#ifndef __PAF_SYNTH_AUDIO_APP_HPP__ #define __PAF_SYNTH_AUDIO_APP_HPP__ #include "src/memllib/audio/AudioAppBase.hpp" // Added missing include #include "src/memllib/synth/maximilian.h" // Added missing include for maxiSettings, maxiOsc, maxiTrigger, maxiDelayline, maxiEnvGen, maxiLine #include #include #include #include // Added for std::shared_ptr #include "src/memllib/synth/maxiPAF.hpp" #include "src/memllib/interface/InterfaceBase.hpp" // Added missing include class PAFSynthAudioApp : public AudioAppBase { public: static constexpr size_t kN_Params = 21; static constexpr size_t nFREQs = 17; static constexpr float frequencies[nFREQs] = {100, 200, 400,800, 400, 800, 100,1600,100,400,100,50,1600,200,100,800,400}; PAFSynthAudioApp(); bool euclidean(float phase, const size_t n, const size_t k, const size_t offset, const float pulseWidth); stereosample_t __force_inline Process(const stereosample_t x) override; float __force_inline ProcessLean() { float x1[1]; // const float trig = pulse.square(1); paf0.play(x1, 1, baseFreq, baseFreq + (paf0_cf * baseFreq), paf0_bw * baseFreq, paf0_vib, paf0_vfr, paf0_shift, 0); float y = x1[0]; const float freq1 = baseFreq * detune; paf1.play(x1, 1, freq1, freq1 + (paf1_cf * freq1), paf1_bw * freq1, paf1_vib, paf1_vfr, paf1_shift, 1); y += x1[0]; const float freq2 = freq1 * detune; paf2.play(x1, 1, freq2, freq2 + (paf2_cf * freq2), paf2_bw * freq2, paf2_vib, paf2_vfr, paf2_shift, 1); y += x1[0]; #ifdef ARPEGGIATOR const float ph = phasorOsc.phasor(1); const bool euclidNewNote = euclidean(ph, 12, euclidN, 0, 0.1f); if(zxdetect.onZX(euclidNewNote)) { envamp=0.8f; freqIndex++; if(freqIndex >= nFREQs) { freqIndex = 0; } baseFreq = frequencies[freqIndex]; }else{ // constexpr float envdec = 0.2f/9000.f; envamp -= envdec; if (envamp < 0.f) { envamp = 0.f; } } #else if(newNote) { newNote = false; envamp=0.8f; }else{ // constexpr float envdec = 0.2f/9000.f; envamp -= envdec; if (envamp < 0.f) { envamp = 0.f; } } #endif) y = y * envamp* envamp; #ifndef ARPEGGIATOR y *= noteVel; #endif float d1 = (dl1.play(y, 3500, 0.8f) * dl1mix); // float d2 = (dl2.play(y, 15000, 0.8f) * dl2mix); y = y + d1;// + d2; frame++; return y; } void Setup(float sample_rate, std::shared_ptr interface) override; void ProcessParams(const std::vector& params) override; queue_t qMIDINoteOn, qMIDINoteOff; void loop() override; protected: maxiPAFOperator paf0; maxiPAFOperator paf1; maxiPAFOperator paf2; maxiDelayline<5000> dl1; maxiDelayline<15100> dl2; maxiOsc pulse; maxiEnvGen env; float frame=0; float paf0_freq = 100; float paf1_freq = 100; float paf2_freq = 50; float paf0_cf = 200; float paf1_cf = 250; float paf2_cf = 250; float paf0_bw = 100; float paf1_bw = 5000; float paf2_bw = 5000; float paf0_vib = 0; float paf1_vib = 1; float paf2_vib = 1; float paf0_vfr = 2; float paf1_vfr = 2; float paf2_vfr = 2; float paf0_shift = 0; float paf1_shift = 0; float paf2_shift = 0; float dl1mix = 0.0f; float dl2mix = 0.0f; size_t counter=0; size_t freqIndex = 0; size_t freqOffset = 0; float arpFreq=50; maxiLine line; float envamp=0.f; float detune = 1.0; maxiOsc phasorOsc; maxiTrigger zxdetect; size_t euclidN=4; float baseFreq = 50.0f; // Base frequency for the synth bool newNote=false; float noteVel = 0.f; bool firstParamsReceived = false; float envdec=0.2f/9000.f; // Decay rate for the envelope }; #endif // __PAF_SYNTH_AUDIO_APP_HPP__