The painter's-algorithm sort was descending, but z2 (depth) increases toward the camera in both the top-down and tilted-from-above views, so nearest was painted first (underneath). This showed the last layer on top in the default top-down view and made the stack occlude inside-out when tilted back. Sort ascending: farthest first, nearest last. |
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| .. | ||
| osc-bridge | ||
| public | ||
| src | ||
| tests/e2e | ||
| .gitignore | ||
| index.html | ||
| ONBOARDING.md | ||
| package.json | ||
| playwright.config.ts | ||
| tsconfig.json | ||
| vite.config.ts | ||