Playground archived at branch archive/playground-solidjs (tag playground-solidjs-final) and deleted from main. Retargets: - run-all-tests.sh stage 5 → manifold (typecheck + bun test + build + playwright via non-snap node runner, BUILD-PLAN gotcha) - ci.yml playground-tests → manifold-tests; osc-bridge.yml → manifold/osc-bridge (was already broken: playground/osc-bridge no longer existed) - codegen: TS emission target removed (returns at P5 → manifold); golden test now C++-only; TS emitters retained dormant - .gitignore: manifold/osc-bridge paths; drop dead playground faust exception - docs: AGENTS.md gates, README quickstart, MAP.md, ALIGNMENT.md (C15 now archive-only — defect #1 updated), AGENT-REFERENCE.md, specs/MAIN.md Part of docs/specs/plans/one-core-engine-refactor.md P1.
51 lines
570 B
Text
51 lines
570 B
Text
# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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.ai
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build
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# OSC bridge compiled binaries (built via compile.sh or CI)
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manifold/osc-bridge/dist/
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manifold/osc-bridge/node_modules/
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# Dolt database files (added by bd init)
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.dolt/
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*.db
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# Node / Playwright
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node_modules/
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bun.lock
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playwright-report/
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test-results/
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# Agent worktrees
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.claude/worktrees/
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