feat(shapeseq): integrate ShapeSeq into synth mode, replace arpeggiator
- Remove Arpeggiator import and all arp references from a-app.js - Add ShapeSeq imports (ShapeSeqEngine, StepVisualizer, ChainBuilderUI, getDefaultBus) and lazy initialization on first audio start - In synth mode: show ShapeSeq container (circular viz + chain builder), hide flow-field particles. Visual mode unchanged. - Route joystick or hand tracking inputs to shapeSeq.setSequenceInputs() each frame; render step viz at 60fps - Add HTML: #shapeseq-container with #shapeseq-viz canvas and #shapeseq-chain wrapper, sequencer transport controls (play/stop, tempo, step count) - Add CSS: full-screen flex layout, viz takes upper 45%, chain builder scrollable below, hidden by default - Quick play button wires to ShapeSeq start/stop instead of arp Closes meml-6ry. This completes ShapeSeq Phase 1.
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027510a7e4
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3 changed files with 161 additions and 70 deletions
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@ -21,7 +21,7 @@
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<!-- Synth quick controls (play button + drawer, next to back button) -->
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<div class="synth-quick-controls hidden" id="synth-quick-controls">
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<button class="play-btn" id="quick-play" title="Start audio + arpeggiator">
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<button class="play-btn" id="quick-play" title="Start audio + sequencer">
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<svg width="16" height="16" viewBox="0 0 16 16" fill="currentColor" id="quick-play-icon"><path d="M4 2l10 6-10 6z"/></svg>
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</button>
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<div class="play-drawer" id="play-drawer">
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@ -60,6 +60,12 @@
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<!-- Synth visualization canvas -->
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<canvas id="synth-vis-canvas"></canvas>
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<!-- ShapeSeq UI (synth mode only) -->
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<div class="shapeseq-container hidden" id="shapeseq-container">
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<canvas id="shapeseq-viz"></canvas>
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<div class="shapeseq-chain-wrap" id="shapeseq-chain"></div>
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</div>
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<!-- Heatmap strip (top) -->
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<div class="heatmap-strip" id="heatmap-strip">
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<div class="heatmap-cells" id="heatmap-cells"></div>
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@ -151,29 +157,16 @@
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<input type="range" id="synth-volume" min="0" max="1" step="0.01" value="0.5">
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</div>
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<div class="synth-row">
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<label>Arpeggiator</label>
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<button class="action-btn" id="arp-toggle">Play</button>
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</div>
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<div class="synth-row">
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<label>Progression</label>
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<select id="arp-progression">
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<option value="I-vi-IV-V">I-vi-IV-V</option>
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<option value="I-IV-vi-V">I-IV-vi-V</option>
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<option value="i-VI-III-VII">i-VI-III-VII</option>
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<option value="I-V-vi-IV">I-V-vi-IV</option>
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</select>
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<label>Sequencer</label>
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<button class="action-btn" id="seq-toggle">Play</button>
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</div>
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<div class="synth-row">
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<label>Tempo <span id="tempo-val">120</span></label>
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<input type="range" id="arp-tempo" min="40" max="240" step="1" value="120">
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<input type="range" id="seq-tempo" min="40" max="240" step="1" value="120">
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</div>
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<div class="synth-row">
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<label>Octaves <span id="octaves-val">2</span></label>
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<input type="range" id="arp-octaves" min="1" max="5" step="1" value="2">
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</div>
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<div class="synth-row">
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<label>Oct Offset <span id="offset-val">0</span></label>
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<input type="range" id="arp-offset" min="-2" max="3" step="1" value="0">
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<label>Steps <span id="steps-val">8</span></label>
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<input type="range" id="seq-steps" min="1" max="32" step="1" value="8">
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</div>
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<div class="synth-row" id="midi-row" style="display:none">
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<label>MIDI Input</label>
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@ -293,7 +286,7 @@
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<li><strong>Mute (M)</strong> — removes the parameter from NISPS control; its bar disappears and you get a manual value slider instead</li>
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</ul>
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<li><strong>MIDI input</strong> — connect a MIDI controller and it will be detected automatically; MIDI notes trigger the synth directly</li>
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<li><strong>Arpeggiator</strong> — expand the bottom bar to access the built-in arpeggiator with tempo, octave range, offset, and chord progression controls; press Pause to stop it</li>
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<li><strong>ShapeSeq</strong> — in synth mode, the sequencer UI appears: a circular step visualizer shows the current pattern; the chain builder below lets you add/remove/reorder algorithmic primitives; press Play to start the generative sequencer</li>
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</ul>
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</div>
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@ -98,6 +98,35 @@ html, body {
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display: none;
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}
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/* ---- ShapeSeq container (synth mode) ---- */
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.shapeseq-container {
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position: fixed;
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inset: 0;
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z-index: 1;
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display: flex;
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flex-direction: column;
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background: #0d0d0d;
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overflow: hidden;
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}
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.shapeseq-container.hidden {
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display: none;
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}
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#shapeseq-viz {
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width: 100%;
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flex: 0 0 45%;
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min-height: 0;
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}
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.shapeseq-chain-wrap {
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flex: 1 1 auto;
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overflow-y: auto;
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overflow-x: hidden;
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-webkit-overflow-scrolling: touch;
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padding-bottom: calc(120px + var(--safe-bottom, 0px));
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}
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/* ---- Glass mixin ---- */
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.glass {
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background: var(--glass-bg);
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@ -4,7 +4,10 @@
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import { WasmIML } from './nisps/nisps-wasm.js';
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import { FlowFieldVisualizer } from './ui/visualizer.js';
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import { C15Bridge } from './synth/c15-bridge.js';
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import { Arpeggiator } from './synth/arpeggiator.js';
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import { ShapeSeqEngine } from './shapeseq/sequencer.js';
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import { StepVisualizer } from './shapeseq/step-viz.js';
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import { ChainBuilderUI } from './shapeseq/chain-ui.js';
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import { getDefaultBus } from './shapeseq/event-bus.js';
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import { MIDIInput } from './synth/midi-input.js';
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import { SYNTH_PARAM_MAP, SYNTH_PARAM_NAMES, SYNTH_PARAM_COLORS, applyCurve, applyGroupOverride } from './synth/param-map.js';
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import { GamepadInput } from './ui/gamepad.js';
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@ -73,7 +76,9 @@ let handTracker = null;
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let visualizer;
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let synthVisualizer;
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let c15 = null;
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let arpeggiator = null;
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let shapeSeq = null; // ShapeSeqEngine instance
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let stepViz = null; // StepVisualizer
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let chainUI = null; // ChainBuilderUI
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let midiInput = null;
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let outputMode = 'visual';
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@ -703,7 +708,9 @@ async function init() {
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if (el) el.textContent = msg;
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};
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c15.loadParams();
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arpeggiator = new Arpeggiator(c15);
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// ShapeSeq is initialized lazily when audio starts (needs AudioContext)
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midiInput = new MIDIInput(c15);
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initMIDIControls();
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@ -752,6 +759,7 @@ async function init() {
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wireQuickPlayControls();
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wireGroupDrawer();
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wireHelp();
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wireShapeSeqControls();
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// Resize
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window.addEventListener('resize', onResize);
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@ -1301,6 +1309,7 @@ function setOutputMode(mode) {
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const heatmapStrip = document.getElementById('heatmap-strip');
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const synthQuickControls = document.getElementById('synth-quick-controls');
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const shapeseqContainer = document.getElementById('shapeseq-container');
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if (mode === 'synth') {
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$synthPanel.classList.remove('hidden');
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@ -1309,6 +1318,16 @@ function setOutputMode(mode) {
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heatmapStrip.classList.add('hidden');
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synthQuickControls.classList.remove('hidden');
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synthVisualizer.enableInteraction(true);
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// Show ShapeSeq UI
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if (shapeseqContainer) shapeseqContainer.classList.remove('hidden');
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// Resize step viz canvas to fit its container
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if (stepViz) {
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const vizCanvas = document.getElementById('shapeseq-viz');
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if (vizCanvas) {
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const rect = vizCanvas.getBoundingClientRect();
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stepViz.resize(rect.width, rect.height);
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}
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}
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// Pulse play button if audio not yet started
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const qp = document.getElementById('quick-play');
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if (qp) qp.classList.toggle('audio-needs-init', !(c15 && c15.running));
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@ -1319,6 +1338,8 @@ function setOutputMode(mode) {
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heatmapStrip.classList.remove('hidden');
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synthQuickControls.classList.add('hidden');
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synthVisualizer.enableInteraction(false);
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// Hide ShapeSeq UI
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if (shapeseqContainer) shapeseqContainer.classList.add('hidden');
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}
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routeOutputs(iml.getOutputs());
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@ -1567,26 +1588,47 @@ function syncRawParamsFromOutputs(outputs) {
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});
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}
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// ---- ShapeSeq lazy init (needs AudioContext from C15) ----
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async function ensureShapeSeqInit() {
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if (shapeSeq) return; // already initialized
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if (!c15 || !c15.audioContext) return; // no audio context yet
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const eventBus = getDefaultBus(c15.audioContext);
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shapeSeq = new ShapeSeqEngine({ audioContext: c15.audioContext, eventBus, c15Bridge: c15 });
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await shapeSeq.init();
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// Wire up StepVisualizer and ChainBuilderUI now that engine exists
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const seqVizCanvas = document.getElementById('shapeseq-viz');
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const seqChainContainer = document.getElementById('shapeseq-chain');
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if (seqVizCanvas && !stepViz) {
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stepViz = new StepVisualizer({ canvas: seqVizCanvas, eventBus });
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const rect = seqVizCanvas.getBoundingClientRect();
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if (rect.width > 0 && rect.height > 0) stepViz.resize(rect.width, rect.height);
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}
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if (seqChainContainer && !chainUI) {
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chainUI = new ChainBuilderUI({ container: seqChainContainer, chain: shapeSeq.getChain(), eventBus });
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}
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console.log('[NISPS] ShapeSeq initialized');
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}
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// ---- Synth controls ----
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function wireSynthControls() {
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const startBtn = document.getElementById('synth-start');
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const volumeSlider = document.getElementById('synth-volume');
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const arpToggle = document.getElementById('arp-toggle');
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const arpProgression = document.getElementById('arp-progression');
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const arpTempo = document.getElementById('arp-tempo');
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const arpOctaves = document.getElementById('arp-octaves');
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const arpOffset = document.getElementById('arp-offset');
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startBtn.addEventListener('click', async () => {
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const quickPlay = document.getElementById('quick-play');
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if (c15.running) {
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arpeggiator.stop();
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arpToggle.textContent = 'Play';
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if (shapeSeq) shapeSeq.stop();
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const seqToggle = document.getElementById('seq-toggle');
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if (seqToggle) seqToggle.textContent = 'Play';
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await c15.stop();
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startBtn.textContent = 'Start Audio';
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if (quickPlay) quickPlay.classList.add('audio-needs-init');
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} else {
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await c15.start();
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await ensureShapeSeqInit();
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startBtn.textContent = 'Stop Audio';
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if (quickPlay) quickPlay.classList.remove('audio-needs-init');
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routeOutputs(iml.getOutputs());
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@ -1599,42 +1641,48 @@ function wireSynthControls() {
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if (quickVol) quickVol.value = e.target.value;
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});
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arpToggle.addEventListener('click', () => {
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}
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// ---- ShapeSeq controls (bottom sheet) ----
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function wireShapeSeqControls() {
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const seqToggle = document.getElementById('seq-toggle');
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const seqTempo = document.getElementById('seq-tempo');
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const seqSteps = document.getElementById('seq-steps');
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if (seqToggle) {
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seqToggle.addEventListener('click', async () => {
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if (!c15.running) return;
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if (arpeggiator.playing) {
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arpeggiator.stop();
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arpToggle.textContent = 'Play';
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await ensureShapeSeqInit();
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if (!shapeSeq) return;
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if (shapeSeq.isPlaying) {
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if (shapeSeq) shapeSeq.stop();
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seqToggle.textContent = 'Play';
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} else {
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arpeggiator.start();
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arpToggle.textContent = 'Stop';
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shapeSeq.start();
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seqToggle.textContent = 'Stop';
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}
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});
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}
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arpProgression.addEventListener('change', (e) => {
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arpeggiator.progression = e.target.value;
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});
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arpTempo.addEventListener('input', (e) => {
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if (seqTempo) {
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seqTempo.addEventListener('input', (e) => {
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const val = parseInt(e.target.value);
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arpeggiator.bpm = val;
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if (shapeSeq) shapeSeq.setTempo(val);
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document.getElementById('tempo-val').textContent = val;
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const quickBpm = document.getElementById('quick-bpm');
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const quickBpmVal = document.getElementById('quick-bpm-val');
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if (quickBpm) quickBpm.value = val;
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if (quickBpmVal) quickBpmVal.textContent = val;
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});
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}
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arpOctaves.addEventListener('input', (e) => {
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if (seqSteps) {
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seqSteps.addEventListener('input', (e) => {
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const val = parseInt(e.target.value);
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arpeggiator.octaves = val;
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document.getElementById('octaves-val').textContent = val;
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});
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arpOffset.addEventListener('input', (e) => {
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const val = parseInt(e.target.value);
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arpeggiator.octaveOffset = val;
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document.getElementById('offset-val').textContent = val;
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if (shapeSeq) shapeSeq.setStepCount(val);
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document.getElementById('steps-val').textContent = val;
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});
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}
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}
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// ---- MIDI Input ----
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quickPlay.addEventListener('click', async () => {
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if (c15.running) {
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arpeggiator.stop();
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if (shapeSeq) shapeSeq.stop();
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await c15.stop();
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// Also update the bottom sheet controls
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const startBtn = document.getElementById('synth-start');
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const arpToggle = document.getElementById('arp-toggle');
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const seqToggle = document.getElementById('seq-toggle');
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if (startBtn) startBtn.textContent = 'Start Audio';
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if (arpToggle) arpToggle.textContent = 'Play';
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if (seqToggle) seqToggle.textContent = 'Play';
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} else {
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await c15.start();
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arpeggiator.start();
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await ensureShapeSeqInit();
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if (shapeSeq) shapeSeq.start();
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routeOutputs(iml.getOutputs());
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// Also update the bottom sheet controls
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const startBtn = document.getElementById('synth-start');
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const arpToggle = document.getElementById('arp-toggle');
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const seqToggle = document.getElementById('seq-toggle');
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if (startBtn) startBtn.textContent = 'Stop Audio';
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if (arpToggle) arpToggle.textContent = 'Stop';
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if (seqToggle) seqToggle.textContent = 'Stop';
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}
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updatePlayIcon();
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});
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@ -1807,10 +1856,10 @@ function wireQuickPlayControls() {
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quickBpm.addEventListener('input', (e) => {
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const val = parseInt(e.target.value);
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arpeggiator.bpm = val;
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if (shapeSeq) shapeSeq.setTempo(val);
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quickBpmVal.textContent = val;
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// Sync with bottom sheet tempo slider
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const sheetTempo = document.getElementById('arp-tempo');
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const sheetTempo = document.getElementById('seq-tempo');
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const sheetTempoVal = document.getElementById('tempo-val');
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if (sheetTempo) sheetTempo.value = val;
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if (sheetTempoVal) sheetTempoVal.textContent = val;
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visualizer.initParticles();
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synthVisualizer.resize();
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// Resize ShapeSeq step viz if visible
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if (stepViz && outputMode === 'synth') {
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const vizCanvas = document.getElementById('shapeseq-viz');
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if (vizCanvas) {
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const rect = vizCanvas.getBoundingClientRect();
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if (rect.width > 0 && rect.height > 0) {
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stepViz.resize(rect.width, rect.height);
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}
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}
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}
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// Resize joy-map canvas to match container
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const size = $joystickContainer.offsetWidth;
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if (size > 0) {
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@ -2175,6 +2235,15 @@ function animate() {
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if (gamepad) gamepad.poll();
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if (outputMode === 'synth') {
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synthVisualizer.draw();
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// Route inputs to ShapeSeq and render step viz
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if (shapeSeq && shapeSeq.isPlaying) {
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if (inputMode === 'hands' && handTracker && handTracker.active && handTracker.features) {
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shapeSeq.setSequenceInputs([handTracker.features[0], handTracker.features[1]]);
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} else {
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shapeSeq.setSequenceInputs([joyX, joyY]);
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}
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}
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if (stepViz) stepViz.render();
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} else {
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visualizer.draw();
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}
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