memlnaut-nisps/nisps/CMakeLists.txt
monkey-w1n5t0n 9e59eb04ce feat(manifold): MIDI + game controller inputs; widen ML net to N-D
Wire the modular input layer into the Console and reshape the browser
engine so input axes are genuine independent dimensions.

Inputs (manifold/src/inputs/):
- gamepad-source: emit press+release edges with standard-mapping labels
  (enables hold-and-move); single/double-stick already present.
- midi-input-source: single-device selection + batch "MIDI Learn"
  (every CC swept while armed becomes an axis); notes stay discrete.
- input-layer: compose() forwards each axis 1:1 (no mean-blend);
  add onReducedInput so the manifold tracks gamepad/MIDI position.
- types: InputAction.phase, InputMode.

Console (manifold/src/console/):
- ConsoleApp: bind gamepad buttons to verdicts (RB up / LB down /
  X randomise / Y nudge / B undo / A-hold reposition); mirror composed
  position onto the manifold.
- Drawers: rebuilt Inputs drawer (source picker, gamepad legend, MIDI
  device picker + batch-learn flow, learned-control meters).

Engine (nisps/wasm, manifold/src/engine):
- DefaultMLP widened MLP<2,..> -> MLP<32,..> (32 = MAX_AXES); each
  active axis gets a dedicated slot, unused slots held at 0 (inert).
  Rebuilt nisps.wasm (playground + manifold).
- spine/engine-api: setInputs writes the full N-D vector (was dropping
  arr[2+]); primary pair keeps the 2-D pipeline; process() re-ticks the
  whole vector via spine.reprocess().

Tests:
- parity_check/parity_wasm: ParityMLP -> 32 inputs, widen example bufs.
- CMakeLists: build parity binary with -ffp-contract=off so native
  matches FMA-free WASM (training amplified the gap past 1e-5).

Inputs dock is still an exclusive picker; mixing toggles, reshape modal,
and the >2-D slider view (inputs-spec.md) are groundwork-laid but not
yet wired. See docs/redesign/midi-gamepad-inputs-worklog.md.
2026-06-28 21:05:48 +02:00

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7.7 KiB
CMake

cmake_minimum_required(VERSION 3.20)
project(nisps_core CXX)
# ---------------------------------------------------------------------------
# Toolchain / standard
# ---------------------------------------------------------------------------
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Default to a Release build when invoked without -DCMAKE_BUILD_TYPE so host
# tests get optimized math; flip with `-DCMAKE_BUILD_TYPE=Debug` for stepping.
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "" FORCE)
endif()
# ---------------------------------------------------------------------------
# Core interface library — header-only. Other parts of the build (ml/, dsp/,
# engines/, modes/) will link against this once they exist.
# ---------------------------------------------------------------------------
add_library(nisps_core INTERFACE)
target_include_directories(nisps_core
INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}
)
target_compile_features(nisps_core INTERFACE cxx_std_20)
# ---------------------------------------------------------------------------
# Emscripten / WASM target detection
# ---------------------------------------------------------------------------
# When building for WASM via emcmake, ${EMSCRIPTEN} is set automatically. We
# don't actually emit a WASM binary from this CMakeLists yet — the WASM build
# script lives in stream 7 (playground/build) and assembles its own
# Emscripten link command. Here we just gate the host-only test executable so
# `emcmake cmake -S nisps -B build-wasm` configures cleanly.
if(EMSCRIPTEN)
message(STATUS "nisps_core: configuring for Emscripten/WASM target")
endif()
# ---------------------------------------------------------------------------
# Test scaffold — only built on the host. We use a hand-rolled assertion-
# based harness (see tests/cpp/test_helpers.hpp) rather than Catch2/doctest;
# the rationale is in test_helpers.hpp.
# ---------------------------------------------------------------------------
if(NOT EMSCRIPTEN)
set(NISPS_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../tests/cpp)
add_executable(nisps_core_tests
${NISPS_TEST_DIR}/test_main.cpp
${NISPS_TEST_DIR}/test_fixed_buffer.cpp
${NISPS_TEST_DIR}/test_ring_buffer.cpp
${NISPS_TEST_DIR}/test_rng.cpp
${NISPS_TEST_DIR}/test_math.cpp
${NISPS_TEST_DIR}/test_mlp_init.cpp
${NISPS_TEST_DIR}/test_mlp_inference.cpp
${NISPS_TEST_DIR}/test_mlp_training.cpp
${NISPS_TEST_DIR}/test_mlp_loss.cpp
${NISPS_TEST_DIR}/test_mlp_rl.cpp
${NISPS_TEST_DIR}/test_mlp_feedback.cpp
${NISPS_TEST_DIR}/test_mlp_serialize.cpp
)
target_link_libraries(nisps_core_tests PRIVATE nisps_core)
# Chris's rule: the core compiles cleanly under -Wall -Wextra -Werror.
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
target_compile_options(nisps_core_tests PRIVATE
-Wall -Wextra -Werror -Wpedantic
)
elseif(MSVC)
target_compile_options(nisps_core_tests PRIVATE /W4 /WX)
endif()
enable_testing()
add_test(NAME nisps_core_tests COMMAND nisps_core_tests)
# ---------------------------------------------------------------------
# DSP + engines tests (stream 3). Built as a separate executable so
# failures here don't take core/ML tests with them.
# ---------------------------------------------------------------------
add_executable(nisps_dsp_engine_tests
${NISPS_TEST_DIR}/test_main.cpp
${NISPS_TEST_DIR}/test_dsp_biquad.cpp
${NISPS_TEST_DIR}/test_dsp_delay.cpp
${NISPS_TEST_DIR}/test_dsp_reverb.cpp
${NISPS_TEST_DIR}/test_dsp_pitch_shift.cpp
${NISPS_TEST_DIR}/test_engine_no_op.cpp
${NISPS_TEST_DIR}/test_engine_paf_synth.cpp
${NISPS_TEST_DIR}/test_engine_channel_strip.cpp
${NISPS_TEST_DIR}/test_engine_xiasri.cpp
${NISPS_TEST_DIR}/test_engine_verb_fx.cpp
${NISPS_TEST_DIR}/test_engine_memlcelium.cpp
${NISPS_TEST_DIR}/test_engine_breakor.cpp
${NISPS_TEST_DIR}/test_engine_elysiamorf.cpp
${NISPS_TEST_DIR}/test_engine_analysis.cpp
)
target_link_libraries(nisps_dsp_engine_tests PRIVATE nisps_core)
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
target_compile_options(nisps_dsp_engine_tests PRIVATE
-Wall -Wextra -Werror -Wpedantic
)
elseif(MSVC)
target_compile_options(nisps_dsp_engine_tests PRIVATE /W4 /WX)
endif()
add_test(NAME nisps_dsp_engine_tests COMMAND nisps_dsp_engine_tests)
# ---------------------------------------------------------------------
# Mode tests (stream 4). Cover concept satisfaction, voice space
# dispatch, control-event pumping, and end-to-end inference→audio.
# ---------------------------------------------------------------------
add_executable(nisps_modes_tests
${NISPS_TEST_DIR}/test_main.cpp
${NISPS_TEST_DIR}/test_mode_concepts.cpp
${NISPS_TEST_DIR}/test_mode_paf_synth.cpp
${NISPS_TEST_DIR}/test_mode_voice_space.cpp
${NISPS_TEST_DIR}/test_mode_breakor_events.cpp
)
target_link_libraries(nisps_modes_tests PRIVATE nisps_core)
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
target_compile_options(nisps_modes_tests PRIVATE
-Wall -Wextra -Werror -Wpedantic
)
elseif(MSVC)
target_compile_options(nisps_modes_tests PRIVATE /W4 /WX)
endif()
add_test(NAME nisps_modes_tests COMMAND nisps_modes_tests)
# ---------------------------------------------------------------------
# Stream 11 verification suite (golden vectors + engine impulse).
# Lives in tests/cpp/, registered separately so a regression here can
# be diagnosed without rebuilding the world.
# ---------------------------------------------------------------------
add_executable(nisps_golden_tests
${NISPS_TEST_DIR}/test_main.cpp
${NISPS_TEST_DIR}/ml_golden_vectors.cpp
${NISPS_TEST_DIR}/engine_impulse.cpp
)
target_link_libraries(nisps_golden_tests PRIVATE nisps_core)
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
target_compile_options(nisps_golden_tests PRIVATE
-Wall -Wextra -Werror -Wpedantic
)
elseif(MSVC)
target_compile_options(nisps_golden_tests PRIVATE /W4 /WX)
endif()
add_test(NAME nisps_golden_tests COMMAND nisps_golden_tests)
# Run the impulse test from the repo root so the relative baseline path
# in `engine_impulse.cpp` resolves to tests/cpp/engine_impulse_baseline.bin.
set_tests_properties(nisps_golden_tests PROPERTIES
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/..
)
# Standalone parity-check runner. NOT registered with ctest — it's
# invoked from scripts/parity-check.sh which orchestrates native+WASM
# together.
add_executable(nisps_parity_check
${NISPS_TEST_DIR}/parity_check.cpp
)
target_link_libraries(nisps_parity_check PRIVATE nisps_core)
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
target_compile_options(nisps_parity_check PRIVATE
-Wall -Wextra -Werror -Wpedantic
# Disable FP multiply-add contraction so native matches the WASM
# build, which has no FMA instruction. Without this, native clang/gcc
# fuses MACs in the training backprop and the (chaotic) loop amplifies
# the rounding difference past the 1e-5 parity tolerance — pronounced
# since the input layer widened to 32 for mix-and-match inputs.
-ffp-contract=off
)
elseif(MSVC)
target_compile_options(nisps_parity_check PRIVATE /W4 /WX /fp:precise)
endif()
endif()