- manifold package.json test script now includes tests/pipeline-golden.test.ts - MAP.md: manifold exploration modules + tests/fixtures entries - ONBOARDING.md §engine: exploration.ts + spine setOutputMorph + P3 swap point - plan P1 marked landed with gate evidence
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| kind | status |
|---|---|
| plan | active |
One Core Engine — Firmware + Manifold Reunification Plan
Dated 2026-07-13. Operator-confirmed scope (see §1). Principle: one core engine (nisps/) for both the
resource-constrained RP2350 hardware and the Manifold browser app. Everything with behaviour — ML, feedback,
exploration, RNG, DSP, input/output processing, curves — lives once, in C++. TypeScript keeps only UI,
reactivity, and transport. This plan supersedes the browser-side "one engine, two skins" framing of
../engine-architecture.md (that seam is built — Manifold is its realisation); the axis of unification now
runs vertically, core↔targets, not horizontally, skin↔skin.
0. Where duplication actually lives today (audited 2026-07-13)
| Component | Canonical | Duplicate / divergence | Disposition |
|---|---|---|---|
MLP, training, init, RL move_weights |
nisps/ml/ |
vcv/src/iml.hpp full runtime reimpl ("delta #5") |
Reunify (P2, P6) |
| Feedback explore-and-place | nisps/ml/feedback.hpp |
none — firmware + manifold both call it ✓ | Keep |
| Geometric dislike (Mode 1) | (missing from core) | manifold/src/feedback/controller.ts TS approximation, explicit C++ GAP markers (lines ~369, ~436) |
Port to core (P3) |
| Jolt weight-morph | nisps/ml/jolt.hpp |
playground/src/ml/jolt.ts TS port; absent in manifold |
Expose via WASM (P3) |
| OU exploration noise | nisps/ml/ou_noise.hpp |
playground/src/output/ou-explore.ts TS port; absent in manifold |
Expose via WASM (P3) |
| Deterministic RNG | nisps/core/rng.hpp |
manifold/src/feedback/rng.ts (SeededRng, self-described stand-in) |
Replace with core stream (P3) |
| Input pipeline | (TS-only concept) | playground/src/input/pipeline.ts ≡ manifold/src/engine/input-pipeline.ts |
Port to core (P4) |
| Output pipeline + curves | curves mirror nisps/core/math.hpp |
byte-identical TS pairs in playground + manifold | Port to core (P4) |
| Audio DSP engines (×8) | nisps/engines/ |
none — both targets run the WASM ✓ | Keep |
| TS engine spine (wasm-iml, worker, host, worklet) | — | manifold forked from playground; several files byte-identical | Single home in manifold (P1) |
Compiled nisps.wasm |
scripts/build-wasm.sh → playground/public/ |
manifold/public/ byte-identical manual copy |
Retarget build (P0) |
| Mode param schemas | schemas/modes/*.json → codegen |
manifold bypasses codegen; hardcodes MF_MODES in console/model.ts |
Codegen for manifold (P5) |
| WASM MLP arity | bindings.cpp MLP<32,10,14,18,126>; nisps_ml_create ignores requested dims |
forces clamping, blocks per-mode arch, motivated the VCV reimpl | Runtime-shaped browser MLP (P2) |
1. Locked decisions (operator, 2026-07-13)
| Decision | Choice |
|---|---|
playground/ |
Retired. Archived to branch archive/playground-solidjs, deleted from main. Manifold is the sole browser app; WASM build, parity-check, codegen all retarget manifold. |
| Depth of "one core" | All algorithms in C++. Feedback (incl. geometric dislike), Jolt, OU, RNG, input/output pipelines, curves move into nisps/; TS keeps UI/reactivity/transport only. |
| MLP arity | Template the hardware, dynamic browser. Firmware keeps compile-time MLP<...> (zero-heap contract intact); WASM/VCV targets get a runtime-shaped MLP sharing the same algorithm code. Heap allowed at construction time on non-RP2350 targets only. |
| VCV | In scope, final phase (P6); may slip without blocking anything else. |
Supersedes: BUILD-PLAN.md locked decision "Modular N×M MLP: multiple WASM modules + warm-start; NOT
runtime-shaped" (2026-06-27). The runtime-shaped MLP is now the chosen mechanism; warm-start on reshape is
retained as a feature of it.
2. Target architecture
┌───────────────────────── nisps/ (ONE CORE) ─────────────────────────┐
│ core/ rng, math+curves, buffers, perf attrs │
│ ml/ algorithms templated on StoragePolicy: │
│ Fixed<NIn,H1,H2,H3,NOut> (arrays, zero-heap → RP2350) │
│ Dynamic (sized at construction → WASM,VCV)│
│ mlp / training / init / rl / jolt / ou_noise / feedback / │
│ geo_push / replay (geometric dislike lands here) │
│ pipeline/ input chain (deadzone→zoom→curve→smooth→momentum) │
│ output chain (curve→smooth→slew→freeze) ← NEW │
│ dsp/ engines/ modes/ (unchanged) │
└──────────────────────────────────────────────────────────────────────┘
▲ direct #include ▲ nisps/wasm/bindings.cpp (C ABI)
┌────────┴─────────┐ ┌─────────┴──────────┐ ┌───────────────┐
│ firmware/ glue │ │ manifold/ (React) │ │ vcv/ (P6) │
│ RP2350, Fixed │ │ UI + reactive spine│ │ Dynamic │
│ storage, no heap │ │ + transports only │ │ storage │
└──────────────────┘ └────────────────────┘ └───────────────┘
Litmus test per file: if it computes behaviour that affects sound, weights, or parameter values, it is C++
in nisps/; if it schedules, renders, or transports, it may be TS. The existing browser litmus (JSX/DOM =
skin) still applies inside manifold; this plan adds the vertical one.
3. Phases
Each phase ends green on its test gate and is independently landable. File phases as ergo tasks (one per phase, sub-tasks per bullet); do not start a phase before its predecessor's gate is green.
P0 — Plumbing hygiene (hours, no behaviour change) — ✅ landed 2026-07-13
- ✅
scripts/build-wasm.shemits tomanifold/public/(keepplayground/public/copy only until P1 lands). - ✅
scripts/parity-check.sh(andtests/cpp/parity_wasm.mjs) read the manifold artifact. - ✅ Fix stale doc: the
MLP<2,…>line was indocs/AGENT-REFERENCE.md+nisps/wasm/README.md(MAP.md was already correct); both now sayMLP<32u,10u,14u,18u,126u>. - ✅
ml-debug.log/graphify-out/were already absent from the tree;.claude/worktrees/gitignored. - Gate met:
run-all-tests.shgreen (Playwright leg via the BUILD-PLAN non-snap-node VPS runner); parity PASS readingmanifold/public/(max delta 2.4e-7); manifold typecheck+build green against the freshly-built artifact.
P1 — Retire playground, single TS home (≈1 day) — ✅ landed 2026-07-13
- ✅ Branch
archive/playground-solidjs+ tagplayground-solidjs-final;playground/deleted from main. Parity fixtures for P4 captured FIRST:manifold/tests/fixtures/(288-event gesture trace, curve goldens, input/output pipeline goldens under 14+8 configs) + drift-guardpipeline-golden.test.ts. Note: input pipeline's momentum path readsperformance.now()— fixtures pin a clock contract (see fixtures README). C15 (stub + c15.wasm) now lives only on the archive branch (ALIGNMENT defect #1). - ✅ Jolt press + OU explore UI shells in the Learning drawer; interim TS math via get/set_weights in
manifold/src/engine/{exploration,jolt,ou-explore}.ts, markedP3 SWAP POINT. - ✅ Keeper Playwright specs ported:
probe-api.spec.ts(15 tests),spine.spec.ts(4). Playground UI/ persistence specs dropped with the playground. - ✅ References retargeted: run-all-tests stage 5 → manifold, ci.yml manifold-tests job, osc-bridge.yml (was already broken), codegen TS target removed (returns P5), AGENTS/README/MAP/ALIGNMENT/ AGENT-REFERENCE/specs-MAIN. The VPS deploy webhook already built only manifold — no change needed.
- Gate met: full
run-all-tests.shgreen with playground gone (ctest 4/4, parity PASS, lint clean, manifold 9 unit + 20 e2e).
P2 — Storage-policy split: templated hardware, dynamic browser (the structural centre, ≈1 wk)
- Refactor
nisps/ml/so algorithms (forward, backprop/SGD, init,move_weights, jolt, OU, feedback) are written once against a storage concept:weights(),layer_sizes(),scratch(). Two models:FixedStorage<NIn,H1,H2,H3,NOut>—std::array,NISPS_AUDIO_MEM-able, zero heap. Firmware target; existingMLP<...>becomes an alias. RP2350 performance contract untouched.DynamicStorage— sizes at construction, single arena allocation, no per-call allocation after construction. Compiled only for WASM/native-test/VCV targets (guarded solint-cpp.shstill fails heap use in firmware paths).
nisps_ml_create(input, output, hidden[])honours its arguments. Reshape = new instance + warm-start copy of overlapping weights (the BUILD-PLAN warm-start idea, now runtime).- Manifold drops input clamping/phantom-channel handling; XIASRI/sound-analysis multi-input modes become browser-viable.
- Gate: parity — fixed and dynamic storage produce bit-identical outputs for identical shapes/seeds
(new ctest);
parity-check.shnative↔WASM ≤1e-5 unchanged; firmware builds byte-comparable (chokepoint B: compile PAFSynth, compare.textsize ±1%).
P3 — Exploration + feedback fully in core (≈3–4 days)
- Geometric dislike: port firmware k-NN centroid push (upstream
InterfaceRL.cpp:602-738) intonisps/ml/geo_push.hpp+replay.hpp+mlp.train_targets, perdocs/adr/rl-feedback-design.md§4. Expose vianisps_ml_feedback_dislike_geometric. Delete the TS approximation + bothC++ GAPblocks inmanifold/src/feedback/controller.ts. - Jolt / OU: expose
nisps/ml/jolt.hpp+ou_noise.hppthrough bindings (nisps_ml_jolt_press/release,nisps_ml_explore_intensity); manifold's P1 UI shells switch to them. The playground TS ports die with P1. - RNG: feedback/exploration randomness in the browser comes from the core's seeded
Rngstreams (already per-instance, ctor-seeded). Deletemanifold/src/feedback/rng.ts. - Gate: new cross-platform parity test — scripted feedback session (seeded) produces identical weight trajectories native↔WASM; firmware spot-check on hardware (chokepoint A) for geometric dislike feel.
P4 — Input/output pipelines + curves into core (≈3 days)
- New
nisps/pipeline/: input chain and output chain as plain structs satisfying the perf contract (usable per-sample on firmware if ever wanted; per-pointer-event in browser — JS↔WASM call cost is trivial at that rate). - Curves: single catalog in
nisps/core/math.hpp(already canonical); bindings exposenisps_curve_apply(id, x)and batch variant; TScurves.ts(both copies) deleted, UI curve previews render by sampling the WASM. - Manifold
input-pipeline.ts/output-pipeline.tsbecome thin calls into the main-thread WASM instance (state lives C++-side, per-instance, serialisable for persistence). - Golden TS-vs-C++ tests retire; replaced by direct use.
- Gate: spine e2e unchanged; recorded-gesture regression: same pointer trace → same routed output pre/post migration (capture fixture before starting).
P5 — Schema/codegen serves manifold (≈2 days)
codegen/generate.tsemitsmanifold/src/modes/generated/alongside the C++ headers (playground target removed in P1).MF_MODESinconsole/model.tsis derived from generated schemas, not hand-written — labels/ordering may stay a manifold-side overlay, but params/ranges/ml-config come from schema truth.- With P2's dynamic MLP, per-mode
ml.input_size/output_size/hiddenin schemas becomes real in the browser; codegen gains a check that firmware modes still fit the fixed template. - Gate: codegen idempotence golden test extended to manifold output; e2e per-mode param count/range assertions driven from schema.
P6 — VCV reunification (later; may slip)
vcv/src/iml.hppdeleted; module consumesnisps/ml/withDynamicStorage(its 8→16 runtime shape is exactly the P2 case).DetRngreplaced bynisps/core/rng.hpp. Closes vcv-module.md delta #5.- OSC server stays vcv-local (transport, not behaviour).
- Gate: vcv builds; seeded train/infer parity vs native ctest.
4. Risks
| Risk | Mitigation |
|---|---|
| P2 template refactor destabilises firmware perf (chokepoint B) | Fixed-storage path stays std::array + same attrs; compare .text/RAM and audio-callback timing before/after; land behind a ctest parity gate. |
| Dynamic storage leaks heap use into firmware paths | Compile-time guard (#if NISPS_TARGET_EMBEDDED excludes DynamicStorage); lint-cpp.sh already fails heap under nisps/ — carve an explicit allowlist for the dynamic TU only. |
| Per-event WASM calls for pipelines add latency | Pointer-rate ≈120 Hz, one call each — negligible; batch API as fallback. rAF/canvas never calls WASM. |
| Geometric-dislike port changes feel vs firmware | Port from upstream source verbatim, seeded-trajectory parity test, then hardware A/B (chokepoint A) before deleting the TS fallback. |
| Retiring playground loses a working reference | Archive branch + tag; parity fixtures (recorded gestures, golden outputs) extracted before deletion in P1. |
| Manifold worklet + main thread now both depend on retargeted wasm build | P0 gate builds manifold from fresh artifact in CI, killing the manual-copy hazard permanently. |
5. Doc-sync obligations
- On each phase landing: update
MAP.md(it is the shipped-behaviour authority) and burn down this plan's phase table; when all phases land, setstatus: executed. MAIN.mdregistry: this file added;engine-architecture.mdremains authoritative for the browser-side seam only; BUILD-PLAN.md's MLP row annotated as superseded (done 2026-07-13).ALIGNMENT.mddefect #3 (fixed WASM arity) closes at P2; the accepted-divergence log entries for Jolt/OU TS ports and vcv delta #5 close at P3/P6.