New "Modular" engine in a-immersive with three hot-swappable Faust sub-engines (subtractive/additive/fm) sharing a common modulation pool: 16 ADSR slots + 32 LFO slots (single-knob sine->tri->square->saw wavemorph) routed through a 48-source x 10-destination matrix per engine. Per-connection scalar amounts in [-1, 1], summed at each destination. Default MLP output count is 512 (32 mod-source params + 480 matrix cells); model reinits on sub-engine swap, count change, or engine-param exposure toggle. Faust layer: - mod-pool.lib: shared ADSR/LFO/source-bus library - gen-modular-dsp.py: byte-reproducible generator (source of truth) - modular-subtractive: faithful Minimoog (3 osc, ladder filter, no envs) - modular-additive: 64-partial, spectral shape + formants, no envs/LFOs - modular-fm: 4-op matrix + self-feedback, no envs - All three share d08=amp, d09=pan conventions - MODULAR_DESTINATIONS.md: authoritative destination table JS layer: - ModularEngine: self-contained SynthEngine with getState/setState, setSubEngine, setModSourceCount, setExposeEngineParam - modular-ui: drawer with sub-engine toggle, ADSR/LFO count steppers, per-slot enable switches, matrix grid editor (tap-cycle, long-press precise, right-click menu, negative amounts), preset overlay - modular-presets: 6 named presets (Slow pad, Plucky bass, Crystal, DX bell, Morphing drone + default) - a-app.js: Modular mode registered, paramMeta:change -> resizeMLP, modular DSP state persisted under modularDspState, window.__nisps debug hooks for programmatic control Tests: tests/e2e/modular-mode.spec.js (11 Playwright tests, all passing including DSP state survives reload, sub-engine swap keeps paramCount, preset apply verification). Also fixes a pre-existing build.sh bug where the -e flag caused faust to overwrite .wasm outputs with expanded DSP source text, leaving additive/fm-matrix/eoc-* committed as invalid WebAssembly. Rebuilt all affected engines with the corrected script. Added an early-message buffer to faust-worklet-processor.js so setParam calls arriving before wasm instantiation are queued rather than dropped (needed when the user configures modular state before clicking Start Audio).
45 lines
2.9 KiB
Markdown
45 lines
2.9 KiB
Markdown
# Modular engines — modulation destination table
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Each of the three `modular-*` Faust engines exposes a 48-source × 10-destination
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modulation matrix. All engines import `mod-pool.lib` (16 ADSRs + 32 LFOs = 48
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sources) and bind those sources to engine-specific destinations via the
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`MM_Matrix/sNN_dNN_<destname>` slider labels.
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The destination index (`dNN`) is consistent per engine but NOT consistent across
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engines — `d08` happens to be `amp` for all three because the generator places
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the master amplitude destination in the same slot for every engine, which makes
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it easy for Phase B to wire up a default ADSR1→amp patch regardless of the
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active engine.
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| Engine | d00 | d01 | d02 | d03 | d04 | d05 | d06 | d07 | d08 | d09 |
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|-------------|-------|-------------|-------------|----------------|------------|------------------|-----------------|----------------|-----|-----|
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| subtractive | pitch | osc2_detune | osc3_detune | osc_mix_bal | noise_level| cutoff | resonance | filter_env_amt | amp | pan |
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| additive | pitch | bright | tilt | inharmonicity | odd_even | formant_ctr | formant_depth | noise_mix | amp | pan |
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| fm | pitch | op1_level | op2_level | op3_level | op4_level | cross_mod_global | feedback_global | global_ratio | amp | pan |
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## Conventions
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- **Source index** (`sNN`): 00..15 = ADSR slots 1..16, 16..47 = LFO slots 1..32.
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- **Amount range**: each matrix slider is `[-1.0, +1.0]`, default 0 (no route).
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- **`amp` destination** (d08): always the master amplitude destination for the
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engine. Without any source routed here, the voice is either silent
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(subtractive — the mod_amp signal multiplies into the VCA) or produces a
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sustained tone at the engine's natural level (additive and fm — still gated
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through mod_amp; without a route the amp signal is 0). **Route ADSR1 → d08
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for a standard VCA envelope in all three engines.**
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- **`pitch` destination** (d00): always semitones, ±12 per mod unit.
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- **`pan` destination** (d09): added to the master pan knob, clamped to [-1,1].
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## Notes
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- `additive.bright` is a progressive high-partial boost/cut (replaces the old
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brightness envelope in the non-modular `additive.dsp`). At mod=0, it is
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unity; at mod=+1 it boosts top partials, at -1 it cuts them.
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- `additive.formant_ctr` shifts BOTH formant centre frequencies by the same
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amount (up to ±8 harmonics) so you can "move" the vocal shape with an LFO or
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envelope.
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- `fm.cross_mod_global` and `fm.feedback_global` are `(1 + mod)` multipliers
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applied to the respective matrix cells BEFORE the feedback loop is closed,
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so a mod of +1 doubles FM depth and -1 zeroes it out.
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- `fm.global_ratio` is an ADDITIVE offset on all four operator ratios (±8),
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clamped to ≥0.01. This can behave like a pitch-bend when animated slowly.
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