memlnaut-nisps/playground/css
w1n5t0n 5a4924728f feat(playground): add MediaPipe hand tracking input with dev panel
Hand tracking via webcam as alternative to joystick input:
- Right hand tracks 14 derived features (palm XY, finger curls, spread,
  roll, pitch, pinch) through a separate 14-input MLP
- Left hand gesture recognition (1 finger = thumbs up, 2 = thumbs down)
  with 400ms debounce hold
- Split-zone PIP display (no camera feed, skeleton only) with dashed
  divider and cross-zone dimming
- Dual IML architecture: independent imlJoy (2 inputs) and imlHand
  (14 inputs) with pointer swap, preserving training data per mode
- Dev panel (?devmode=true): draggable/collapsible floating panel with
  sliders for MediaPipe confidence thresholds, smoothing, gesture hold
  time, world landmarks toggle, and live feature bar monitor
- Visual presets always route to joystick IML (prevents dimension mismatch)
- Race condition guard on input mode switching
2026-03-23 23:28:58 +02:00
..
a-immersive.css feat(playground): add MediaPipe hand tracking input with dev panel 2026-03-23 23:28:58 +02:00
b-workbench.css feat(playground): add synth parameter tooltips, group drawer with per-param curve/mute controls 2026-03-22 21:57:21 +02:00
c-journey.css feat(playground): add synth parameter tooltips, group drawer with per-param curve/mute controls 2026-03-22 21:57:21 +02:00
style.css feat(playground): unify learning modes, add MIDI input and gamepad support 2026-03-22 11:01:50 +02:00