/* Console 2.0 — CurvePad: a square response-curve plot. Click-and-vertical-drag anywhere reshapes the curve (drag up = bulge / ease-out, down = ease-in); `curve` is 0..1 where ~0.43 reads as linear. Mirrors the engine's applyCurve. */ function CurvePad({ curve = 0.5, onChange, size = 116 }) { const ref = React.useRef(null); const drag = React.useRef({ active: false, startY: 0, startC: 0 }); React.useEffect(() => { const cv = ref.current; if (!cv) return; const dpr = window.devicePixelRatio || 1; cv.width = size * dpr; cv.height = size * dpr; const ctx = cv.getContext('2d'); ctx.setTransform(dpr, 0, 0, dpr, 0, 0); ctx.clearRect(0, 0, size, size); // frame + grid ctx.strokeStyle = 'rgba(255,255,255,0.06)'; ctx.lineWidth = 1; ctx.strokeRect(0.5, 0.5, size - 1, size - 1); for (const t of [0.25, 0.5, 0.75]) { ctx.beginPath(); ctx.moveTo(t * size, 0); ctx.lineTo(t * size, size); ctx.stroke(); ctx.beginPath(); ctx.moveTo(0, t * size); ctx.lineTo(size, t * size); ctx.stroke(); } // diagonal reference (linear) ctx.strokeStyle = 'rgba(255,255,255,0.10)'; ctx.setLineDash([3, 3]); ctx.beginPath(); ctx.moveTo(0, size); ctx.lineTo(size, 0); ctx.stroke(); ctx.setLineDash([]); // the curve const css = getComputedStyle(cv); const accent = css.getPropertyValue('--accent').trim() || '#ff6a00'; const e = 0.25 + curve * 1.75; ctx.strokeStyle = accent; ctx.lineWidth = 2; ctx.beginPath(); const pad = 3; for (let p = 0; p <= 80; p++) { const xv = p / 80, yv = Math.pow(xv, e); const px = pad + xv * (size - 2 * pad), py = (size - pad) - yv * (size - 2 * pad); p === 0 ? ctx.moveTo(px, py) : ctx.lineTo(px, py); } ctx.stroke(); }, [curve, size]); const down = (e) => { e.currentTarget.setPointerCapture?.(e.pointerId); drag.current = { active: true, startY: e.clientY, startC: curve }; }; const move = (e) => { const d = drag.current; if (!d.active) return; const dc = (e.clientY - d.startY) / size; // drag up (negative dy) → lower c → bulge up onChange && onChange(Math.max(0, Math.min(1, d.startC + dc))); }; const up = (e) => { drag.current.active = false; e.currentTarget.releasePointerCapture?.(e.pointerId); }; return (
curve {(0.25 + curve * 1.75).toFixed(2)}
); } window.CurvePad = CurvePad;