memlnaut-nisps/assets/media/README.md

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Educational explainers (Manim)

3Blue1Brown-style animated explainers for Manifold's core ideas: how physical controls become numbers, how one control fans out to many parameters, and how the two feedback/training modes reshape a mapping. Rendered with Manim Community Edition v0.19 (provided via nix-shell -p manim), 1920x1080 @ 60 fps.

British spelling throughout the on-screen copy (randomise, centre, behaviour).

Index

File Duration Shows Interactive-demo candidate? Where it slots in
01-knob-mapping.mp4 ~21s A knob rotates while a paired 01 number rises/falls in lockstep. The point: a control is just a readout of one number. Strong — a live knob bound to a number is the simplest possible interactive widget. Onboarding step 1 / the very first "what is a control" beat. Pairs with the Slider/Knob primitives.
02-xy-pad.mp4 ~20s A 2-D pad projects to two independent 01 values A and B, each shown as a slider, as the dot moves. Strong — a JoyMap driving two live readouts is already close to an in-app primitive demo. Onboarding step 2. Directly mirrors the JoyMap primitive + two Sliders.
03-fanout.mp4 ~27s The same 2-D control driving 3 → 4 → 5 outputs (N sliders one side, control the other), then the control type cycled across knob, fader, touchpad, 2-D joystick, 3-D joystick. Medium — the N-slider fan-out is demoable live; the control-type carousel is better as video. Onboarding step 3 — the "why a network in the middle" moment, just before the mode UI. Connects to the dimensionality story in the mode schemas.
04-feedback.mp4 ~53s Training on the mapping surface (projected to 2-D) and how a verdict reshapes it. Contrasts the two feedback modes: geometric push-away (directed repulsion from the liked centroid) vs explore-and-place (randomise → audition → place → interpolate). Ends on a side-by-side and the recommendation. Medium/low — concept-heavy; the explore-and-place loop could become a guided interactive walkthrough, but the contrast slide is best as video. The learning-behaviour onboarding / the dock-panel FEEDBACK_MODE selector help. Coordinates with docs/redesign/rl-feedback-design.md (explore-and-place is the recommended default).

04-feedback.mp4 is s4_feedback.py's three scenes (GeometricDislike, ExploreAndPlace, FeedbackContrast) concatenated.

Interactive-onboarding recommendation

Pieces 1 and 2 are the best candidates to become interactive in-app onboarding demos rather than playback video — they map almost 1:1 onto existing playground primitives (Knob/Slider, JoyMap). A first onboarding pass could embed live versions of those two and keep 3 and 4 as explainer video, since 3's control carousel and 4's mode contrast carry more narrative than a single widget can.

Rebuilding

Sources live in src/. There is no system Manim; use Nix:

cd assets/media/src
nix-shell -p manim --run "manim -qh --disable_caching s1_knob_mapping.py KnobMapping"
nix-shell -p manim --run "manim -qh --disable_caching s2_xy_pad.py XYPad"
nix-shell -p manim --run "manim -qh --disable_caching s3_fanout.py Fanout"
nix-shell -p manim --run "manim -qh --disable_caching s4_feedback.py GeometricDislike ExploreAndPlace FeedbackContrast"

Then stitch the feedback piece and copy the finals up one level:

V=media/videos
printf "file '%s'\n" \
  "$PWD/$V/s4_feedback/1080p60/GeometricDislike.mp4" \
  "$PWD/$V/s4_feedback/1080p60/ExploreAndPlace.mp4" \
  "$PWD/$V/s4_feedback/1080p60/FeedbackContrast.mp4" > concat_feedback.txt
ffmpeg -y -f concat -safe 0 -i concat_feedback.txt -c copy "$V/s4_feedback/1080p60/Feedback.mp4"

cp $V/s1_knob_mapping/1080p60/KnobMapping.mp4 ../01-knob-mapping.mp4
cp $V/s2_xy_pad/1080p60/XYPad.mp4            ../02-xy-pad.mp4
cp $V/s3_fanout/1080p60/Fanout.mp4          ../03-fanout.mp4
cp $V/s4_feedback/1080p60/Feedback.mp4     ../04-feedback.mp4

The src/media/ render tree is gitignored (regenerable). Only the four committed .mp4s and the sources are tracked. Use -ql for fast draft iteration.