#include "PAFSynthAudioApp.hpp" #include "src/memllib/synth/maximilian.h" // Required for maxiSettings etc. #define ARPEGGIATOR PAFSynthAudioApp::PAFSynthAudioApp() : AudioAppBase() {} bool PAFSynthAudioApp::euclidean(float phase, const size_t n, const size_t k, const size_t offset, const float pulseWidth) { // Euclidean function const float fi = phase * n; int i = static_cast(fi); const float rem = fi - i; if (i == n) { i--; } const int idx = ((i + n - offset) * k) % n; return (idx < k && rem < pulseWidth) ? 1 : 0; } stereosample_t PAFSynthAudioApp::Process(const stereosample_t x) { float x1[1]; // const float trig = pulse.square(1); paf0.play(x1, 1, baseFreq, baseFreq + (paf0_cf * baseFreq), paf0_bw * baseFreq, paf0_vib, paf0_vfr, paf0_shift, 0); float y = x1[0]; const float freq1 = baseFreq * detune; paf1.play(x1, 1, freq1, freq1 + (paf1_cf * freq1), paf1_bw * freq1, paf1_vib, paf1_vfr, paf1_shift, 1); y += x1[0]; const float freq2 = freq1 * detune; paf2.play(x1, 1, freq2, freq2 + (paf2_cf * freq2), paf2_bw * freq2, paf2_vib, paf2_vfr, paf2_shift, 1); y += x1[0]; // const float ph = phasorOsc.phasor(1); // const bool euclidNewNote = euclidean(ph, 12, euclidN, 0, 0.1f); // y = y * 0.3f; // const float envamp = env.play(counter==0); // const float envamp = line.play(counter==0); // if(newNote) { // // if(zxdetect.onZX(euclidNewNote)) { // newNote = false; // envamp=0.8f; // // freqIndex++; // // if(freqIndex >= 4) { // // freqIndex = 0; // // } // // arpFreq = frequencies[freqIndex]; // }else{ // constexpr float envdec = 0.2f/9000.f; // envamp -= envdec; // if (envamp < 0.f) { // envamp = 0.f; // } // } #ifdef ARPEGGIATOR const float ph = phasorOsc.phasor(1); const bool euclidNewNote = euclidean(ph, 12, euclidN, 0, 0.1f); if(zxdetect.onZX(euclidNewNote)) { envamp=0.8f; freqIndex++; if(freqIndex >= nFREQs) { freqIndex = 0; } baseFreq = frequencies[freqIndex]; }else{ // constexpr float envdec = 0.2f/9000.f; envamp -= envdec; if (envamp < 0.f) { envamp = 0.f; } } #else if(newNote) { newNote = false; envamp=0.8f; }else{ // constexpr float envdec = 0.2f/9000.f; envamp -= envdec; if (envamp < 0.f) { envamp = 0.f; } } #endif // PERIODIC_DEBUG(3000, Serial.println(y);) y = y * envamp* envamp; // counter++; // if(counter>=9000) { // counter=0; // freqIndex++; // if(freqIndex >= 4) { // freqIndex = 0; // } // arpFreq = frequencies[freqIndex]; // } // PERIODIC_DEBUG(10000, { // Serial.println(envamp); // }) #ifndef ARPEGGIATOR y *= noteVel; #endif float d1 = (dl1.play(y, 3500, 0.8f) * dl1mix); // float d2 = (dl2.play(y, 15000, 0.8f) * dl2mix); y = y + d1;// + d2; stereosample_t ret { y, y }; frame++; return ret; } void PAFSynthAudioApp::Setup(float sample_rate, std::shared_ptr interface) { AudioAppBase::Setup(sample_rate, interface); maxiSettings::sampleRate = sample_rate; paf0.init(); paf0.setsr(maxiSettings::getSampleRate(), 1); // paf0.freq(100, 0); // // paf0.amp(1,0); // paf0.bw(200,0); // paf0.cf(210,0); // paf0.vfr(5,0); // paf0.vib(0.1,0); // paf0.shift(10,0); paf1.init(); paf1.setsr(maxiSettings::getSampleRate(), 1); // paf1.freq(150, 0); // // paf1.amp(1,0); // paf1.bw(200,0); // paf1.cf(210,0); // paf1.vfr(5,0); // paf1.vib(0.1,0); // paf1.shift(10,0); paf2.init(); paf2.setsr(maxiSettings::getSampleRate(), 1); // paf2.freq(190, 0); // // paf2.amp(1,0); // paf2.bw(500,0); // paf2.cf(210,0); // paf2.vfr(5,0); // paf2.vib(0.1,0); // paf2.shift(6,0); env.setupAR(10,100); arpFreq = frequencies[0]; // line.prepare(1.f,0.f,100.f,false); // line.triggerEnable(true); envamp=1.f; queue_init(&qMIDINoteOn, sizeof(uint8_t)*2, 1); } float mtof(uint8_t note) { // Convert MIDI note to frequency return 440.0f * powf(2.0f, (note - 69) / 12.0f); } void PAFSynthAudioApp::loop(){ AudioAppBase::loop(); uint8_t midimsg[2]; if (firstParamsReceived && queue_try_remove(&qMIDINoteOn, &midimsg)) { // Serial.printf("PAFSynthAudioApp::ProcessParams - Received MIDI Note On: %d, Velocity: %d\n", midimsg[0], midimsg[1]); baseFreq = mtof(midimsg[0]); noteVel = midimsg[1] / 127.0f; // Normalize velocity to [0, 1] noteVel = noteVel * noteVel; // Square the velocity for more pronounced effect newNote = true; } } void PAFSynthAudioApp::ProcessParams(const std::vector& params) { firstParamsReceived = true; // // Map parameters to the synth // synth_.mapParameters(params); // //Serial.print("Params processed."); // paf0_freq = 50.f + (params[0] * params[0] * 1000.f); // paf1_freq = 50.f + (params[1] * params[1] * 1000.f); // paf0_cf = arpFreq + (params[2] * params[2] * arpFreq * 1.f); // paf1_cf = arpFreq + (params[3] * params[3] * arpFreq * 1.f); // paf2_cf = arpFreq + (params[4] * params[4] * arpFreq * 1.f); paf0_cf = (params[2] * params[2] * 1.f); paf1_cf = (params[3] * params[3] * 1.f); paf2_cf = (params[4] * params[4] * 1.f); // paf0_bw = 5.f + (params[5] * arpFreq * 0.5f); // paf1_bw = 5.f + (params[6] * arpFreq * 0.5f); // paf2_bw = 5.f + (params[7] * arpFreq * 0.5f); paf0_bw = 0.1f + (params[5] * 2.f); paf1_bw = 0.1f + (params[6] * 2.f); paf2_bw = 0.1f + (params[7] * 2.f); paf0_vib = (params[8] * params[8] * 0.99f); paf1_vib = (params[9] * params[9] * 0.99f); paf2_vib = (params[10] * params[10] * 0.99f); paf0_vfr = (params[11] * params[11]* 10.f); paf1_vfr = (params[12] * params[12] * 10.f); paf2_vfr = (params[13] * params[13] * 10.f); paf0_shift = (params[14] * 1000.f); paf1_shift = (params[15] * 1000.f); paf2_shift = (params[16] * 1000.f); dl1mix = params[17] * params[17] * 0.4f; // dl2mix = params[18] * params[18] * 0.4f; detune = 1.0f + (params[18] * 0.1); euclidN = static_cast(2 + (params[19] * 5)); envdec=((params[20] * 3.f) + 0.1f)/9000.f; // Decay rate for the envelope // Serial.printf("%f %f %f %f %f\n", paf0_cf, paf0_bw, paf0_vib, paf0_vfr, paf0_shift); }