Phase 3 (L8). Pure statement-for-statement relocation into dsp/ratio_seq.hpp, dsp/seq_clock.hpp and core/event_queue.hpp. AUDIT CORRECTION: L8 says "breakor and elysiamorf duplicate ratio_seq". That is false — ElysiamorfEngine has no ratio_seq at all; it triggers continuously via FM operators. The real duplicate pair is BreakOrEngine and MEMLCeliumEngine, whose copies are byte-for-byte identical. Elysiamorf did share the clock and event-queue machinery, so it uses those. memlcelium now includes the shared ratio_seq too, which is what actually closes this finding. Deliberately NOT folded into core/ring_buffer.hpp: RingBuffer is an atomics-based cross-core SPSC channel (its header says so), whereas the engines' event queue is produced and drained on one thread. Reusing it would have meant paying for atomics to serve a single-threaded FIFO. The distinction is now recorded in MAP.md so the next audit does not read them as duplicates. Bit-exactness: verified the MIDI-clock tick and bar-phasor tick preserve the original operation order with no floating-point re-association, and that EventQueue keeps the original `% N` indexing rather than adopting RingBuffer's bitmask. The golden suite (nisps_golden_tests) and the native<->WASM parity blob both pass unchanged — they are the check, and they were not re-baselined.
300 lines
13 KiB
C++
300 lines
13 KiB
C++
// nisps/engines/memlcelium.hpp — Dual-voice PAF synth driven by a 2-track
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// ratio sequencer. Mirrors firmware MEMLCeliumAudioApp.
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//
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// Param layout (from `MEMLCeliumAudioApp::ProcessParams`):
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// [0..13] — sequencer (2 sequences × 7 ratio-seq params)
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// [14..55] — synthesis (V0 + V1, 42 params total)
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//
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// Voice 0 (3 PAF operators): base freq, 3× cf, 3× bw, vib, vfr, 3× shift,
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// amp ADSR (attack/decay/sustain/release), pitch envelope, pitch emphasis,
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// shape gain/asym/mix, ring-mod gain. (~22 params)
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//
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// Voice 1 (3 PAF operators): base freq, detune1/2, 3× cf, 3× bw, 3× shift,
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// amp ADSR, pitch envelope, pitch emphasis. (~20 params)
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//
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// The sequencer fires note events internally to trigger V0/V1 envelopes.
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// `pop_events()` exposes that same NoteOn/NoteOff/Clock stream (as BreakOr
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// and Elysiamorf do), but no mode currently drains it — MEMLCeliumMode is a
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// pure synth with no MIDI/I2C output wired for this engine.
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#pragma once
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#include <array>
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#include <cmath>
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#include <cstddef>
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#include <span>
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#include <string_view>
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#include "../core/concepts.hpp"
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#include "../core/perf.hpp"
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#include "../core/types.hpp"
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#include "../dsp/env.hpp"
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#include "../dsp/osc.hpp"
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#include "../dsp/ratio_seq.hpp"
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namespace nisps {
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class MEMLCeliumEngine {
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public:
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static constexpr std::size_t kNParams = 56u;
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static constexpr std::size_t kNSequences = 2u;
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static constexpr std::size_t kSeqParamsEach = 7u;
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static constexpr std::size_t param_count() noexcept { return kNParams; }
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static constexpr std::string_view engine_id() noexcept { return "memlcelium"; }
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void setup(float sample_rate) noexcept {
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sample_rate_ = sample_rate;
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for (auto* op : {&v0_paf0_, &v0_paf1_, &v0_paf2_,
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&v1_paf0_, &v1_paf1_, &v1_paf2_}) {
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op->init();
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op->setsr(sample_rate);
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}
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v0_amp_env_.setup(500.f, 500.f, 0.8f, 1000.f, sample_rate);
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v0_pitch_env_.setup(10.f, 500.f, 0.f, 100.f, sample_rate);
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v1_amp_env_.setup(500.f, 500.f, 0.8f, 1000.f, sample_rate);
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v1_pitch_env_.setup(10.f, 500.f, 0.f, 100.f, sample_rate);
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bar_phasor_ = 0.f;
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bar_phasor_inc_ = 0.f;
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update_bpm(120.f);
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sequencing_sample_counter_ = 0u;
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}
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void set_params(std::span<const float> params) noexcept {
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if (params.size() < kNParams) return;
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// ---- sequencer (params 0..13) ----
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for (std::size_t s = 0u; s < kNSequences; ++s) {
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const std::size_t base = s * kSeqParamsEach;
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float sum = 0.f;
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for (std::size_t i = 0u; i < 3u; ++i) {
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seqs_[s].ratios[i] = static_cast<float>(static_cast<int>(params[base + i] * 3.f)) + 1.f;
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sum += seqs_[s].ratios[i];
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}
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seqs_[s].ratio_sum = sum;
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static const float muls[4] = {1.f, 2.f, 4.f, 8.f};
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seqs_[s].phasor_mul = muls[static_cast<int>(params[base + 3] * 3.999999f) & 3];
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seqs_[s].phase_off = static_cast<float>(static_cast<int>(params[base + 4] * 4.f)) * 0.25f;
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sum = 0.f;
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for (std::size_t i = 0u; i < 2u; ++i) {
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seqs_[s].amp_ratios[i] = static_cast<float>(static_cast<int>(params[base + 5 + i] * 3.f)) + 1.f;
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sum += seqs_[s].amp_ratios[i];
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}
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seqs_[s].amp_ratio_sum = sum;
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}
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// ---- synthesis (params 14..55) ----
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std::size_t i = 14u;
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auto sq = [&]() { const float p = params[i++]; return p * p; };
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base_freq_ = 60.f + (params[i++] * 10.f);
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v0_paf0_cf_ = params[i++] * 2.f;
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v0_paf1_cf_ = params[i++] * 2.f;
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v0_paf2_cf_ = params[i++] * 2.f;
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v0_paf0_bw_ = 10.f + (params[i++] * 100.f);
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v0_paf1_bw_ = 10.f + (params[i++] * 100.f);
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v0_paf2_bw_ = 10.f + (params[i++] * 100.f);
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v0_paf_vib_ = sq() * 0.01f;
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v0_paf_vfr_ = sq() * 15.f;
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v0_paf0_shift_ = -100.f + (params[i++] * 200.f);
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v0_paf1_shift_ = -100.f + (params[i++] * 200.f);
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v0_paf2_shift_ = -100.f + (params[i++] * 200.f);
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{
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const float a = 0.01f + (params[i++] * 1.f);
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const float d = 0.5f + sq() * 200.f;
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const float s = 0.01f + (params[i++] * 0.5f);
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const float r = 1.f + sq() * 800.f;
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v0_amp_env_.setup(a, d, s, r, sample_rate_);
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}
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{
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const float a = 0.01f + (params[i++] * 3.f);
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const float d = 0.5f + sq() * 100.f;
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v0_pitch_env_.setup(a, d, 0.f, 0.1f, sample_rate_);
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}
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v0_pitch_emph_ = params[i++] * 50.f;
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v0_shape_gain_ = params[i++];
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v0_shape_asym_ = params[i++] * 0.5f;
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v0_shape_mix_ = params[i++];
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rm_gain_ = params[i++];
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v1_base_freq_ = 300.f + (params[i++] * 10.f);
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v1_detune1_ = 1.f + (params[i++] * 1.f);
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v1_detune2_ = 1.f + (params[i++] * 1.f);
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v1_paf0_cf_ = params[i++] * 2.f;
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v1_paf1_cf_ = params[i++] * 2.f;
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v1_paf2_cf_ = params[i++] * 2.f;
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v1_paf0_bw_ = 10.f + (params[i++] * 400.f);
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v1_paf1_bw_ = 10.f + (params[i++] * 600.f);
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v1_paf2_bw_ = 10.f + (params[i++] * 500.f);
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v1_paf0_shift_ = -500.f + (params[i++] * 1000.f);
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v1_paf1_shift_ = -300.f + (params[i++] * 600.f);
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v1_paf2_shift_ = -100.f + (params[i++] * 200.f);
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{
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const float a = 0.01f + (params[i++] * 1.f);
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const float d = 0.5f + sq() * 100.f;
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const float s = 0.01f + (params[i++] * 0.3f);
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const float r = 1.f + sq() * 200.f;
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v1_amp_env_.setup(a, d, s, r, sample_rate_);
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}
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{
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const float a = 0.01f + (params[i++] * 3.f);
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const float d = 0.5f + sq() * 100.f;
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v1_pitch_env_.setup(a, d, 0.f, 0.1f, sample_rate_);
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}
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v1_pitch_emph_ = params[i++] * 10.f;
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}
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NISPS_HOT NISPS_FORCE_INLINE stereosample_t process(stereosample_t /*x*/) noexcept {
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// Sequencer tick — one decision per `kSequencingSampleDiv` audio
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// samples to keep CPU bounded; matches firmware's `sequencingSampleDiv = 400`.
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if (sequencing_sample_counter_ == 0u) {
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bar_phasor_ += bar_phasor_inc_;
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if (bar_phasor_ >= 1.f) bar_phasor_ -= 1.f;
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for (std::size_t i = 0u; i < kNSequences; ++i) {
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auto& s = seqs_[i];
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float seq_phasor = bar_phasor_ * s.phasor_mul;
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seq_phasor = std::fmod(seq_phasor + s.phase_off, 1.f);
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const bool trig = ratio_seq_3(seq_phasor, s.ratio_sum, s.ratios, 0.5f);
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const bool high_amp = ratio_seq_2(seq_phasor, s.amp_ratio_sum, s.amp_ratios, 0.5f);
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if (trig && !s.last_trig) {
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const std::uint8_t velocity = high_amp ? 127u : 64u;
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const float v = static_cast<float>(velocity) / 127.f;
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const float vsq = v * v;
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if (i == 0u) { v0_amp_env_.trigger(vsq); v0_pitch_env_.trigger(1.f); }
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else { v1_amp_env_.trigger(vsq); v1_pitch_env_.trigger(1.f); }
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} else if (!trig && s.last_trig) {
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if (i == 0u) { v0_amp_env_.release(); v0_pitch_env_.release(); }
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else { v1_amp_env_.release(); v1_pitch_env_.release(); }
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}
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s.last_trig = trig;
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}
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}
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++sequencing_sample_counter_;
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if (sequencing_sample_counter_ >= kSequencingSampleDiv) sequencing_sample_counter_ = 0u;
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// ----- Voice 0 -----
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const float v0_env = v0_amp_env_.play();
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const float v0_p = v0_pitch_env_.play() * v0_pitch_emph_;
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const float fbsmooth = (fbzm1_ * fb_smooth_alpha_) + (feedback_ * (1.f - fb_smooth_alpha_));
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fbzm1_ = fbsmooth;
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const float freq0 = base_freq_ * (1.f + fbsmooth) + (v0_p * base_freq_);
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const float p0 = v0_paf0_.play(freq0, freq0 + (v0_paf0_cf_ * freq0),
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v0_paf0_bw_, v0_paf_vib_, v0_paf_vfr_, v0_paf0_shift_, false);
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const float freq1 = freq0 * 1.01f;
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const float p1 = v0_paf1_.play(freq1, freq1 + (v0_paf1_cf_ * freq1),
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v0_paf1_bw_, v0_paf_vib_, v0_paf_vfr_, v0_paf1_shift_, true);
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const float freq2 = freq1 * 1.02f;
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const float p2 = v0_paf2_.play(freq2, freq2 + (v0_paf2_cf_ * freq2),
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v0_paf2_bw_, v0_paf_vib_, v0_paf_vfr_, v0_paf2_shift_, true);
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float v0 = (p0 + p1 + p2) * v0_env;
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// ----- Voice 1 -----
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const float v1_env = v1_amp_env_.play();
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const float v1_p = v1_pitch_env_.play() * v1_pitch_emph_;
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const float v1f0 = v1_base_freq_ + (v1_p * v1_base_freq_);
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const float v1p0 = v1_paf0_.play(v1f0, v1f0 + (v1_paf0_cf_ * v1f0),
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v1_paf0_bw_, 0.f, 0.f, v1_paf0_shift_, false);
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const float v1f1 = v1f0 * v1_detune1_;
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const float v1p1 = v1_paf1_.play(v1f1, v1f1 + (v1_paf1_cf_ * v1f1),
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v1_paf1_bw_, 0.f, 0.f, v1_paf1_shift_, true);
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const float v1f2 = v1f1 * v1_detune2_;
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// Note: firmware has a bug where this line uses `freq2` (V0's freq),
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// but we faithfully port it for sonic parity.
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const float v1p2 = v1_paf2_.play(v1f2, v1f2 + (v1_paf2_cf_ * freq2),
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v1_paf2_bw_, 0.f, 0.f, v1_paf2_shift_, true);
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float v1 = v1p0 + v1p1 + v1p2;
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const float rm = v1p0 * v1p1 * v1p2;
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v1 = ((1.f - rm_gain_) * v1) + (rm * rm_gain_);
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v1 = v1 * v1_env;
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// ----- Mix + sine shaper -----
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float mix = v0 + v1;
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static const float kTwoPi = 6.28318530717958647692f;
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float shape = std::sin(mix * kTwoPi);
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shape = std::sin((shape * kTwoPi * v0_shape_gain_) + v0_shape_asym_);
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mix = mix + (shape * v0_shape_mix_);
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mix = std::tanh(mix);
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return {mix, mix};
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}
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DriverConfig driver_config() const noexcept {
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DriverConfig c;
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c.output_volume = 0.9f;
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return c;
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}
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void update_bpm(float bpm) noexcept {
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bpm_ = bpm;
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const float beat_seconds = 60.f / bpm;
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const float bar_seconds = beat_seconds * 4.f; // assume 4/4
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const float bar_samples = bar_seconds * (sample_rate_ / static_cast<float>(kSequencingSampleDiv));
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bar_phasor_inc_ = 1.f / bar_samples;
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}
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void set_playing(bool playing) noexcept {
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if (!playing) {
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bar_phasor_ = 0.f;
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sequencing_sample_counter_ = 0u;
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for (auto& s : seqs_) { s.last_trig = false; }
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v0_amp_env_.release(); v0_pitch_env_.release();
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v1_amp_env_.release(); v1_pitch_env_.release();
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}
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}
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private:
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static constexpr std::size_t kSequencingSampleDiv = 400u;
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struct SeqState {
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std::array<float, 3> ratios{1.f, 1.f, 1.f};
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std::array<float, 2> amp_ratios{1.f, 1.f};
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float ratio_sum = 3.f;
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float amp_ratio_sum = 2.f;
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float phasor_mul = 1.f;
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float phase_off = 0.f;
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bool last_trig = false;
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};
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// ratio_seq lives once in dsp/ratio_seq.hpp (shared with BreakOrEngine).
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static bool ratio_seq_3(float p, float s, const std::array<float, 3>& r, float pw) noexcept {
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return ::nisps::ratio_seq<3>(p, s, r, pw);
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}
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static bool ratio_seq_2(float p, float s, const std::array<float, 2>& r, float pw) noexcept {
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return ::nisps::ratio_seq<2>(p, s, r, pw);
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}
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float sample_rate_ = 48000.f;
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float bpm_ = 120.f;
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PAFOperator v0_paf0_, v0_paf1_, v0_paf2_;
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PAFOperator v1_paf0_, v1_paf1_, v1_paf2_;
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ADSR v0_amp_env_, v0_pitch_env_;
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ADSR v1_amp_env_, v1_pitch_env_;
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std::array<SeqState, kNSequences> seqs_;
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float bar_phasor_ = 0.f;
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float bar_phasor_inc_ = 0.f;
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std::size_t sequencing_sample_counter_ = 0u;
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// Synth state.
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float base_freq_ = 60.f;
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float v0_paf0_cf_ = 0.f, v0_paf1_cf_ = 0.f, v0_paf2_cf_ = 0.f;
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float v0_paf0_bw_ = 50.f, v0_paf1_bw_ = 50.f, v0_paf2_bw_ = 50.f;
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float v0_paf_vib_ = 0.f, v0_paf_vfr_ = 0.f;
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float v0_paf0_shift_ = 0.f, v0_paf1_shift_ = 0.f, v0_paf2_shift_ = 0.f;
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float v0_pitch_emph_ = 0.f;
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float v0_shape_gain_ = 0.f, v0_shape_asym_ = 0.f, v0_shape_mix_ = 0.f;
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float rm_gain_ = 0.f;
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float v1_base_freq_ = 300.f;
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float v1_detune1_ = 1.f, v1_detune2_ = 1.f;
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float v1_paf0_cf_ = 0.f, v1_paf1_cf_ = 0.f, v1_paf2_cf_ = 0.f;
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float v1_paf0_bw_ = 50.f, v1_paf1_bw_ = 50.f, v1_paf2_bw_ = 50.f;
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float v1_paf0_shift_ = 0.f, v1_paf1_shift_ = 0.f, v1_paf2_shift_ = 0.f;
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float v1_pitch_emph_ = 0.f;
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float feedback_ = 0.f;
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float fbzm1_ = 0.f;
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float fb_smooth_alpha_ = 0.5f;
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};
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static_assert(AudioEngine<MEMLCeliumEngine>, "MEMLCeliumEngine must satisfy AudioEngine");
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} // namespace nisps
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