Particle System is the default output Mode. When active it renders the full-bleed ParticleStage (flow field driven by engine outputs each rAF) in place of the manifold stage, regardless of the in/split/out/composite focus, and suppresses the duplicate corner MEMLNaut label (the stage's top axis bar already shows it). |
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| osc-bridge | ||
| public | ||
| src | ||
| tests/e2e | ||
| .gitignore | ||
| index.html | ||
| package.json | ||
| playwright.config.ts | ||
| tsconfig.json | ||
| vite.config.ts | ||