#ifndef __MEMLCELIUM_AUDIO_APP_HPP__ #define __MEMLCELIUM_AUDIO_APP_HPP__ #include "../../src/memllib/audio/AudioAppBase.hpp" #include "../../src/memllib/synth/maximilian.h" #include #include #include #include "../../src/memllib/synth/maxiPAF.hpp" #include "../../src/memllib/synth/ADSRLite.hpp" #include "../../src/memllib/interface/InterfaceBase.hpp" #include #include "../../voicespaces/VoiceSpaces.hpp" #include "RatioSeqEngine.hpp" static constexpr size_t kMEMLCeliumNSequences = 2; // MIDI notes assigned to each sequencer index // static constexpr uint8_t kMEMLCeliumSeqNotes[kMEMLCeliumNSequences] = {60}; template class MEMLCeliumAudioApp : public AudioAppBase { public: static constexpr size_t kN_Params = NPARAMS; static constexpr size_t nFREQs = 17; static constexpr float frequencies[nFREQs] = {100, 200, 400,800, 400, 800, 100,1600,100,400,100,50,1600,200,100,800,400}; static constexpr size_t nVoiceSpaces=7; std::array, nVoiceSpaces> voiceSpaces; VoiceSpaceFn currentVoiceSpace; RatioSeqEngine seqEngine; queue_t sequencerControlQueue; std::array getVoiceSpaceNames() { std::array names; for(size_t i=0; i < voiceSpaces.size(); i++) { names[i] = voiceSpaces[i].name; } return names; } void setVoiceSpace(size_t i) { if (i < voiceSpaces.size()) { currentVoiceSpace = voiceSpaces[i].mappingFunction; } } MEMLCeliumAudioApp() : AudioAppBase() { // auto voiceSpace1 = [this](const std::array& params) { // VOICE_SPACE_1_BODY // }; // auto voiceSpace2 = [this](const std::array& params) { // VOICE_SPACE_2_BODY // }; // auto voiceSpacePerc = [this](const std::array& params) { // VOICE_SPACE_PERC_BODY // }; // auto voiceSpaceSingle1 = [this](const std::array& params) { // VOICE_SPACE_SINGLE_1_BODY // }; // auto voiceSpaceQuadDetune = [this](const std::array& params) { // VOICE_SPACE_QUAD_DETUNE_BODY // }; // auto voiceSpaceQuadOct = [this](const std::array& params) { // VOICE_SPACE_QUAD_OCT_BODY // }; // auto voiceSpaceQuadDist = [this](const std::array& params) { // VOICE_SPACE_QUAD_DIST_BODY // }; // voiceSpaces[0] = {"Ellipticacacia", voiceSpaceQuadDetune}; // voiceSpaces[1] = {"Rowantares", voiceSpace1}; // voiceSpaces[2] = {"Neemeda", voiceSpace2}; // voiceSpaces[3] = {"Aquillow", voiceSpacePerc}; // voiceSpaces[4] = {"Magnetarch", voiceSpaceSingle1}; // voiceSpaces[5] = {"Elderstar", voiceSpaceQuadOct}; // voiceSpaces[6] = {"Ipeleiades", voiceSpaceQuadDist}; // currentVoiceSpace = voiceSpaces[0].mappingFunction; queue_init(&sequencerControlQueue, sizeof(int), 1); queue_init(&qMIDINoteOn, sizeof(uint8_t)*2, 1); queue_init(&qMIDINoteOff, sizeof(uint8_t)*2, 1); }; bool __force_inline euclidean(float phase, const size_t n, const size_t k, const size_t offset, const float pulseWidth) { const float fi = phase * n; int i = static_cast(fi); const float rem = fi - i; if (i == n) { i--; } const int idx = ((i + n - offset) * k) % n; return (idx < k && rem < pulseWidth) ? 1 : 0; } stereosample_t __force_inline Process(const stereosample_t x) override { seqEngine.tick(); float x1[1]; float envval = v0AmpEnv.play(); float v0PitchEnvVal = v0PitchEnv.play() * v0PitchEmph; float fbsmooth = (fbzm1 * fbSmoothAlpha) + (feedback * (1.f-fbSmoothAlpha)); fbzm1 = fbsmooth; float freq0 = baseFreq * (1.f + fbsmooth) + (v0PitchEnvVal * baseFreq); paf0.play(x1, 1, freq0, freq0 + (paf0_cf * freq0), paf0_bw, paf0_vib, paf0_vfr, paf0_shift, 0); float p0 = *x1 * p0Gain; const float freq1 = freq0 * detune1; paf1.play(x1, 1, freq1, freq1 + (paf1_cf * freq1), paf1_bw, paf1_vib, paf1_vfr, paf1_shift, 1); const float p1 = *x1 * p1Gain; const float freq2 = freq1 * detune2; paf2.play(x1, 1, freq2, freq2 + (paf2_cf * freq2), paf2_bw, paf2_vib, paf2_vfr, paf2_shift, 1); const float p2 = *x1 * p2Gain; float v0 = p0 + p1 + p2;// + p3; const float rm = p0 * p1 * p2;// * p3; v0 = v0 + (rm * rmGain); float shape = sinf(v0 * TWOPI); shape = sinf(((shape * TWOPI) * sineShapeGain) + sineShapeASym); v0 = v0 + (shape * sineShapeMix); v0 = v0 * envval; feedback = v0 * feedbackGain; //v1 float v1Envval = v1AmpEnv.play(); float v1PitchEnvVal = v1PitchEnv.play() * v1PitchEmph; float v1freq0 = v1BaseFreq + (v1PitchEnvVal * v1BaseFreq); v1paf0.play(x1, 1, v1freq0, v1freq0 + (v1paf0_cf * v1freq0), v1paf0_bw, 0, 0, v1paf0_shift, 0); float v1p0 = *x1 * v1p0Gain; const float v1freq1 = v1freq0 * v1Detune1; v1paf1.play(x1, 1, v1freq1, v1freq1 + (v1paf1_cf * v1freq1), v1paf1_bw, 0, 0, v1paf1_shift, 1); const float v1p1 = *x1 * v1p1Gain; const float v1freq2 = v1freq1 * v1Detune2; v1paf2.play(x1, 1, v1freq2, v1freq2 + (v1paf2_cf * freq2), v1paf2_bw, 0, 0, v1paf2_shift, 1); const float v1p2 = *x1 * v1p2Gain; float v1 = v1p0 + v1p1 + v1p2; v1 = v1 * v1Envval; ///// float mix = v0 + v1; mix = tanhf(mix); stereosample_t ret { mix, mix }; return ret; } void Setup(float sample_rate, std::shared_ptr interface) override { AudioAppBase::Setup(sample_rate, interface); maxiSettings::sampleRate = sample_rate; sampleRatef = static_cast(sample_rate); paf0.init(); paf0.setsr(maxiSettings::getSampleRate(), 1); paf1.init(); paf1.setsr(maxiSettings::getSampleRate(), 1); paf2.init(); paf2.setsr(maxiSettings::getSampleRate(), 1); paf3.init(); paf3.setsr(maxiSettings::getSampleRate(), 1); v1paf0.init(); v1paf0.setsr(maxiSettings::getSampleRate(), 1); v1paf1.init(); v1paf1.setsr(maxiSettings::getSampleRate(), 1); v1paf2.init(); v1paf2.setsr(maxiSettings::getSampleRate(), 1); arpFreq = frequencies[0]; envamp=1.f; v0AmpEnv.setup(500,500,0.8,1000,sampleRatef); v0PitchEnv.setup(10,500,0.f,100,sampleRatef); v1AmpEnv.setup(500,500,0.8,1000,sampleRatef); v1PitchEnv.setup(10,500,0.f,100,sampleRatef); seqEngine.setup(sample_rate); seqEngine.updateBPM(120.f); seqEngine.setPlaying(true); seqEngine.onNoteOn = [this](size_t seqIdx, int velocity) { // uint8_t note = kMEMLCeliumSeqNotes[seqIdx]; // uint8_t midimsg[2] = { note, static_cast(velocity) }; // queue_try_add(&qMIDINoteOn, &midimsg); // baseFreq = 80.f; noteVel = velocity / 127.0f; noteVel = noteVel * noteVel; switch(seqIdx) { case 0: v0AmpEnv.trigger(noteVel); break; case 1: v1AmpEnv.trigger(noteVel); break; } }; seqEngine.onNoteOff = [this](size_t seqIdx) { // uint8_t note = kMEMLCeliumSeqNotes[seqIdx]; // uint8_t midimsg[2] = { note, 0 }; // queue_try_add(&qMIDINoteOff, &midimsg); switch(seqIdx) { case 0: v0AmpEnv.release(); break; case 1: v1AmpEnv.release(); break; } }; } inline float mtof(uint8_t note) { return 440.0f * exp2f((note - 69) / 12.0f); } size_t currNote=0; void loop() override { // uint8_t midimsg[2]; // if (firstParamsReceived && queue_try_remove(&qMIDINoteOn, &midimsg)) { // baseFreq = 80.f; // noteVel = midimsg[1] / 127.0f; // noteVel = noteVel * noteVel; // newNote = true; // env.trigger(noteVel); // currNote = midimsg[0]; // } // if (firstParamsReceived && queue_try_remove(&qMIDINoteOff, &midimsg)) { // if (currNote == midimsg[0]) { // env.release(); // } // } AudioAppBase::loop(); } void ProcessParams(const std::array& params) { firstParamsReceived = true; int seqControl; if (queue_try_remove(&sequencerControlQueue, &seqControl)) { seqEngine.setPlaying(seqControl == 1); } seqEngine.updateParams(params, 0); p0Gain=1.f; p1Gain=1.f; p2Gain=1.f; p3Gain=1.f; detune1 = 1.0f; detune2 = 1.1f; // detune3 = 1.2f; size_t paramIdx = 14; // 0-13 reserved for seqEngine (2 sequencers × 7 params) baseFreq = 20.f + (params[paramIdx++] * 80.f); paf0_cf = (params[paramIdx++] * 2.f); paf1_cf = (params[paramIdx++] * 2.f); paf2_cf = (params[paramIdx++] * 2.f); // paf3_cf = (params[paramIdx++] * 2.f); paf0_bw = 10.f + (params[paramIdx++] * 400.f); paf1_bw = 10.f + (params[paramIdx++] * 50.f); paf2_bw = 10.f + (params[paramIdx++] * 50.f); // paf3_bw = 10.f + (params[paramIdx++] * 100.f); paf0_vib = params[paramIdx++] * params[paramIdx++] * 0.01f; paf1_vib = paf0_vib; paf2_vib = paf0_vib; // paf3_vib = 0.f; paf0_vfr = (params[paramIdx++] * params[paramIdx++]* 15.0f); paf1_vfr = paf0_vfr; paf2_vfr = paf0_vfr; // paf3_vfr = 0.f; paf0_shift = -500.f + (params[paramIdx++] * 500.f); paf1_shift = -300.f + (params[paramIdx++] * 600.f); paf2_shift = -100.f + (params[paramIdx++] * 200.f); // paf3_shift = -300.f + (params[paramIdx++] * 300.f); v0AmpEnv.setup(0.01f + (params[paramIdx++] * 1.f), 0.5f + params[paramIdx++] * params[paramIdx++] * 200.f, 0.01 + (params[paramIdx++] * 0.5f),1.f+ params[paramIdx++] * params[paramIdx++] * 800.f, sampleRatef ); v0PitchEnv.setup(0.01f + (params[paramIdx++] * 3.f), 0.5f + params[paramIdx++] * params[paramIdx++] * 100.f, 0.f, 0.1f, sampleRatef ); v0PitchEmph = params[paramIdx++]* 50.f; sineShapeGain = params[paramIdx++]; sineShapeASym = params[paramIdx++]* 0.5f; sineShapeMix = params[paramIdx++]; rmGain = params[paramIdx++]; feedbackGain = 0.1f; fbSmoothAlpha=0.5f; //v1 v1p0Gain=1.f; v1p1Gain=1.f; v1p2Gain=1.f; v1BaseFreq = 100.f + (params[paramIdx++] * 400.f); v1Detune1 = 0.5f + (params[paramIdx++] * 3.5f); v1Detune2 = 0.5f + (params[paramIdx++] * 3.5f); v1paf0_cf = (params[paramIdx++] * 3.f); v1paf1_cf = (params[paramIdx++] * 3.f); v1paf2_cf = (params[paramIdx++] * 3.f); v1paf0_bw = 10.f + (params[paramIdx++] * 400.f); v1paf1_bw = 10.f + (params[paramIdx++] * 600.f); v1paf2_bw = 10.f + (params[paramIdx++] * 500.f); v1paf0_shift = -800.f + (params[paramIdx++] * 800.f); v1paf1_shift = -300.f + (params[paramIdx++] * 600.f); v1paf2_shift = -100.f + (params[paramIdx++] * 200.f); v1AmpEnv.setup(0.01f + (params[paramIdx++] * 1.f), 0.5f + params[paramIdx++] * params[paramIdx++] * 100.f, 0.01 + (params[paramIdx++] * 0.3f), 1.f + params[paramIdx++] * params[paramIdx++] * 200.f, sampleRatef); v1PitchEnv.setup(0.01f + (params[paramIdx++] * 3.f), 0.5f + params[paramIdx++] * params[paramIdx++] * 100.f, 0.f, 0.1f, sampleRatef); v1PitchEmph = params[paramIdx++] * 10.f; // currentVoiceSpace(params); } queue_t qMIDINoteOn, qMIDINoteOff; protected: maxiPAFOperator paf0; maxiPAFOperator paf1; maxiPAFOperator paf2; maxiPAFOperator paf3; maxiPAFOperator v1paf0; maxiPAFOperator v1paf1; maxiPAFOperator v1paf2; maxiOsc pulse; ADSRLite v0AmpEnv, v0PitchEnv, v1AmpEnv, v1PitchEnv; float frame=0; float feedback=0.f, feedbackGain=0.f; float p0Gain=1.f, p1Gain = 1.f, p2Gain=1.f, p3Gain=1.f; float v1p0Gain=1.f, v1p1Gain=1.f, v1p2Gain=1.f; float v0PitchEmph = 1.f; float v1PitchEmph = 1.f; float paf0_freq = 100; float paf1_freq = 100; float paf2_freq = 50; float paf3_freq = 50; float paf0_cf = 200; float paf1_cf = 250; float paf2_cf = 250; float paf3_cf = 250; float v1paf0_cf = 200; float v1paf1_cf = 250; float v1paf2_cf = 250; float paf0_bw = 100; float paf1_bw = 5000; float paf2_bw = 5000; float paf3_bw = 5000; float v1paf0_bw = 100; float v1paf1_bw = 5000; float v1paf2_bw = 5000; float paf0_vib = 0; float paf1_vib = 1; float paf2_vib = 1; float paf3_vib = 1; float paf0_vfr = 2; float paf1_vfr = 2; float paf2_vfr = 2; float paf3_vfr = 2; float paf0_shift = 0; float paf1_shift = 0; float paf2_shift = 0; float paf3_shift = 0; float v1paf0_shift = 0; float v1paf1_shift = 0; float v1paf2_shift = 0; float rmGain = 0.f; float sineShapeGain=0.1; float sineShapeASym = 0.f; float sineShapeMix = 0.f; float sineShapeMixInv = 1.f; size_t counter=0; size_t freqIndex = 0; size_t freqOffset = 0; float arpFreq=50; maxiLine line; float envamp=0.f; float detune1 = 1.0; float detune2 = 1.0; float detune3 = 1.0; float v1Detune1 = 1.5; float v1Detune2 = 2.1; maxiOsc phasorOsc; maxiTrigger zxdetect; size_t euclidN=4; float baseFreq = 50.0f; float v1BaseFreq = 200.0f; bool newNote=false; float noteVel = 0.f; bool firstParamsReceived = false; // float envdec=0.2f/9000.f; float sampleRatef = maxiSettings::getSampleRate(); float fbzm1=0.f; size_t delayMax=10; float fbSmoothAlpha=0.95f; }; #endif // __MEMLCELIUM_AUDIO_APP_HPP__