memlnaut-nisps/playground/js
w1n5t0n ba0fcab2a2 feat(vcv,playground): complete Phases 8, 9, 10 — all phases done
Phase 8 — Companion webapp bridge:
- NISPS-FORMAT.md: full .nisps JSON schema with validation rules
- Webapp iml.js: exportState() / importState() with bias handling
- osc_server.hpp: minimal UDP OSC server (cross-platform, no deps)
- VCV module: OSC toggle + port selection in right-click menu
- osc-client.js: WebSocket client with auto-reconnect
- Bridge scripts updated for bidirectional VCV↔webapp relay

Phase 9 — Panel layout variants:
- MEMLNaut.svg: 30HP standard panel (matches widget positions)
- MEMLNaut-wide.svg: 44HP with expanded display and 8 input slots
- MEMLNaut-expander.svg: 8HP with 6 extra inputs and LINK LED

Phase 10 — Polish & distribution:
- README.md: 267-line user guide (install, quick start, RL workflow,
  presets, OSC, technical details)
- BUILDING.md: build prerequisites, SDK setup, local install
- Makefile.dist: platform-stamped zip packaging
- SPEC.md: performance characteristics (1060 MADs/pass, ~46KB/instance)
- SPEC.md: v1 compatibility assessment (v2-only recommended)
2026-03-28 01:48:44 +02:00
..
nisps feat(vcv,playground): complete Phases 8, 9, 10 — all phases done 2026-03-28 01:48:44 +02:00
shapeseq fix(shapeseq): fix 6 bugs found in fresh-eyes review 2026-03-24 11:42:25 +02:00
synth feat(playground): add OSC output bridge for external synth control 2026-03-25 11:55:58 +02:00
ui feat(playground): implement Phases 2-4 of control surface spec 2026-03-26 10:48:12 +02:00
a-app.js feat(playground): implement Phases 2-4 of control surface spec 2026-03-26 10:48:12 +02:00
app.js fix(playground): prevent 1/2 keys being swallowed by focused sliders 2026-03-22 11:52:30 +02:00
b-app.js feat(playground): expand gamepad support with face buttons and Steam Deck fixes 2026-03-22 22:40:15 +02:00
c-app.js feat(playground): expand gamepad support with face buttons and Steam Deck fixes 2026-03-22 22:40:15 +02:00