memlnaut-nisps/playground/js
w1n5t0n 960676acf3 feat(tests): add 24 Playwright e2e tests for engine switching + fix hidden param filtering
Tests cover:
- Default state (C15, 126 params, heatmap cells)
- Engine switcher UI (3 cards, active state)
- Switch to Additive (48 params, outputs bounded, training works)
- Switch to FM Matrix (55 params, outputs bounded, training works)
- Round-trip switching (C15→Add→C15, C15→FM→Add→C15)
- Warm-start weight preservation across resize
- EOC chain accessibility across engines
- SynthVisualizer visibility across engines
- No console errors during any switch

Also fixes: faustJsonToParamMeta now filters [hidden:1] params,
giving correct counts (48 additive, 55 FM) instead of including
freq/gate/_vel control inputs.
2026-04-03 19:28:23 +01:00
..
audio feat(playground): expand audio canvas import formats + add file picker button 2026-04-03 18:29:59 +01:00
eoc Merge EOC Delay + Saturation + Master Bus modules (meml-2sl, meml-2zm) 2026-04-03 18:22:00 +01:00
midi feat(playground): engine-aware heatmap + MIDI CC storage on engine switch (meml-qaa) 2026-04-03 17:55:39 +01:00
nisps feat(playground/nisps): warm-start weight transfer on MLP resize (meml-8jc) 2026-04-03 17:27:54 +01:00
shapeseq fix(shapeseq): fix 6 bugs found in fresh-eyes review 2026-03-24 11:42:25 +02:00
synth feat(tests): add 24 Playwright e2e tests for engine switching + fix hidden param filtering 2026-04-03 19:28:23 +01:00
ui Merge branch 'worktree-agent-a6e16a29' 2026-04-03 18:22:42 +01:00
a-app.js fix(playground): getParamOverride uses engineParamOverrides for non-C15; guard undefined sectionMap entries 2026-04-03 19:01:14 +01:00
app.js fix(playground): prevent 1/2 keys being swallowed by focused sliders 2026-03-22 11:52:30 +02:00
b-app.js feat(playground): expand gamepad support with face buttons and Steam Deck fixes 2026-03-22 22:40:15 +02:00
c-app.js feat(playground): expand gamepad support with face buttons and Steam Deck fixes 2026-03-22 22:40:15 +02:00