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Phase 3 (S1, S5, S6, S25, L11, L37, ST11, ST12). Behaviour-preserving by construction: the diff on the generated directories is PURELY ADDITIVE (217 insertions, 0 deletions), so no emitted constant changed value. This moves where truth lives; it does not change what truth says. - S5: nine mode headers each carried a mechanically identical 12-field positional ParamSchema aggregate. codegen now emits one `inline constexpr ParamSchema k<Mode>Schema` per mode, and the struct itself moved into generated/schema_types.hpp. Each param_schema() is a one-line return. - S6 + S25: every mode hand-typed its net shape a second time as MLP template args, duplicating the schema's own dims. codegen emits a `<Mode>MLP` alias built from the already-emitted constants (not re-literalled), and all nine modes use it. NMaxExamples still defaults from kDefaultMaxExamples (Phase 2). - S1: model.ts hand-imported all nine schemas by name and hand-paired each with its overlay — so the SET of modes was hand-maintained and could silently drift from codegen. codegen now emits ALL_MODE_SCHEMAS; SCHEMA_MODE_OVERLAYS is purely display truth (label/glyph/css/order), which stays hand-curated. - L37: deleted the hand-written modeEngineId switch, which duplicated schema.engine_id and silently defaulted unknown modes to 'thru'. Routes on MFMode.engineId with exactly one documented exception: sound_analysis_midi declares engine_id 'thru' because its ModeBase audio slot really is NoOpEngine, while it separately drives the real AnalysisEngine. - L11: ExternalSynthMIDIMode's shape was literal in two places; now named once in an ext_synth_defaults namespace with an ExtSynthMIDIMLP alias. Full folding into the JSON pipeline is NOT done and the reason is recorded in-file: it is a template family over an externally-supplied Device and variable NOut, with no single (device, NOut) schema to author. - ST12: extracted codegen/lib.ts for the helpers both generators duplicated, and corrected the comment that claimed they had to be separate. Proof the extraction was behaviour-free: regenerating the MIDI-device outputs produces a byte-identical tree. - ST11: deleted codegen/templates/ — dead "reference" files no generator reads, already drifted from the real emitters. Gates: run-all-tests.sh ALL GREEN; codegen idempotent (re-running both generators yields no further diff), which is what CI's dirty-diff gate checks. |
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|---|---|---|
| .github/workflows | ||
| .vscode | ||
| assets/media | ||
| codegen | ||
| docs | ||
| firmware | ||
| manifold | ||
| nisps | ||
| schemas | ||
| scripts | ||
| src | ||
| tests/cpp | ||
| vcv | ||
| .envrc | ||
| .gitignore | ||
| .gitmodules | ||
| AGENTS.md | ||
| ALIGNMENT.md | ||
| CLAUDE.md | ||
| LICENSE | ||
| MAP.md | ||
| README.md | ||
| synth-midi-cc.json | ||
Neural Interactive Shaping of Parameter Spaces
https://musicallyembodiedml.github.io/memlnaut/approaches/nisps
Firmware
The hardware firmware targets the MEMLNaut RP2350 build and uses repo-local helper scripts for the known-good build configuration:
git submodule update --init --recursive
scripts/build-firmware.sh
scripts/flash-firmware.sh
scripts/build-and-flash-firmware.sh
Notes:
- The scripts build for
rp2040:rp2040:solderparty_rp2350_stamp_xlwithOptimize3. - The build forces C++20 because the firmware uses
std::spanand concepts. build-firmware.shaccepts an optional variant name such asMEMLCeliumorBreakOr. Matching remains case-insensitive, somemlceliumstill works. If you omit it in an interactive shell, the script parsesMEMLNaut-NISPS.ino, prompts for a variant, and rewrites the activeMEMLNAUT_MODE_TYPEbefore building.flash-firmware.shaccepts an optional mountpoint argument, or auto-detects common UF2 bootloader mounts such as/run/media/$USER/RP2350and/run/media/$USER/RPI-RP2.
Manifold (browser app)
Try NISPS in your browser — no hardware required. Manifold is the React front-end running the same C++ engines + ML as the firmware, compiled to WASM:
cd manifold
bun install
bun run dev
Staging deployment: https://meml.lnfinitemonkeys.org/next/
Train a neural network to map input gestures to synth parameters through interactive machine learning: place examples, or use verdict-based feedback (explore-and-place, geometric dislike).
(The former SolidJS playground was retired in July 2026 — archived on branch
archive/playground-solidjs, tag playground-solidjs-final.)