#ifndef __PAF_SYNTH_AUDIO_APP_HPP__ #define __PAF_SYNTH_AUDIO_APP_HPP__ #include "src/memllib/audio/AudioAppBase.hpp" // Added missing include #include "src/memllib/synth/maximilian.h" // Added missing include for maxiSettings, maxiOsc, maxiTrigger, maxiDelayline, maxiEnvGen, maxiLine #include #include #include // Added for std::shared_ptr #include "src/memllib/synth/maxiPAF.hpp" #include "src/memllib/synth/ADSRLite.hpp" #include "src/memllib/interface/InterfaceBase.hpp" // Added missing include #include // #define ARPEGGIATOR template // template class PAFSynthAudioApp : public AudioAppBase { public: static constexpr size_t kN_Params = NPARAMS; static constexpr size_t nFREQs = 17; static constexpr float frequencies[nFREQs] = {100, 200, 400,800, 400, 800, 100,1600,100,400,100,50,1600,200,100,800,400}; static constexpr size_t nVoiceSpaces=5; using VoiceSpaceFn = std::function&)>; struct VoiceSpace { char name[16]="default"; VoiceSpaceFn mappingFunction = nullptr; }; std::array voiceSpaces; VoiceSpaceFn currentVoiceSpace; std::array getVoiceSpaceNames() { std::array names; for(size_t i=0; i < voiceSpaces.size(); i++) { names[i] = voiceSpaces[i].name; } return names; } void setVoiceSpace(size_t i) { if (i < voiceSpaces.size()) { currentVoiceSpace = voiceSpaces[i].mappingFunction; } } PAFSynthAudioApp() : AudioAppBase() { #if 1 auto voiceSpace1 = [this](const std::array& params) { p0Gain=1.f; p1Gain=1.f; p2Gain=0.f; p3Gain=0.f; detune1 = 2.0f; detune2 = 1.0f; detune3 = 1.0f; paf0_cf = (params[2] * 1.f); paf1_cf = (params[3] * 1.f); // paf2_cf = (params[4] * params[4] * 1.f); // paf3_cf = (params[21] * params[21] * 1.f); paf0_bw = 10.f + (params[5] * 200.f); paf1_bw = 10.f + (params[6] * 200.f); // paf2_bw = 0.1f + (params[7] * 2.f); // paf3_bw = 0.1f + (params[22] * 2.f); paf0_vib = params[8] * params[8] * 0.05f; paf1_vib = (params[9] * params[9] * 0.05f); // paf2_vib = (params[10] * params[10] * 0.99f); // paf3_vib = (params[23] * params[23] * 0.99f); paf0_vfr = (params[11] * params[11]* 5.0f); paf1_vfr = (params[12] * params[12] * 5.f); // paf2_vfr = (params[13] * params[13] * 10.f); // paf3_vfr = (params[24] * params[24] * 10.f); paf0_shift = -50.f + (params[14] * 100.f); paf1_shift = -50.f + (params[15] * 100.f); // paf2_shift = (params[16] * 1000.f); // paf3_shift = (params[25] * 1000.f); dl1mix = params[17] * params[17] * 0.8f; // dl2mix = params[18] * params[18] * 0.4f; // detune = 1.0f + (params[18] * 0.1); // euclidN = static_cast(2 + (params[19] * 5)); dlfb = params[19] * 0.9f; env.setup(params[30] * 200.f,params[20] * params[20] * 500.f,0.01 + (params[31] * 0.5f), params[32] * 500.f, sampleRatef ); sineShapeGain = params[26] * params[26]; sineShapeASym = params[27] * params[27] * 0.1f; sineShapeMix = params[28]; rmGain = params[29] * params[29]; feedbackGain = 0.0f; delayMax=1000; fbSmoothAlpha=0.f; }; auto voiceSpace2 = [this](const std::array& params) { p0Gain=1.f; p1Gain=1.f; p2Gain=1.f; p3Gain=1.f; detune1 = 2.0f; detune2 = 0.5f; detune3 = 1.0f; paf0_cf = (params[2] * 1.f); paf1_cf = (params[3] * 1.f); paf2_cf = (params[4] * 1.f); paf3_cf = (params[21] * 1.f); paf0_bw = 10.f + (params[5] * 400.f); paf1_bw = 10.f + (params[6] * 300.f); paf2_bw = 10.f + (params[7] * 200.f); paf3_bw = 10.f + (params[22] * 100.f); paf0_vib = params[8] * params[8] * 0.1f; paf1_vib = (params[9] * params[9] * 0.05f); paf2_vib = (params[10] * params[10] * 0.05); paf3_vib = (params[23] * params[23] * 0.05f); paf0_vfr = (params[11] * params[11]* 5.0f); paf1_vfr = (params[12] * params[12] * 5.f); paf2_vfr = (params[13] * params[13] * 10.f); paf3_vfr = (params[24] * params[24] * 10.f); paf0_shift = -50.f + (params[14] * 200.f); paf1_shift = -50.f + (params[15] * 200.f); paf2_shift = -50.f + (params[16] * 300.f); paf3_shift = -50.f + (params[25] * 400.f); dl1mix = params[17] * params[17] * 0.3f; // euclidN = static_cast(2 + (params[19] * 5)); dlfb = params[19] * 0.95f; env.setup(params[30] * 200.f,params[20] * params[20] * 500.f,0.01 + (params[31] * 0.5f), params[32] * 500.f, sampleRatef ); sineShapeGain = params[26] * params[26]; sineShapeASym = params[27] * params[27] * 0.2f; sineShapeMix = params[28]; rmGain = params[29] * params[29]; feedbackGain = 0.01f; delayMax=3000; fbSmoothAlpha=0.94f; }; auto voiceSpacePerc = [this](const std::array& params) { p0Gain=1.f; p1Gain=1.f; p2Gain=1.f; p3Gain=1.f; detune1 = 1.0f; detune2 = 1.1f; detune3 = 1.2f; paf0_cf = (params[2] * 2.f); paf1_cf = (params[3] * 2.f); paf2_cf = (params[4] * 2.f); paf3_cf = (params[21] * 2.f); paf0_bw = 10.f + (params[5] * 400.f); paf1_bw = 10.f + (params[6] * 50.f); paf2_bw = 10.f + (params[7] * 50.f); paf3_bw = 10.f + (params[22] * 100.f); paf0_vib = params[8] * params[8] * 0.01f; paf1_vib = (params[9] * params[9] * 0.01f); paf2_vib = (params[10] * params[10] * 0.01); paf3_vib = (params[23] * params[23] * 0.01f); paf0_vfr = (params[11] * params[11]* 15.0f); paf1_vfr = (params[12] * params[12] * 15.f); paf2_vfr = (params[13] * params[13] * 15.f); paf3_vfr = (params[24] * params[24] * 15.f); paf0_shift = -500.f + (params[14] * 500.f); paf1_shift = -300.f + (params[15] * 300.f); paf2_shift = -300.f + (params[16] * 300.f); paf3_shift = -300.f + (params[25] * 300.f); dl1mix = params[17] * params[17] * 0.5f; // euclidN = static_cast(2 + (params[19] * 5)); dlfb = params[19] * 0.95f; env.setup(params[30] * 1.f,params[20] * params[20] * 100.f,0.01 + (params[31] * 0.1f), params[32] * params[32] * 300.f, sampleRatef ); sineShapeGain = params[26]; sineShapeASym = params[27]* 0.5f; sineShapeMix = params[28]; rmGain = params[29]; feedbackGain = 0.1f; delayMax=178; fbSmoothAlpha=0.5f; }; #endif auto voiceSpaceSingle1 = [this](const std::array& params) { p0Gain=1.f; p1Gain=0.f; p2Gain=0.f; p3Gain=0.f; // detune1 = 1.0f; // detune2 = 1.1f; // detune3 = 1.2f; paf0_cf = (params[0] * 2.0f); paf0_bw = 10.f + (params[0] * 500.f); // paf1_bw = 10.f + (params[6] * 50.f); // paf2_bw = 10.f + (params[7] * 50.f); // paf3_bw = 10.f + (params[22] * 100.f); paf0_vib = 0.f; // paf1_vib = (params[9] * params[9] * 0.01f); // paf2_vib = (params[10] * params[10] * 0.01); // paf3_vib = (params[23] * params[23] * 0.01f); paf0_vfr = 0.f; // paf1_vfr = (params[12] * params[12] * 15.f); // paf2_vfr = (params[13] * params[13] * 15.f); // paf3_vfr = (params[24] * params[24] * 15.f); paf0_shift = -20.f + (params[0] * 40.f); // paf1_shift = -300.f + (params[15] * 300.f); // paf2_shift = -300.f + (params[16] * 300.f); // paf3_shift = -300.f + (params[25] * 300.f); dl1mix = 0.f; // euclidN = static_cast(2 + (params[19] * 5)); dlfb = 0.f; env.setup(1.f+(params[1] * 20.f) , 1.f + (params[2] * 200.f), params[3] * 0.4f, 10.f + (params[4] * 300.f), sampleRatef ); sineShapeGain = params[5] * params[5] * 0.2f; sineShapeASym = 0.f; sineShapeMix = params[6] * 0.3f; rmGain = 0.f; feedbackGain = 0.0f; delayMax=1000; fbSmoothAlpha=0.f; }; auto voiceSpaceQuadDetune = [this](const std::array& params) { p0Gain=1.f; p1Gain=1.f; p2Gain=1.f; p3Gain=0.8f; const float factor = 1.f + (params[17] * 0.2f); detune1 = 1.f * factor; detune2 = detune1 * factor; detune3 = detune2 * factor; paf0_cf = (params[0] * 1.0f); paf1_cf = (params[0] * 2.0f); paf2_cf = (params[1] * 3.0f); paf3_cf = (params[1] * 5.0f); paf0_bw = 10.f + (params[2] * 500.f); paf1_bw = 10.f + (params[3] * 500.f); paf2_bw = 10.f + (params[4] * 500.f); paf3_bw = 10.f + (params[5] * 2000.f); paf0_vib = (params[18] * params[18] * 0.05f); paf1_vib = paf0_vib; paf2_vib = 0.f; paf3_vib = 0.f; // paf1_vib = (params[9] * params[9] * 0.01f); // paf2_vib = (params[10] * params[10] * 0.01); // paf3_vib = (params[23] * params[23] * 0.01f); paf0_vfr = (params[19] * params[19] * 15.f); paf1_vfr = paf0_vfr; paf2_vfr = 0.f; paf3_vfr = 0.f; // paf1_vfr = (params[12] * params[12] * 15.f); // paf2_vfr = (params[13] * params[13] * 15.f); // paf3_vfr = (params[24] * params[24] * 15.f); paf0_shift=0.f; paf1_shift=0.f; paf2_shift=0.f; // paf3_shift=0.f; // paf0_shift = -20.f + (params[6] * 40.f); // paf1_shift = -20.f + (params[7] * 40.f); // paf2_shift = -20.f + (params[8] * 40.f); paf3_shift = -40.f + (params[9] * 80.f); // paf1_shift = -300.f + (params[15] * 300.f); // paf2_shift = -300.f + (params[16] * 300.f); // paf3_shift = -300.f + (params[25] * 300.f); dl1mix = 0.f; // euclidN = static_cast(2 + (params[19] * 5)); dlfb = 0.f; env.setup(1.f+(params[10] * 20.f) , 1.f + (params[11] * 200.f), params[12] * 0.4f, 10.f + (params[13] * 300.f), sampleRatef ); sineShapeGain = params[14] * params[14] * 0.2f; sineShapeASym = params[15] * 0.05f; sineShapeMix = params[16] * 0.3f; rmGain = 0.f; feedbackGain = 0.0f; delayMax=1000; fbSmoothAlpha=0.f; }; voiceSpaces[0] = {"default", voiceSpace1}; voiceSpaces[1] = {"bright", voiceSpace2}; voiceSpaces[2] = {"perc", voiceSpacePerc}; voiceSpaces[3] = {"Single", voiceSpaceSingle1}; voiceSpaces[4] = {"Quad", voiceSpaceQuadDetune}; currentVoiceSpace = voiceSpaces[4].mappingFunction; }; bool __force_inline euclidean(float phase, const size_t n, const size_t k, const size_t offset, const float pulseWidth) { // Euclidean function const float fi = phase * n; int i = static_cast(fi); const float rem = fi - i; if (i == n) { i--; } const int idx = ((i + n - offset) * k) % n; return (idx < k && rem < pulseWidth) ? 1 : 0; } // maxiOsc testosc; stereosample_t __force_inline Process(const stereosample_t x) override { float x1[1]; // float p0 = testosc.sinewave(baseFreq); float fbsmooth = (fbzm1 * fbSmoothAlpha) + (feedback * (1.f-fbSmoothAlpha)); fbzm1 = fbsmooth; float freq0 = baseFreq * (1.f + fbsmooth); paf0.play(x1, 1, freq0, freq0 + (paf0_cf * freq0), paf0_bw, paf0_vib, paf0_vfr, paf0_shift, 0); float p0 = *x1 * p0Gain; const float freq1 = freq0 * detune1; paf1.play(x1, 1, freq1, freq1 + (paf1_cf * freq1), paf1_bw, paf1_vib, paf1_vfr, paf1_shift, 1); const float p1 = *x1 * p1Gain; const float freq2 = freq1 * detune2; paf2.play(x1, 1, freq2, freq2 + (paf2_cf * freq2), paf2_bw, paf2_vib, paf2_vfr, paf2_shift, 1); const float p2 = *x1 * p2Gain; const float freq3 = freq2 * detune3; paf3.play(x1, 1, freq3, freq3 + (paf3_cf * freq3), paf3_bw * freq3, paf3_vib, paf3_vfr, paf3_shift, 1); const float p3 = *x1 * p3Gain; float y = p0 + p1 + p2 + p3; const float rm = p0 * p1 * p2 * p3; // y = y + (rm * rmGain); float shape = sinf(y * TWOPI); shape = sinf(((shape * TWOPI) * sineShapeGain) + sineShapeASym); y = y + (shape * sineShapeMix); #ifdef ARPEGGIATOR // const float ph = phasorOsc.phasor(1); // const bool euclidNewNote = euclidean(ph, 12, euclidN, 0, 0.1f); // if(zxdetect.onZX(euclidNewNote)) { // envamp=0.8f; // freqIndex++; // if(freqIndex >= nFREQs) { // freqIndex = 0; // } // baseFreq = frequencies[freqIndex]; // }else{ // // constexpr float envdec = 0.2f/9000.f; // envamp -= envdec; // if (envamp < 0.f) { // envamp = 0.f; // } // } #else // if(newNote) { // newNote = false; // envamp=0.8f; // }else{ // // constexpr float envdec = 0.2f/9000.f; // envamp -= envdec; // if (envamp < 0.f) { // envamp = 0.f; // } // } #endif float envval = env.play(); y = y * envval; // #ifndef ARPEGGIATOR // y *= noteVel; // #endif y = tanhf(y); float d1 = (dl1.play(y, delayMax, dlfb) * dl1mix); y = y + d1;// + d2; stereosample_t ret { y, y }; feedback = y * feedbackGain; // frame++; return ret; } void Setup(float sample_rate, std::shared_ptr interface) override { AudioAppBase::Setup(sample_rate, interface); maxiSettings::sampleRate = sample_rate; sampleRatef = static_cast(sample_rate); paf0.init(); paf0.setsr(maxiSettings::getSampleRate(), 1); paf1.init(); paf1.setsr(maxiSettings::getSampleRate(), 1); paf2.init(); paf2.setsr(maxiSettings::getSampleRate(), 1); paf3.init(); paf3.setsr(maxiSettings::getSampleRate(), 1); arpFreq = frequencies[0]; envamp=1.f; env.setup(500,500,0.8,1000,sampleRatef); queue_init(&qMIDINoteOn, sizeof(uint8_t)*2, 1); queue_init(&qMIDINoteOff, sizeof(uint8_t)*2, 1); } inline float mtof(uint8_t note) { // Convert MIDI note to frequency return 440.0f * exp2f((note - 69) / 12.0f); } size_t currNote=0; void loop() override { uint8_t midimsg[2]; if (firstParamsReceived && queue_try_remove(&qMIDINoteOn, &midimsg)) { // Serial.printf("PAFSynthAudioApp::ProcessParams - Received MIDI Note On: %d, Velocity: %d\n", midimsg[0], midimsg[1]); baseFreq = mtof(midimsg[0]); // Serial.printf("PAFSynthAudioApp::loop - Note On: %d, Freq: %.2f Hz, Velocity: %d\n", midimsg[0], baseFreq, midimsg[1]); noteVel = midimsg[1] / 127.0f; // Normalize velocity to [0, 1] noteVel = noteVel * noteVel; // Square the velocity for more pronounced effect newNote = true; env.trigger(noteVel); currNote = midimsg[0]; } if (firstParamsReceived && queue_try_remove(&qMIDINoteOff, &midimsg)) { // Serial.printf("PAFSynthAudioApp::ProcessParams - Received MIDI Note On: %d, Velocity: %d\n", midimsg[0], midimsg[1]); if (currNote == midimsg[0]) { env.release(); } } AudioAppBase::loop(); } void ProcessParams(const std::array& params) { firstParamsReceived = true; currentVoiceSpace(params); } queue_t qMIDINoteOn, qMIDINoteOff; protected: maxiPAFOperator paf0; maxiPAFOperator paf1; maxiPAFOperator paf2; maxiPAFOperator paf3; maxiDelayline<10000> dl1; // maxiDelayline<15100> dl2; maxiOsc pulse; ADSRLite env; float frame=0; float feedback=0.f, feedbackGain=0.f; float p0Gain=1.f, p1Gain = 1.f, p2Gain=1.f, p3Gain=1.f; float paf0_freq = 100; float paf1_freq = 100; float paf2_freq = 50; float paf3_freq = 50; float paf0_cf = 200; float paf1_cf = 250; float paf2_cf = 250; float paf3_cf = 250; float paf0_bw = 100; float paf1_bw = 5000; float paf2_bw = 5000; float paf3_bw = 5000; float paf0_vib = 0; float paf1_vib = 1; float paf2_vib = 1; float paf3_vib = 1; float paf0_vfr = 2; float paf1_vfr = 2; float paf2_vfr = 2; float paf3_vfr = 2; float paf0_shift = 0; float paf1_shift = 0; float paf2_shift = 0; float paf3_shift = 0; float dl1mix = 0.0f; float dl2mix = 0.0f; float dlfb = 0.5f; float rmGain = 0.f; float sineShapeGain=0.1; float sineShapeASym = 0.f; float sineShapeMix = 0.f; float sineShapeMixInv = 1.f; size_t counter=0; size_t freqIndex = 0; size_t freqOffset = 0; float arpFreq=50; maxiLine line; float envamp=0.f; float detune1 = 1.0; float detune2 = 1.0; float detune3 = 1.0; maxiOsc phasorOsc; maxiTrigger zxdetect; size_t euclidN=4; float baseFreq = 50.0f; // Base frequency for the synth bool newNote=false; float noteVel = 0.f; bool firstParamsReceived = false; float envdec=0.2f/9000.f; // Decay rate for the envelope float sampleRatef = maxiSettings::getSampleRate(); float fbzm1=0.f; size_t delayMax=10; float fbSmoothAlpha=0.95f; }; #endif // __PAF_SYNTH_AUDIO_APP_HPP__