// EOC Independent mode joystick — minimal 2D touch/mouse input // No zoom, no momentum, no input pipeline — just raw normalized X/Y export class EOCJoystick { constructor(canvas) { this._canvas = canvas; this._ctx = canvas.getContext('2d'); this._x = 0.5; this._y = 0.5; this._dragging = false; this._onChange = null; this._bindEvents(); this._draw(); } get x() { return this._x; } get y() { return this._y; } set onChange(fn) { this._onChange = fn; } _bindEvents() { this._canvas.addEventListener('pointerdown', e => { e.preventDefault(); this._dragging = true; this._canvas.setPointerCapture(e.pointerId); this._update(e); }); this._canvas.addEventListener('pointermove', e => { if (this._dragging) this._update(e); }); this._canvas.addEventListener('pointerup', e => { this._dragging = false; this._canvas.releasePointerCapture(e.pointerId); }); this._canvas.addEventListener('pointercancel', e => { this._dragging = false; }); } _update(e) { const rect = this._canvas.getBoundingClientRect(); this._x = Math.max(0, Math.min(1, (e.clientX - rect.left) / rect.width)); this._y = Math.max(0, Math.min(1, (e.clientY - rect.top) / rect.height)); this._draw(); this._onChange?.(this._x, this._y); } _draw() { const ctx = this._ctx; const w = this._canvas.width; const h = this._canvas.height; ctx.clearRect(0, 0, w, h); // Background ctx.fillStyle = 'rgba(255,255,255,0.05)'; ctx.fillRect(0, 0, w, h); // Crosshairs ctx.strokeStyle = 'rgba(255,255,255,0.15)'; ctx.lineWidth = 1; ctx.beginPath(); ctx.moveTo(w / 2, 0); ctx.lineTo(w / 2, h); ctx.moveTo(0, h / 2); ctx.lineTo(w, h / 2); ctx.stroke(); // Dot ctx.fillStyle = this._dragging ? '#5ff5ea' : '#4ecdc4'; ctx.beginPath(); ctx.arc(this._x * w, this._y * h, 6, 0, Math.PI * 2); ctx.fill(); // Position label ctx.fillStyle = 'rgba(78,205,196,0.5)'; ctx.font = '9px monospace'; ctx.textAlign = 'right'; ctx.fillText(`${this._x.toFixed(2)}, ${this._y.toFixed(2)}`, w - 4, h - 4); } }