive spine. Arity reduction blends >2 axes down to the fixed 2-input
WASM head; the true multi-WASM reshape is a documented TODO (inputs-spec).

useInputLayer is the React binding (enable/config/status/channel layout).
2026-06-28 04:23:13 +02:00
monkey-w1n5t0n
7434b03a57 feat(manifold): add dedicated ParticleBackend (no-op transport, gates audio)
Registers a named ParticleBackend in the BackendManager + barrel in place of
the inline particles PassthroughBackend. Transport is a no-op (the flow-field
canvas reads engine outputs directly via rAF); selecting it gates synth audio
(setMuted) like the other non-synth backends and reports a clear ready status.
2026-06-28 04:22:53 +02:00
monkey-w1n5t0n
711415e9ff feat(manifold): render ParticleStage when output Mode is Particle System
Particle System is the default output Mode. When active it renders the
full-bleed ParticleStage (flow field driven by engine outputs each rAF) in
place of the manifold stage, regardless of the in/split/out/composite focus,
and suppresses the duplicate corner MEMLNaut label (the stage's top axis bar
already shows it).
2026-06-28 04:22:53 +02:00
monkey-w1n5t0n
ecb5bf2bb6 feat(backends): register VcvBackend in manager + roster; add defaultVcvSpec, feedback forwarding, input-vector streaming 2026-06-28 04:22:05 +02:00
monkey-w1n5t0n
785935bf25 feat(manifold): add faithful flow-field particle port + ParticleStage view
Faithful TypeScript port of the a-immersive visualiser
(deployments/meml-aimmersive/js/ui/visualizer.js): 400 particles, identical
value-noise + 20-output param mapping + advection/attractor/dispersion/repulsor
integration. ParticleStage renders the full-bleed canvas (driven by engine
outputs each rAF) plus the macro-axis bar and a corner input pad.
2026-06-28 04:21:22 +02:00
monkey-w1n5t0n
f05669969f feat(backends): add VcvBackend driving + training the VCV module over the OSC-WS bridge 2026-06-28 04:21:16 +02:00
monkey-w1n5t0n
0d8179d6d5 feat(manifold): dock restructure, settings, backends, shared-core feedback, particle stage
Top Mode selector + 5 centred drawers; Settings (monochrome icons, input-map
shape, corner radius); MIDI+OSC backends w/ named presets; rewire feedback to
the shared C++ core (explore-and-place); ParticleStage + flow-field; engine
base-URL + glue-load fixes. nisps.wasm synced from core build.
2026-06-28 04:14:30 +02:00
monkey-w1n5t0n
19b7f7eee8 feat(manifold): add convertible React front-end + simplify console chrome
Adds the Manifold app (manifold/) — the convertible-mode React front-end on
the real NISPS ML+audio engine, served live at meml.lnfinitemonkeys.org/next/.

Console chrome trimmed per UI pass:
- drop mode label + subtitle from the top-left overlay (keep MEMLNaut wordmark)
- remove the composite split preset/ratio readout (top-centre)
- remove the OUTPUT corner tag above the bars
- remove the A/B compare toggle from the verdict cluster
- remove the follow button + input/noise readout (bottom-left)
- remove AltitudeNav focus switcher (bottom-right)
2026-06-28 03:28:45 +02:00