Route onMove through the XY-pad source's pushPad; instantiate useInputLayer per engine and expose it on ConsoleCtx. The Inputs drawer now picks the source(s) (XY pad / MIDI / gamepad toggles), configures each (gamepad single/double stick; MIDI learn-map with per-binding clear), and shows the composed channel layout + the blend-to-2 reshape notice referencing the multi-WASM TODO (inputs-spec). |
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| osc-bridge | ||
| public | ||
| src | ||
| tests/e2e | ||
| .gitignore | ||
| index.html | ||
| package.json | ||
| playwright.config.ts | ||
| tsconfig.json | ||
| vite.config.ts | ||