168 lines
16 KiB
Markdown
168 lines
16 KiB
Markdown
# ALIGNMENT
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> Opinionated diagnosis of how well the codebase serves its mission, ranked by impact. Dated entries; remove when resolved rather than checking off. **Pruned every few weeks** — a stale diagnosis is worse than none.
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## Mission
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A research platform for interactive ML control of audio. We're building it to figure out what works and what doesn't — different ergonomics and ergodynamics of parameter sets, modes, ML architectures, audio engines, UI, and UX. Therefore: keep most/all parameters tweakable, ML/engine/UI/UX should each be configurable on their own axis, and the codebase has to enable/assist agentic AI coding patterns (confident changes, verifiable without hardware).
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**Target vision (operator, 2026-07-20):** (1) one C++20 NISPS core serving RP2350 firmware and the browser, performance-sensitive on the MCU; (2) firmware modes runnable as modes in Manifold; (3) Manifold defaults to curated presets/modes, with the maximalist surface behind an "advanced" dev mode used to author them; (4) PlatformIO for hardware, no more .ino; (5) Manifold doubles as interface/editor for the hardware MEMLNaut (settings, presets, training, examples, visualisation).
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The clean-slate rewrite (2026-04-29) consolidated everything into one C++20 codebase compiling to firmware AND WASM. Since 2026-07-13 (P1) the sole browser app is the React Manifold. JSON schemas remain the firmware↔browser parameter contract. A full-repo audit (2026-07-21, `docs/specs/recon/simplification-audit-2026-07.md`) grounds the entries below; mitigations are phased in `docs/specs/plans/simplification-plan.md`.
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## Top defects (ranked by mission impact)
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### 1. The mode layer is not shared: WASM re-orchestrates modes by hand (2026-07-21)
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**What.** `nisps/modes/` — the CRTP layer binding ML config, engine, voice-space and I/O — compiles only into firmware. `nisps/wasm/bindings.cpp` includes engines and ML primitives but zero mode headers, and Manifold re-assembles mode behaviour (jolt stepping, OU, routing) in TS. "Firmware and WASM share the same modes" is true only at the engine level; every ModeBase behaviour must be mirrored browser-side by hand.
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**Why it blocks the mission.** Vision bullet 2 is precisely this. Until the control-tick orchestration exists once in C++, every new mode behaviour is a dual implementation with drift risk.
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**Rough cost.** Spec first, then ~a week: storage-policy the ModeBase orchestration the way P2 did MLPCore (verified shape in plan §6.5a — *not* binding monolithic mode objects, which would contradict the locked two-instance RT architecture). Related honesty gap: Manifold currently catalogues 4 modes that structurally cannot run in the browser (no mic input, event-only engines) — plan §6.5b (absorbs the old C15/mic-input defect; C15 itself lives on `archive/playground-solidjs`).
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### 2. No curated/advanced split and no in-UI mode picker — the UI fights vision 3 (2026-07-21)
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**What.** Manifold is 100% dev-maximalist: five drawers of everything, no preset data model to author against, and mode switching exists only via the debug hook — there is no instrument picker in the UI at all (the plumbing, `ctx.modes`/`setModeId`, already exists unused). A stratum of decorative controls (training-param sliders, master volume, bpm, A/B, snapshots, fabricated gradient health) renders real-looking UI that drives nothing.
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**Why it blocks the mission.** The default experience is supposed to be curated presets; the advanced surface is the authoring tool. Neither exists, and the decorative stratum actively misleads research use.
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**Rough cost.** Product-model decision first (plan §7.6), then incremental: picker is days; the curated-preset model seeds from `backends/presets.ts` + schemas; disclosure via per-drawer depth levels — which as of §6.5e (2026-07-21) has its first genuinely advanced-only consumer, the training-health panel, so the mechanism is proven rather than theoretical. The decorative stratum itself went in the Phase-1 sweep.
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### 3. Manifold-as-hardware-editor is a facade (2026-07-21)
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**What.** Vision bullet 5 exists as a 237-line Web Serial shell: sound connect lifecycle, zero protocol (`saveModel`/`restoreModel`/`getSettings` are literal stubs), and firmware has no serial command surface or on-device persistence to talk to.
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**Why it blocks the mission.** The hardware research loop (train on device, inspect/curate in browser) is closed only by this bridge.
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**Rough cost.** Week+, spec-first (plan §6.5d). The right discipline already exists in-repo: useq-celium's C-header wire truth + TS mirror + parity test; settings payloads should derive from schema codegen.
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### 4. Dead mass and registry sprawl across every layer (2026-07-21)
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**What.** *Phase 1 landed 2026-07-21 and removed the bulk of this:* the dead focus/altitude UI system, the decorative control stratum, 12 dead WASM API entries across the 5-file registration chain, the vendored daisysp tree, retired-playground artifacts and root planning relics, 5 unused primitives, the duplicate backend editor and catalogue, `voice_space.hpp`, `fixed_buffer.hpp`, the dead perf-macro regime, and the OSC bridge twin. What remains is the *registry* half: mode identity spread across ~6 hand-maintained registries with demonstrated drift, MLP dims typed twice, per-mode schema blocks hand-written in C++, and assorted stale specs presenting a deleted world as present tense.
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**Why it blocks the mission.** The registries are dual-truth bugs waiting to fire (one already did: the selftest table). Stale specs are agent-confusing surface area.
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**Rough cost.** Plan phase 3 (~2–3 days, codegen takes ownership) plus the docs disposition pass (§8). The behaviour bugs found en route (dataset-cap divergence, VCV 2-D input truncation, VCV audio-thread race and JSON) were fixed in phase 2 on 2026-07-21.
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### 5. Performance is measured on the host but not on the target that constrains it (2026-07-21)
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**What.** *Mostly closed 2026-07-21.* Size: the Phase 4 firmware CI job reports per-variant
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flash/RAM on every push. Time: `scripts/bench-engines.sh` now reports per-engine ns/sample,
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blocks/s and realtime factor on native AND WASM from one source
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(`tests/cpp/engine_bench.cpp`), engines driven into a working state, with `--compare` for
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per-engine deltas and a report step in CI. An engine getting 3x slower is now visible.
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**What is left.** The numbers are HOST numbers. The mission's performance constraint is the
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**RP2350 at 150 MHz**, and nothing measures there — a host realtime factor of 100x says
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nothing about whether an engine fits in the MCU's per-block budget, and the two targets have
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different FPU, cache and memory behaviour. The honest next step is an on-device timing report
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(cycle counter around the audio callback, published over the existing display/serial surface),
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which lands naturally with the hardware editor (defect 3) since that is what gives firmware a
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command surface to report through.
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**Rough cost.** Host half is done. On-device: ~a day, and it wants defect 3's serial protocol
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to have somewhere to send the number.
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### 6d. One like still heaves the whole mapping (2026-07-25)
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**What.** A thumbs-up trains at `lr 1.0 x 1000 iterations` on every gesture. `ml_bench`
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U1/U4 measure **lurch** — how far the mapping the musician is playing moves per single
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gesture, averaged over the field: `lurch_max` 1.08 against a [0,1] output range, i.e.
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one thumbs-up can move the mapping somewhere in the space by more than the entire output
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range. Retention (how much of the previous teaching survives) is 0.38; at `iters=1` it
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is 0.80.
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**Why it blocks the mission.** RMSProp did NOT fix the positive lurch — normalising the
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step size does not change its dose. The negative path now exposes upstream-style repeated
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small steps (rate/lifetime/LR are live controls), so its old fixed ~70x comparison is no
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longer current. Positive teaching remains one enormous blocking train, and the two doses
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still need a matched head-to-head rather than independent tuning.
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**Rough cost.** Cheap to change, expensive to choose: the tuning space is now measurable
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(`ml_bench` U4 sweeps dose; U1 sweeps upstream's soft-target alpha, where alpha=1 is
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NISPS today). It wants a matched-N head-to-head, not a guess.
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## Open mission questions
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### Q1: Per-mode MLP architectures or one shared shape? (2026-04-29)
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Schemas declare per-mode dims and since P5.3 both targets honour them. Is the mission served by maintaining per-mode shapes (research diversity) or collapsing to one (simpler ops)? Note the audit found all 9 mode schemas share copy-pasted ML defaults and 20 params are anonymous placeholders — the per-mode diversity is currently nominal (plan L40).
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### Q2: Engine event taxonomy (2026-04-29)
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`ControlEvent` is a flat enum consumed by the two sequencer modes. Revisit when a third event-emitting mode lands.
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### Q3: Should Manifold stay desktop-first? (2026-04-29)
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Legacy a-immersive was mobile-first; Manifold is desktop-first. Defer until user data exists.
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## Deferred / accepted debt
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- **EOC effects chain, ShapeSeq sequencer, modular engine (Phase E)** — legacy features consciously out of the v1 rewrite; revisit only if a mode wants them.
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- **Inputs multi-source composition** (2026-06-28, reaffirmed 2026-07-21) — mix-and-match pad+gamepad+MIDI is a recorded, unreversed decision; the UI currently enforces exclusive single-source and the composition machinery sits dormant *by design*. Schedule or keep dormant — but the inputs-spec must stop presenting composition as current behaviour (plan §8).
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- **Schema content is partially placeholder** (2026-07-21) — 20 anonymous "Param NN" slots across paf_synth/channel_strip/xiasri and copy-pasted ML defaults across all 9 modes. Name them during the first curated-preset pass per mode (plan §6.5c), or shrink `output_size` where the engine allows.
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- **Geometric-dislike deliberate divergences** (2026-07-25): (1) the degenerate-branch RNG draws from deterministic `nisps::Rng`, not libc `rand()`; (2) each live rejection computes its liked centroid at its own stored input, rather than upstream reinterpreting every old rejection around the cursor's current position; (3) live negatives are applied as deterministic per-item RMSProp steps rather than one shuffled `TrainBatch`; (4) a repeated nearby rejection refreshes its lifetime (upstream's current dedup path leaves the original timestamp untouched); (5) upstream's default removal of a nearby positive is not yet adopted because Manifold also has a separate positive MLP dataset that would keep pulling; (6) `RandomiseMlp` uses `draw_weights(spread)` rather than old asymmetric ranges. Native↔WASM parity covers the elapsed-time replay path.
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- **Manifold dock splits `state`/`muted`/`armed`** (2026-06-28) — deliberate divergence from the deployed conflated `frozen`↔`muted` model (dock-spec §3.3). `muted`-downstream and the `soloMode` gradient-mask variants remain UI-only; the C API exposes `set_focus` but no per-mode gradient masking yet. (The audit found `soloMode` behaviourally inert in the controller — plan L20 trims it until `train_masked` exists.)
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## Recently resolved (delete after a few weeks)
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- 2026-07-25: **The geometric dislike is re-based on upstream `e291192` (defect 6b).**
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`kGeometricPushScale` 0.5 -> 1.0, `kNegLRBase` 0.5 -> 1.5, and the `/(1+len)` taper
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deleted — upstream's own comment is that a "no" should clearly move the mapping away
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even from a sound already far from the liked region, which is exactly the case the
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taper killed. Cold start folded into the same path (random direction when nothing is
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liked yet) instead of the superseded negative-LR branch, so a "no" now moves the
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mapping before any likes exist (`ml_bench` E1: 0 -> 2.3e-3). One dislike moves the
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mapping **5.3e-2**, up from 1.6e-2 after the RMSProp fix and 5.3e-5 before it — a
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~1000x change end to end, and now within ~4x of the legacy Diffuse design instead of
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~4100x (`ml_bench` A4). The follow-up now adopts upstream's repeated-all-negatives
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schedule and full-strength wall-clock lifetime through a deterministic elapsed-time
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core seam. Manifold defaults to 0.001 LR, 200 Hz and 2500 ms, exposes all three in the
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expanded Learning panel, and allows rate/lifetime zero as an explicit one-shot A/B.
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- 2026-07-25: **`InterfaceRL` is back in the tree (defect 6c).** Vendored verbatim from
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memllib `e291192` at `firmware/MEMLNaut-NISPS/lib/memllib/reference/` — outside `src/`,
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so PlatformIO never compiles it. Upstream drift in the feedback subsystem is a `diff`
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again rather than an archaeology session.
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- 2026-07-25: **The optimiser mismatch (defect 6) is fixed.** `nisps/ml/training.hpp` was
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SGD-only while upstream `memlp` (`ea777502`) applies **RMSProp everywhere**, so every
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learning rate we ported landed in an optimiser that reads it differently — an RMSProp
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`lr` is a normalised step, an SGD `lr` multiplies the raw gradient. `rmsprop_step()`
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now ports `Layer.h:239 ApplyAccumulatedGradients` exactly (decay 0.9, eps 1e-6,
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sq-avg clamp 1e6, one-sided adjusted-LR clamp 1.0), with the per-weight running
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squared-gradient average living in the storage policies so the zero-heap contract
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holds. Measured on `ml_bench` D1: one geometric dislike moves the mapping **1.6e-2,
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up from 5.3e-5**, and repeated presses now converge on the intended 0.5 push (0.12 at
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10 presses, 0.56 at 100) instead of creeping linearly. Golden vector stages 2 and 3
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were re-captured; stages 0 and 1 are pre-training and did not move. What this does NOT
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fix: the dose asymmetry, now tracked as defect 6d.
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- 2026-07-21: **Q4 (who owns memllib) closed.** Vendored at `firmware/MEMLNaut-NISPS/lib/memllib/`
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from upstream `e291192`; the submodule and the fork are both gone. **Q5 (legacy feedback modes)
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closed** — operator kept all four (`RandomiseOutputs`/`RandomiseMlp`/`Diffuse`/`on_drag`) as
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building blocks for comparing how instruments feel under different behaviours, which upholds
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rather than reverses `docs/adr/rl-feedback-design.md`.
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- 2026-07-21: **Training-health telemetry (old defect 6) is gone** — the browser reads the real
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per-iteration loss the core records, both fabrication sites are deleted (`wasm-worker.ts`'s
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1-element array AND `wasm-iml.ts`'s sync-train twin, which the audit missed), and the display
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sits behind the existing `expanded` drawer depth. The firmware buffer stays, per the L25 call.
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- 2026-07-21: **Training-health telemetry (old defect 6) is real.** `nisps_ml_loss_history` now
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crosses all five WASM registration layers, so the browser reads the SAME per-iteration curve the
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firmware MLP records; `wasm-worker.ts`'s 1-element `new Float32Array([loss])` fake is gone from
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both the sync and the async train paths; and the curve + the already-plumbed `get_layer_stats`
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render in `manifold/src/console/TrainingHealth.tsx` at the Learning drawer's `expanded` depth.
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The firmware buffer stays, per the operator call — it is the record the hardware editor
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(defect 3) will read. One more fabrication went with it: `ConsoleCtx.loss`, a synthetic
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`prev * 0.82` series no drawer read. With no history the panel says "no training run yet"
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rather than drawing a plausible curve.
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- 2026-07-21: **Arduino-CLI build machinery (old defect 3) is gone.** Phase 4 replaced it with a
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PlatformIO project: one `[env:]` per variant is now the only variant registry, the `.ino`-mutating
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Python/sed machinery and the `NISPS_ST_*` token-paste table and the sketch symlink forest and the
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global TFT_eSPI mutation are all deleted, memllib is vendored (no submodule), and firmware finally
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entered CI — three representative envs per run, which is what would have caught the SelfTest
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variant sitting broken. All 16 envs build; sizes match arduino-cli within ~520 bytes.
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- 2026-07-21: Full-repo simplification audit landed (recon + plan + this rewrite). Superseded entries removed: "browser-only engines incomplete" (→ defect 2/plan 5b), "loss curve not plumbed" (→ defect 7), "NISPS_AUDIO_FUNC misshapen" (→ plan Phase 1, S21/L13), stale "VCV not currently maintained" note (vcv/ is active and consumes `nisps/` directly post-P6).
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- 2026-07-18: Browser curve maths unified onto the canonical `nisps/core/math.hpp` catalog at P4; four silently-divergent TS curves re-baselined.
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- 2026-07-14: WASM MLP fixed-architecture defect resolved by P2 (`MLPCore<Storage>`; browser runtime-shaped, firmware zero-heap fixed).
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