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Fixes from Opus 4.6 review (C1-C6, I1, I3, I4, I8):
C1: static lastOutputs → per-instance lastOutputsForDelta member
C2: add_example() now on audio thread only (owns iml); worker reads
from mutex-protected staging area (stagedFeatures/stagedLabels)
C3: Worker reads stagedWeightsForWorker (not iml.get_weights()),
eliminating concurrent read/write on iml's MLP
C4: Worker spins on weightsPending before writing pendingWeights,
preventing double-write race
C5: RAND and CLEAR now enqueue Randomize/Clear jobs through worker
instead of directly mutating iml on the audio thread
C6: OSC callbacks stage JSON into oscStagedJson + atomic flag;
audio thread applies in process() (no recv-thread mutation)
Also fixed:
- I4: Separate pendingJob field (enqueueJob no longer overwrites currentJob)
- I8: Removed redundant swapReady atomic
- noiseLevel, cachedNovelty, cachedConfidence now std::atomic<float>
- Worker syncs examples back to iml after training via load_examples()
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| .beads | ||
| .github/workflows | ||
| .vscode | ||
| data | ||
| modes | ||
| nisps-core | ||
| playground | ||
| src | ||
| vcv | ||
| voicespaces | ||
| .gitignore | ||
| .gitmodules | ||
| AGENTS.md | ||
| ChannelStripAudioApp.hpp | ||
| CLAUDE.md | ||
| IMLInterface.hpp | ||
| LICENSE | ||
| MEMLNaut-NISPS.ino | ||
| NISPS_CORE_EXTRACTION_PLAN.md | ||
| NISPS_CORE_TASKS.md | ||
| PAFSynthAudioApp.hpp | ||
| README.md | ||
| ThruAudioApp.hpp | ||
| XiasriAnalysis.cpp | ||
| XiasriAnalysis.hpp | ||
| XIASRIAudioApp.hpp | ||
Neural Interactive Shaping of Parameter Spaces
https://musicallyembodiedml.github.io/memlnaut/approaches/nisps
Web Playground
Try NISPS in your browser — no hardware required:
cd playground
python3 -m http.server
# Open http://localhost:8000
Train a neural network to map joystick positions to generative visuals through interactive machine learning. Two learning modes: direct example mapping and reinforcement learning with thumbs up/down feedback.
The playground UI includes an Expand toggle on the visual surface so you can make the canvas nearly full-screen while compressing parameter/control panels into a minimal strip beneath it.