- Replace fragmented green/blue/orange accent scheme with unified hacker orange (#ff6a00) across all CSS, JS canvas drawing, and param palettes - Redesign designs.html: monospace font, clickable cards, grid background, remove A/B/C labels; copy to index.html as landing page - Add JetBrains Mono font across all views for consistent techy aesthetic - Sharpen border-radius (pills 20px→6px, back buttons→6px) for angular feel - Restructure RL buttons: key numbers inside buttons (larger, white), teal-green for thumbs-up, dark red-orange for thumbs-down - Fix RL button z-index (25→45) so they render above the bottom sheet - Add Xavier-scaled weight randomization (spread parameter)
183 lines
5.4 KiB
JavaScript
183 lines
5.4 KiB
JavaScript
// Virtual touch joystick (Canvas-based)
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// Outputs normalized X, Y in [0, 1]
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export class VirtualJoystick {
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constructor(container, options = {}) {
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this.canvas = document.createElement('canvas');
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this.size = options.size || 180;
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this.canvas.width = this.size;
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this.canvas.height = this.size;
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this.canvas.style.width = this.size + 'px';
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this.canvas.style.height = this.size + 'px';
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this.canvas.style.touchAction = 'none';
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container.appendChild(this.canvas);
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this.ctx = this.canvas.getContext('2d');
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this.x = 0.5;
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this.y = 0.5;
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this.touching = false;
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this.followMode = false;
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this.springBack = options.springBack ?? false;
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this.trackpadScale = Math.max(1, options.trackpadScale || 1);
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this.onChange = options.onChange || (() => {});
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this.onFollowModeChange = options.onFollowModeChange || (() => {});
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// Touch events
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this.canvas.addEventListener('touchstart', this._onTouch.bind(this), { passive: false });
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this.canvas.addEventListener('touchmove', this._onTouch.bind(this), { passive: false });
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this.canvas.addEventListener('touchend', this._onRelease.bind(this));
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this.canvas.addEventListener('touchcancel', this._onRelease.bind(this));
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// Mouse fallback
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this.canvas.addEventListener('mousedown', (e) => {
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if (this.followMode) {
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this._updateFromEvent(e);
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return;
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}
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this.touching = true;
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this._updateFromEvent(e);
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});
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window.addEventListener('mousemove', (e) => {
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if (this.followMode) {
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this._updateFromEvent(e, true);
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} else if (this.touching) {
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this._updateFromEvent(e);
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}
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});
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window.addEventListener('mouseup', () => {
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if (this.touching && !this.followMode) this._onRelease();
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});
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this.canvas.addEventListener('dblclick', (e) => {
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e.preventDefault();
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this.setFollowMode(!this.followMode);
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this._updateFromEvent(e, true);
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});
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this.draw();
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}
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_onTouch(e) {
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e.preventDefault();
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const touch = e.touches[0];
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this.touching = true;
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this._updateFromClient(touch.clientX, touch.clientY);
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}
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_getTrackingRect() {
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const rect = this.canvas.getBoundingClientRect();
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const w = rect.width * this.trackpadScale;
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const h = rect.height * this.trackpadScale;
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return {
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left: rect.left - (w - rect.width) * 0.5,
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top: rect.top - (h - rect.height) * 0.5,
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width: w,
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height: h,
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};
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}
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_updateFromClient(clientX, clientY) {
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const rect = this._getTrackingRect();
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this.x = Math.max(0, Math.min(1, (clientX - rect.left) / rect.width));
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this.y = Math.max(0, Math.min(1, (clientY - rect.top) / rect.height));
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this.onChange(this.x, this.y);
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this.draw();
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}
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_isInsideTrackingRect(clientX, clientY) {
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const rect = this._getTrackingRect();
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return clientX >= rect.left && clientX <= rect.left + rect.width &&
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clientY >= rect.top && clientY <= rect.top + rect.height;
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}
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_updateFromEvent(e, requireInside = false) {
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if (requireInside && !this._isInsideTrackingRect(e.clientX, e.clientY)) return;
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this._updateFromClient(e.clientX, e.clientY);
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}
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_onRelease() {
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if (this.followMode) return;
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this.touching = false;
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if (this.springBack) {
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this.x = 0.5;
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this.y = 0.5;
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this.onChange(this.x, this.y);
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}
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this.draw();
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}
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setPosition(x, y, options = {}) {
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const { emit = true, touching = false } = options;
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this.x = Math.max(0, Math.min(1, x));
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this.y = Math.max(0, Math.min(1, y));
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this.touching = touching;
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if (emit) this.onChange(this.x, this.y);
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this.draw();
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}
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setFollowMode(enabled) {
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this.followMode = !!enabled;
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this.touching = this.followMode || this.touching;
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this.onFollowModeChange(this.followMode);
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this.draw();
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}
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draw() {
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const { ctx, size: s } = this;
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const r = s / 2;
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ctx.clearRect(0, 0, s, s);
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// Background circle
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ctx.beginPath();
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ctx.arc(r, r, r - 4, 0, Math.PI * 2);
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ctx.strokeStyle = this.followMode ? '#cc5500' : '#333';
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ctx.lineWidth = 1.5;
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ctx.stroke();
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// Crosshairs
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ctx.strokeStyle = '#222';
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ctx.lineWidth = 1;
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ctx.beginPath();
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ctx.moveTo(r, 6); ctx.lineTo(r, s - 6);
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ctx.moveTo(6, r); ctx.lineTo(s - 6, r);
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ctx.stroke();
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// Grid
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ctx.strokeStyle = '#1a1a1a';
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ctx.setLineDash([2, 4]);
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ctx.beginPath();
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ctx.moveTo(s * 0.25, 6); ctx.lineTo(s * 0.25, s - 6);
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ctx.moveTo(s * 0.75, 6); ctx.lineTo(s * 0.75, s - 6);
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ctx.moveTo(6, s * 0.25); ctx.lineTo(s - 6, s * 0.25);
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ctx.moveTo(6, s * 0.75); ctx.lineTo(s - 6, s * 0.75);
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ctx.stroke();
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ctx.setLineDash([]);
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// Thumb
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const tx = this.x * s;
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const ty = this.y * s;
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// Glow
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if (this.touching) {
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const grad = ctx.createRadialGradient(tx, ty, 0, tx, ty, 24);
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grad.addColorStop(0, 'rgba(255, 106, 0, 0.3)');
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grad.addColorStop(1, 'rgba(255, 106, 0, 0)');
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ctx.fillStyle = grad;
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ctx.beginPath();
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ctx.arc(tx, ty, 24, 0, Math.PI * 2);
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ctx.fill();
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}
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ctx.fillStyle = this.touching ? '#ff6a00' : '#666';
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ctx.beginPath();
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ctx.arc(tx, ty, 14, 0, Math.PI * 2);
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ctx.fill();
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// Position text
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ctx.fillStyle = this.followMode ? '#cc5500' : '#555';
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ctx.font = '10px monospace';
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ctx.textAlign = 'left';
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ctx.fillText(this.followMode ? 'FOLLOW' : 'HOLD', 8, s - 6);
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ctx.textAlign = 'right';
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ctx.fillText(`${this.x.toFixed(2)}, ${this.y.toFixed(2)}`, s - 8, s - 6);
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}
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}
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