// audio-canvas.js — Audio Canvas mode for NISPS Immersive // Infinite white canvas, drag-and-drop audio files, NISPS maps joystick→36 audio params // 4 submodes: remix, granular, drone, slicer export const N_AUDIO_OUTPUTS = 36; // Output layout (indices 0–35): // [0..8] clip volumes / grain density / slicer clip selector // [9..17] clip pitch/speed / grain pitch / slicer position // [18..26] clip loop start / grain position / slicer speed // [27..35] clip filter cutoff / grain size / unused const SUBMODES = ['remix', 'granular', 'drone', 'slicer']; const CELL_W = 220; const CELL_H = 110; const CELL_GAP = 14; const CELLS_PER_ROW = 3; // Generate param names for heatmap export const AUDIO_PARAM_NAMES = [ ...Array.from({ length: 9 }, (_, i) => `Vol ${i + 1}`), ...Array.from({ length: 9 }, (_, i) => `Pitch ${i + 1}`), ...Array.from({ length: 9 }, (_, i) => `Loop ${i + 1}`), ...Array.from({ length: 9 }, (_, i) => `Filt ${i + 1}`), ]; export const AUDIO_PARAM_COLORS = [ ...Array.from({ length: 9 }, (_, i) => `hsl(${210 + i * 8}, 70%, 55%)`), // blues - volumes ...Array.from({ length: 9 }, (_, i) => `hsl(${120 + i * 8}, 60%, 50%)`), // greens - pitch ...Array.from({ length: 9 }, (_, i) => `hsl(${30 + i * 8}, 75%, 55%)`), // oranges - loop ...Array.from({ length: 9 }, (_, i) => `hsl(${280 + i * 8}, 60%, 60%)`), // purples - filter ]; function cellPosition(index) { const col = index % CELLS_PER_ROW; const row = Math.floor(index / CELLS_PER_ROW); return { x: col * (CELL_W + CELL_GAP), y: row * (CELL_H + CELL_GAP) }; } export class AudioCanvas { constructor(container) { this._container = container; this._audioCtx = null; this._masterGain = null; this._clips = []; // { id, name, buffer, duration, waveformData, _cell, _overviewCanvas, _detailCanvas, _statusBar } this._players = []; // per-clip player state this._cellView = []; // 'overview' | 'detail' per clip this._granularTimers = []; this._slicerTimer = null; this._slicerStep = 0; this._loopUpdateTimer = null; this._submode = 'remix'; this._beatSync = false; this._bpm = 120; this._running = false; this._outputs = new Float32Array(N_AUDIO_OUTPUTS).fill(0.5); this._panX = 40; this._panY = 40; this._zoom = 1; this._setupDOM(); } // ── DOM setup ────────────────────────────────────────────────────────────── _setupDOM() { this._container.innerHTML = ''; Object.assign(this._container.style, { position: 'absolute', inset: '0', overflow: 'hidden', background: '#f0f0f0', cursor: 'grab', touchAction: 'none', }); // Infinite canvas div (child elements positioned absolutely) this._canvas = document.createElement('div'); this._canvas.style.cssText = ` position: absolute; top: 0; left: 0; width: 6000px; height: 6000px; transform-origin: 0 0; `; this._applyTransform(); this._container.appendChild(this._canvas); // Drop overlay this._dropOverlay = document.createElement('div'); this._dropOverlay.style.cssText = ` position: absolute; inset: 0; display: flex; align-items: center; justify-content: center; pointer-events: none; transition: opacity 0.3s; `; this._dropOverlay.innerHTML = `
Drop audio files here
MP3, WAV, FLAC, OGG, M4A, OPUS, WebM, AIFF
`; this._container.appendChild(this._dropOverlay); // Control bar this._buildControlBar(); // Drag-and-drop this._container.addEventListener('dragover', e => { e.preventDefault(); this._container.style.outline = '2px dashed #007aff'; }); this._container.addEventListener('dragleave', () => { this._container.style.outline = ''; }); this._container.addEventListener('drop', e => { e.preventDefault(); this._container.style.outline = ''; this._handleDrop(e.dataTransfer.files); }); this._setupPanZoom(); } _buildControlBar() { const bar = document.createElement('div'); bar.style.cssText = ` position: absolute; bottom: 16px; left: 50%; transform: translateX(-50%); display: flex; align-items: center; gap: 6px; background: rgba(20,20,20,0.9); color: #fff; padding: 7px 12px; border-radius: 24px; font-family: 'JetBrains Mono', monospace; font-size: 0.68rem; z-index: 10; backdrop-filter: blur(10px); box-shadow: 0 4px 20px rgba(0,0,0,0.35); white-space: nowrap; `; bar.innerHTML = `
${SUBMODES.map(m => ``).join('')}
0 clips
`; this._container.appendChild(bar); this._controlBar = bar; // Hidden file input for picker this._fileInput = document.createElement('input'); this._fileInput.type = 'file'; this._fileInput.multiple = true; this._fileInput.accept = 'audio/*,.mp3,.wav,.flac,.ogg,.m4a,.aac,.opus,.webm,.mp4,.wma,.aif,.aiff'; this._fileInput.style.display = 'none'; this._container.appendChild(this._fileInput); this._fileInput.addEventListener('change', () => { if (this._fileInput.files.length) this._handleDrop(this._fileInput.files); this._fileInput.value = ''; }); bar.querySelector('#ac-add-files').addEventListener('click', () => this._fileInput.click()); // Submode buttons bar.querySelectorAll('.ac-sbtn').forEach(btn => { btn.addEventListener('click', () => this.setSubmode(btn.dataset.submode)); }); this._syncSubmodeUI(); // Timing buttons bar.querySelectorAll('.ac-tbtn').forEach(btn => { btn.addEventListener('click', () => { this._beatSync = btn.dataset.sync === 'sync'; bar.querySelectorAll('.ac-tbtn').forEach(b => { b.style.background = b === btn ? 'rgba(255,255,255,0.1)' : 'transparent'; b.style.color = b === btn ? '#fff' : '#aaa'; }); }); }); bar.querySelector('#ac-bpm').addEventListener('change', e => { this._bpm = Math.max(40, Math.min(240, parseFloat(e.target.value) || 120)); }); bar.querySelector('#ac-play').addEventListener('click', () => { if (this._running) this.stop(); else this.start(); }); } _syncSubmodeUI() { this._controlBar.querySelectorAll('.ac-sbtn').forEach(btn => { const active = btn.dataset.submode === this._submode; btn.style.background = active ? 'rgba(255,255,255,0.15)' : 'transparent'; btn.style.color = active ? '#fff' : '#aaa'; }); } _setupPanZoom() { const pointers = new Map(); let lastDist = null; this._container.addEventListener('pointerdown', e => { if (e.target.closest('.ac-cell') || e.target.closest('[data-submode]') || e.target.closest('[data-sync]') || e.target.closest('#ac-play') || e.target.closest('#ac-bpm')) return; pointers.set(e.pointerId, { x: e.clientX, y: e.clientY }); this._container.setPointerCapture(e.pointerId); if (pointers.size === 1) this._container.style.cursor = 'grabbing'; }); this._container.addEventListener('pointermove', e => { if (!pointers.has(e.pointerId)) return; const prev = pointers.get(e.pointerId); pointers.set(e.pointerId, { x: e.clientX, y: e.clientY }); if (pointers.size === 2) { const pts = [...pointers.values()]; const dist = Math.hypot(pts[0].x - pts[1].x, pts[0].y - pts[1].y); if (lastDist !== null) { this._zoom = Math.max(0.15, Math.min(3, this._zoom * (dist / lastDist))); this._applyTransform(); } lastDist = dist; } else if (pointers.size === 1) { this._panX += e.clientX - prev.x; this._panY += e.clientY - prev.y; this._applyTransform(); } }); this._container.addEventListener('pointerup', e => { pointers.delete(e.pointerId); if (pointers.size === 0) { lastDist = null; this._container.style.cursor = 'grab'; } }); this._container.addEventListener('wheel', e => { e.preventDefault(); this._zoom = Math.max(0.15, Math.min(3, this._zoom * (e.deltaY > 0 ? 0.9 : 1.1))); this._applyTransform(); }, { passive: false }); } _applyTransform() { this._canvas.style.transform = `translate(${this._panX}px, ${this._panY}px) scale(${this._zoom})`; } // ── Audio file handling ──────────────────────────────────────────────────── async _handleDrop(files) { if (!this._audioCtx) await this._initAudio(); const valid = [...files].filter(f => f.type.startsWith('audio/') || /\.(mp3|wav|flac|ogg|m4a|aac|opus|webm|mp4|wma|aif|aiff)$/i.test(f.name)); for (const file of valid) await this._loadFile(file); } async _loadFile(file) { let buffer; try { const ab = await file.arrayBuffer(); buffer = await this._audioCtx.decodeAudioData(ab); } catch (err) { console.warn('[AudioCanvas] decode failed:', file.name, err); return; } const id = `clip-${Date.now()}-${Math.random().toString(36).slice(2, 6)}`; const clip = { id, name: file.name.replace(/\.[^.]+$/, ''), buffer, duration: buffer.duration, waveformData: this._extractWaveform(buffer), }; this._clips.push(clip); this._players.push(this._makePlayer(clip)); this._cellView.push('overview'); this._granularTimers.push(null); this._createCell(clip, this._clips.length - 1); this._updateUI(); return id; } _extractWaveform(buffer, resolution = 500) { const ch = buffer.getChannelData(0); const step = Math.max(1, Math.floor(ch.length / resolution)); const data = new Float32Array(resolution); for (let i = 0; i < resolution; i++) { let peak = 0; for (let j = 0; j < step; j++) peak = Math.max(peak, Math.abs(ch[i * step + j] || 0)); data[i] = peak; } return data; } _makePlayer(clip) { return { clip, source: null, gainNode: null, filterNode: null, playing: false, loopStart: 0, loopEnd: clip.duration, }; } // ── Cell DOM ─────────────────────────────────────────────────────────────── _createCell(clip, index) { const { x, y } = cellPosition(index); const cell = document.createElement('div'); cell.className = 'ac-cell'; cell.dataset.clipId = clip.id; cell.dataset.idx = index; cell.style.cssText = ` position: absolute; left: ${x}px; top: ${y}px; width: ${CELL_W}px; height: ${CELL_H}px; background: #fff; border: 1.5px solid #ddd; border-radius: 10px; overflow: hidden; cursor: pointer; user-select: none; transition: border-color 0.15s, box-shadow 0.15s; box-shadow: 0 2px 8px rgba(0,0,0,0.06); `; // Header const hdr = document.createElement('div'); hdr.style.cssText = ` position: absolute; top: 0; left: 0; right: 0; height: 20px; display: flex; justify-content: space-between; align-items: center; padding: 0 8px; font-family: 'JetBrains Mono', monospace; font-size: 0.58rem; color: #888; background: #fafafa; border-bottom: 1px solid #eee; `; hdr.innerHTML = ` ${clip.name.length > 20 ? clip.name.slice(0, 20) + '…' : clip.name} ${this._fmtDur(clip.duration)} `; // Waveform canvases const overviewC = document.createElement('canvas'); overviewC.width = CELL_W * 2; overviewC.height = 120; overviewC.style.cssText = `position:absolute;top:20px;left:0;width:${CELL_W}px;height:60px;`; const detailC = document.createElement('canvas'); detailC.width = CELL_W * 2; detailC.height = 120; detailC.style.cssText = `position:absolute;top:20px;left:0;width:${CELL_W}px;height:60px;display:none;`; // Status bar const status = document.createElement('div'); status.style.cssText = ` position: absolute; bottom: 0; left: 0; right: 0; height: 24px; display: flex; align-items: center; justify-content: space-between; padding: 0 8px; font-family: 'JetBrains Mono', monospace; font-size: 0.56rem; color: #bbb; background: #fafafa; border-top: 1px solid #eee; `; status.innerHTML = ` idle
`; cell.appendChild(hdr); cell.appendChild(overviewC); cell.appendChild(detailC); cell.appendChild(status); // Toggle overview/detail on tap (not when dragging canvas) let tapStart = 0; cell.addEventListener('pointerdown', () => { tapStart = Date.now(); }); cell.addEventListener('pointerup', e => { if (Date.now() - tapStart < 200) { const idx = parseInt(cell.dataset.idx); this._cellView[idx] = this._cellView[idx] === 'overview' ? 'detail' : 'overview'; this._syncCellView(idx); } e.stopPropagation(); }); this._canvas.appendChild(cell); clip._cell = cell; clip._overviewC = overviewC; clip._detailC = detailC; clip._status = status; this._drawOverview(clip); this._syncCellView(index); } _syncCellView(idx) { const clip = this._clips[idx]; if (!clip) return; const v = this._cellView[idx]; clip._overviewC.style.display = v === 'overview' ? 'block' : 'none'; clip._detailC.style.display = v === 'detail' ? 'block' : 'none'; } _drawOverview(clip) { const c = clip._overviewC; const ctx = c.getContext('2d'); const w = c.width, h = c.height; const d = clip.waveformData; ctx.clearRect(0, 0, w, h); ctx.fillStyle = '#f0f4ff'; ctx.fillRect(0, 0, w, h); ctx.beginPath(); for (let i = 0; i < d.length; i++) { const x = (i / d.length) * w; const a = d[i] * h * 0.44; const mid = h / 2; i === 0 ? ctx.moveTo(x, mid - a) : ctx.lineTo(x, mid - a); } for (let i = d.length - 1; i >= 0; i--) { ctx.lineTo((i / d.length) * w, h / 2 + d[i] * h * 0.44); } ctx.closePath(); ctx.fillStyle = 'rgba(74,144,217,0.25)'; ctx.fill(); ctx.strokeStyle = 'rgba(74,144,217,0.7)'; ctx.lineWidth = 1; ctx.stroke(); } _drawOverviewWithLoop(clip, loopStart, loopEnd) { this._drawOverview(clip); const c = clip._overviewC; const ctx = c.getContext('2d'); const w = c.width, h = c.height; const sx = loopStart * w, ex = loopEnd * w; ctx.fillStyle = 'rgba(0,122,255,0.12)'; ctx.fillRect(sx, 0, ex - sx, h); ctx.strokeStyle = 'rgba(0,122,255,0.6)'; ctx.lineWidth = 2; ctx.beginPath(); ctx.moveTo(sx, 0); ctx.lineTo(sx, h); ctx.moveTo(ex, 0); ctx.lineTo(ex, h); ctx.stroke(); } _drawDetail(clip, loopStart, loopEnd, playhead) { const c = clip._detailC; const ctx = c.getContext('2d'); const w = c.width, h = c.height; const d = clip.waveformData; const si = Math.floor(loopStart * d.length); const ei = Math.ceil(loopEnd * d.length); const sl = d.slice(si, ei); ctx.clearRect(0, 0, w, h); ctx.fillStyle = '#fff8f0'; ctx.fillRect(0, 0, w, h); ctx.beginPath(); for (let i = 0; i < sl.length; i++) { const x = (i / sl.length) * w; const a = sl[i] * h * 0.44; i === 0 ? ctx.moveTo(x, h / 2 - a) : ctx.lineTo(x, h / 2 - a); } for (let i = sl.length - 1; i >= 0; i--) { ctx.lineTo((i / sl.length) * w, h / 2 + sl[i] * h * 0.44); } ctx.closePath(); ctx.fillStyle = 'rgba(230,140,50,0.25)'; ctx.fill(); ctx.strokeStyle = 'rgba(230,140,50,0.8)'; ctx.lineWidth = 1; ctx.stroke(); if (playhead != null) { ctx.strokeStyle = '#ff3b30'; ctx.lineWidth = 2; ctx.beginPath(); ctx.moveTo(playhead * w, 0); ctx.lineTo(playhead * w, h); ctx.stroke(); } } _setCellActive(clip, label, level, color = '#4a90d9') { const s = clip._status; s.querySelector('.ac-st-label').textContent = label; s.querySelector('.ac-st-level').style.width = `${Math.round(level * 100)}%`; s.querySelector('.ac-st-level').style.background = color; clip._cell.style.borderColor = level > 0.05 ? `${color}${Math.round(40 + level * 180).toString(16).padStart(2, '0')}` : '#ddd'; clip._cell.style.boxShadow = level > 0.05 ? `0 0 ${level * 18}px ${color}${Math.round(level * 80).toString(16).padStart(2, '0')}` : '0 2px 8px rgba(0,0,0,0.06)'; } _setCellIdle(clip) { this._setCellActive(clip, 'idle', 0); } // ── Audio init ───────────────────────────────────────────────────────────── async _initAudio() { this._audioCtx = new (window.AudioContext || window.webkitAudioContext)(); this._masterGain = this._audioCtx.createGain(); this._masterGain.gain.value = 0.75; this._masterGain.connect(this._audioCtx.destination); } // ── Playback ─────────────────────────────────────────────────────────────── async start() { if (this._running) return; if (!this._audioCtx) await this._initAudio(); if (this._audioCtx.state === 'suspended') await this._audioCtx.resume(); this._running = true; this._updatePlayBtn(true); this._startPlayback(); } stop() { if (!this._running) return; this._running = false; this._updatePlayBtn(false); this._stopAll(); this._clips.forEach(c => this._setCellIdle(c)); } _stopAll() { clearInterval(this._loopUpdateTimer); clearTimeout(this._slicerTimer); this._loopUpdateTimer = null; this._slicerTimer = null; this._granularTimers.forEach((t, i) => { if (t) clearInterval(t); this._granularTimers[i] = null; }); for (const p of this._players) { if (p.source) { try { p.source.stop(); } catch (_) {} p.source = null; } if (p.gainNode) { p.gainNode.disconnect(); p.gainNode = null; } if (p.filterNode) { p.filterNode.disconnect(); p.filterNode = null; } p.playing = false; } } _startPlayback() { if (this._clips.length === 0) return; if (this._submode === 'remix' || this._submode === 'drone') { this._startLooping(); } else if (this._submode === 'granular') { this._startGranular(); } else if (this._submode === 'slicer') { this._slicerStep = 0; this._scheduleSlicer(); } } _updatePlayBtn(playing) { const btn = this._controlBar.querySelector('#ac-play'); btn.innerHTML = playing ? `` : ``; } // ── Remix / Drone ────────────────────────────────────────────────────────── _startLooping() { for (let i = 0; i < this._clips.length; i++) this._startClipLoop(i); this._loopUpdateTimer = setInterval(() => this._tickLooping(), 60); } _startClipLoop(i) { const clip = this._clips[i]; const player = this._players[i]; const filterNode = this._audioCtx.createBiquadFilter(); filterNode.type = 'lowpass'; filterNode.frequency.value = 4000; filterNode.Q.value = 0.7; const gainNode = this._audioCtx.createGain(); gainNode.gain.value = 0.5; filterNode.connect(gainNode); gainNode.connect(this._masterGain); const source = this._audioCtx.createBufferSource(); source.buffer = clip.buffer; source.loop = true; source.loopStart = 0; source.loopEnd = clip.duration; source.playbackRate.value = this._submode === 'drone' ? 0.05 : 1.0; source.connect(filterNode); source.start(); player.source = source; player.gainNode = gainNode; player.filterNode = filterNode; player.playing = true; } _tickLooping() { if (!this._running) return; const now = this._audioCtx.currentTime; const isDrone = this._submode === 'drone'; for (let i = 0; i < this._clips.length; i++) { const clip = this._clips[i]; const player = this._players[i]; if (!player.playing) continue; const vol = this._outputs[i] ?? 0.5; const pitchNorm = this._outputs[9 + i] ?? 0.5; const loopNorm = this._outputs[18 + i] ?? 0; const filtNorm = this._outputs[27 + i] ?? 0.7; const speed = isDrone ? 0.005 + pitchNorm * 0.095 // 0.005×–0.1× for drone : 0.5 + pitchNorm * 1.5; // 0.5×–2.0× for remix // Loop window: treat loopNorm as start of a sliding window const winSecs = isDrone ? 120 : 15; const loopStart = loopNorm * Math.max(0, clip.duration - winSecs); const loopEnd = Math.min(loopStart + winSecs, clip.duration); const filterHz = 200 * Math.pow(40, filtNorm); // 200 Hz – 8000 Hz log player.source.playbackRate.setTargetAtTime(speed, now, 0.08); player.source.loopStart = loopStart; player.source.loopEnd = loopEnd; player.gainNode.gain.setTargetAtTime(isDrone ? vol * 0.7 : vol, now, 0.06); player.filterNode.frequency.setTargetAtTime(filterHz, now, 0.06); // Visuals const ls = loopStart / clip.duration, le = loopEnd / clip.duration; this._drawOverviewWithLoop(clip, ls, le); if (this._cellView[i] === 'detail') this._drawDetail(clip, ls, le, null); const color = isDrone ? '#8040c0' : '#4a90d9'; this._setCellActive(clip, isDrone ? 'drone' : 'remix', vol, color); } } // ── Granular ─────────────────────────────────────────────────────────────── _startGranular() { for (let i = 0; i < this._clips.length; i++) this._startClipGranular(i); } _startClipGranular(i) { if (this._granularTimers[i]) clearInterval(this._granularTimers[i]); this._granularTimers[i] = setInterval(() => { if (!this._running) { clearInterval(this._granularTimers[i]); return; } this._spawnGrain(i); }, 35); } _spawnGrain(i) { const clip = this._clips[i]; if (!clip) return; const density = this._outputs[i] ?? 0.5; // 0→rare, 1→dense const pitchNorm = this._outputs[9 + i] ?? 0.5; // 0→0.5×, 1→2× const posNorm = this._outputs[18 + i] ?? 0.5; // position center const sizeNorm = this._outputs[27 + i] ?? 0.3; // 0→20ms, 1→400ms if (Math.random() > density) return; const grainDur = 0.02 + sizeNorm * 0.38; const pitch = 0.5 + pitchNorm * 1.5; const scatter = 0.04; const pos = Math.max(0, Math.min(1, posNorm + (Math.random() - 0.5) * scatter * 2)); const startOff = pos * Math.max(0, clip.duration - grainDur); const gain = this._audioCtx.createGain(); const t = this._audioCtx.currentTime; gain.gain.setValueAtTime(0, t); gain.gain.linearRampToValueAtTime(0.4 * density, t + grainDur * 0.15); gain.gain.linearRampToValueAtTime(0.4 * density, t + grainDur * 0.85); gain.gain.linearRampToValueAtTime(0, t + grainDur); gain.connect(this._masterGain); const src = this._audioCtx.createBufferSource(); src.buffer = clip.buffer; src.playbackRate.value = pitch; src.connect(gain); src.start(t, startOff, grainDur); src.onended = () => gain.disconnect(); // Visuals: draw grain position this._drawOverviewWithLoop(clip, Math.max(0, posNorm - 0.03), Math.min(1, posNorm + 0.03)); this._setCellActive(clip, 'granular', density, '#7040c0'); } // ── Slicer ───────────────────────────────────────────────────────────────── _scheduleSlicer() { if (!this._running) return; const stepMs = this._beatSync ? (60000 / this._bpm / 2) : (60000 / this._bpm); this._slicerTimer = setTimeout(() => { this._fireSlice(); this._scheduleSlicer(); }, stepMs); } _fireSlice() { const step = this._slicerStep % 8; this._slicerStep++; if (this._clips.length === 0) return; const clipNorm = this._outputs[step] ?? 0.5; const clipIdx = Math.min(this._clips.length - 1, Math.floor(clipNorm * this._clips.length)); const clip = this._clips[clipIdx]; const posNorm = this._outputs[9 + step] ?? 0.5; const speedNorm = this._outputs[18 + step] ?? 0.5; const sliceDur = Math.min(1.2, (this._beatSync ? 60 / this._bpm / 2 : 60 / this._bpm)); const speed = 0.5 + speedNorm * 1.5; const startOff = posNorm * Math.max(0, clip.duration - sliceDur); const gain = this._audioCtx.createGain(); const t = this._audioCtx.currentTime; gain.gain.setValueAtTime(0, t); gain.gain.linearRampToValueAtTime(0.7, t + 0.004); gain.gain.linearRampToValueAtTime(0.7, t + sliceDur * 0.75); gain.gain.linearRampToValueAtTime(0, t + sliceDur); gain.connect(this._masterGain); const src = this._audioCtx.createBufferSource(); src.buffer = clip.buffer; src.playbackRate.value = speed; src.connect(gain); src.start(t, startOff, sliceDur / speed); src.onended = () => gain.disconnect(); // Visuals: flash active cell, idle others this._clips.forEach((c, i) => { if (i === clipIdx) { this._drawOverviewWithLoop(c, posNorm - 0.02, posNorm + 0.02); this._setCellActive(c, `slice ${step}`, speedNorm, '#ff3b30'); } else { this._drawOverview(c); this._setCellIdle(c); } }); } // ── Public API ───────────────────────────────────────────────────────────── setOutputs(outputs) { for (let i = 0; i < Math.min(outputs.length, N_AUDIO_OUTPUTS); i++) { this._outputs[i] = outputs[i]; } } setSubmode(mode) { if (!SUBMODES.includes(mode)) return; const wasRunning = this._running; if (wasRunning) this.stop(); this._submode = mode; this._syncSubmodeUI(); if (wasRunning) this.start(); } getOutputCount() { return N_AUDIO_OUTPUTS; } isRunning() { return this._running; } destroy() { this.stop(); if (this._audioCtx) { this._audioCtx.close(); this._audioCtx = null; } this._container.innerHTML = ''; } getState() { return { submode: this._submode, beatSync: this._beatSync, bpm: this._bpm, panX: this._panX, panY: this._panY, zoom: this._zoom }; } setState(s) { if (s.submode) { this._submode = s.submode; this._syncSubmodeUI(); } if (s.beatSync !== undefined) this._beatSync = s.beatSync; if (s.bpm) this._bpm = s.bpm; if (s.panX !== undefined) this._panX = s.panX; if (s.panY !== undefined) this._panY = s.panY; if (s.zoom) this._zoom = s.zoom; this._applyTransform(); } // ── Helpers ──────────────────────────────────────────────────────────────── _fmtDur(s) { return `${Math.floor(s / 60)}:${Math.floor(s % 60).toString().padStart(2, '0')}`; } _updateUI() { const ct = this._container.querySelector('#ac-clip-ct'); if (ct) ct.textContent = `${this._clips.length} clip${this._clips.length !== 1 ? 's' : ''}`; this._dropOverlay.style.opacity = this._clips.length > 0 ? '0' : '1'; } }