// #include "src/memllib/interface/InterfaceBase.hpp" #include "src/memllib/audio/AudioAppBase.hpp" #include "src/memllib/audio/AudioDriver.hpp" #include "src/memllib/hardware/memlnaut/MEMLNaut.hpp" #include #include "IMLInterface.hpp" #include "interfaceRL.hpp" #include "src/memllib/synth/maxiPAF.hpp" #include "hardware/structs/bus_ctrl.h" #define APP_SRAM __not_in_flash("app") bool core1_disable_systick = true; bool core1_separate_stack = true; uint32_t get_rosc_entropy_seed(int bits) { uint32_t seed = 0; for (int i = 0; i < bits; ++i) { // Wait for a bit of time to allow jitter to accumulate busy_wait_us_32(5); // Pull LSB from ROSC rand output seed <<= 1; seed |= (rosc_hw->randombit & 1); } return seed; } class PAFSynthApp : public AudioAppBase { public: static constexpr size_t kN_Params = 17; PAFSynthApp() : AudioAppBase() {} stereosample_t __force_inline Process(const stereosample_t x) override { float x1[1]; paf0.play(x1, 1, paf0_freq, paf0_cf, paf0_bw, paf0_vib, paf0_vfr, paf0_shift, 0); float y = x1[0]; paf1.play(x1, 1, paf1_freq, paf1_cf, paf1_bw, paf1_vib, paf1_vfr, paf1_shift, 1); y += x1[0]; paf2.play(x1, 1, paf2_freq, paf2_cf, paf2_bw, paf2_vib, paf2_vfr, paf2_shift, 1); y += x1[0]; y = y * 0.3f; stereosample_t ret { y, y }; frame++; return ret; } void Setup(float sample_rate, std::shared_ptr interface) override { AudioAppBase::Setup(sample_rate, interface); paf0.init(); paf0.setsr(maxiSettings::getSampleRate(), 1); // paf0.freq(100, 0); // // paf0.amp(1,0); // paf0.bw(200,0); // paf0.cf(210,0); // paf0.vfr(5,0); // paf0.vib(0.1,0); // paf0.shift(10,0); paf1.init(); paf1.setsr(maxiSettings::getSampleRate(), 1); // paf1.freq(150, 0); // // paf1.amp(1,0); // paf1.bw(200,0); // paf1.cf(210,0); // paf1.vfr(5,0); // paf1.vib(0.1,0); // paf1.shift(10,0); paf2.init(); paf2.setsr(maxiSettings::getSampleRate(), 1); // paf2.freq(190, 0); // // paf2.amp(1,0); // paf2.bw(500,0); // paf2.cf(210,0); // paf2.vfr(5,0); // paf2.vib(0.1,0); // paf2.shift(6,0); } void ProcessParams(const std::vector& params) override { // // Map parameters to the synth // synth_.mapParameters(params); // //Serial.print("Params processed."); // paf0_freq = 50.f + (params[0] * params[0] * 1000.f); // paf1_freq = 50.f + (params[1] * params[1] * 1000.f); paf0_cf = paf0_freq + (params[2] * params[2] * paf0_freq * 4.f); paf1_cf = paf0_freq + (params[3] * params[3] * paf1_freq * 16.f); paf2_cf = paf0_freq + (params[4] * params[4] * paf2_freq * 16.f); paf0_bw = 10.f + (params[5] * paf0_freq); paf1_bw = 10.f + (params[6] * paf1_freq); paf2_bw = 10.f + (params[7] * paf2_freq); paf0_vib = (params[8] * params[8] * 0.99f); paf1_vib = (params[9] * params[9] * 0.99f); paf2_vib = (params[10] * params[10] * 0.99f); paf0_vfr = (params[11] * params[11]* 15.f); paf1_vfr = (params[12] * params[12] * 15.f); paf2_vfr = (params[13] * params[13] * 15.f); paf0_shift = (params[14] * 1000.f); paf1_shift = (params[15] * 1000.f); paf2_shift = (params[16] * 1000.f); // Serial.printf("%f %f %f %f %f\n", paf0_cf, paf0_bw, paf0_vib, paf0_vfr, paf0_shift); } protected: maxiPAFOperator paf0; maxiPAFOperator paf1; maxiPAFOperator paf2; float frame=0; float paf0_freq = 100; float paf1_freq = 101; float paf2_freq = 102; float paf0_cf = 200; float paf1_cf = 250; float paf2_cf = 250; float paf0_bw = 100; float paf1_bw = 5000; float paf2_bw = 5000; float paf0_vib = 0; float paf1_vib = 1; float paf2_vib = 1; float paf0_vfr = 2; float paf1_vfr = 2; float paf2_vfr = 2; float paf0_shift = 0; float paf1_shift = 0; float paf2_shift = 0; }; // Global objects std::shared_ptr APP_SRAM interfaceIML; std::shared_ptr APP_SRAM RLInterface; std::shared_ptr __scratch_y("audio") audio_app; // Inter-core communication volatile bool APP_SRAM core_0_ready = false; volatile bool APP_SRAM core_1_ready = false; volatile bool APP_SRAM serial_ready = false; volatile bool APP_SRAM interface_ready = false; // We're only bound to the joystick inputs (x, y, rotate) constexpr size_t kN_InputParams = 3; // Add these macros near other globals #define MEMORY_BARRIER() __sync_synchronize() #define WRITE_VOLATILE(var, val) do { MEMORY_BARRIER(); (var) = (val); MEMORY_BARRIER(); } while (0) #define READ_VOLATILE(var) ({ MEMORY_BARRIER(); typeof(var) __temp = (var); MEMORY_BARRIER(); __temp; }) void bind_RL_interface(std::shared_ptr interface) { // Set up momentary switch callbacks MEMLNaut::Instance()->setMomA1Callback([interface] () { interface->storeExperience(1.f); Serial.println("Incredible"); }); MEMLNaut::Instance()->setMomA2Callback([interface] () { interface->storeExperience(-1.f); Serial.println("That sucks"); }); MEMLNaut::Instance()->setMomB1Callback([interface] () { interface->randomiseTheActor(); Serial.println("The Actor is confused"); }); MEMLNaut::Instance()->setMomB2Callback([interface] () { interface->randomiseTheCritic(); Serial.println("The Critic is confounded"); }); // Set up ADC callbacks MEMLNaut::Instance()->setJoyXCallback([interface] (float value) { interface->setState(0, value); }); MEMLNaut::Instance()->setJoyYCallback([interface] (float value) { interface->setState(1, value); }); MEMLNaut::Instance()->setJoyZCallback([interface] (float value) { interface->setState(2, value); }); MEMLNaut::Instance()->setRVGain1Callback([interface] (float value) { AudioDriver::setDACVolume(value); }); // Set up loop callback MEMLNaut::Instance()->setLoopCallback([interface] () { interface->optimiseSometimes(); interface->generateAction(); }); } void bind_IML_interface(std::shared_ptr interface) { // Set up momentary switch callbacks MEMLNaut::Instance()->setMomA1Callback([interface] () { interface->Randomise(); }); MEMLNaut::Instance()->setMomA2Callback([interface] () { interface->ClearData(); }); // Set up toggle switch callbacks MEMLNaut::Instance()->setTogA1Callback([interface] (bool state) { interface->SetTrainingMode(state ? IMLInterface::TRAINING_MODE : IMLInterface::INFERENCE_MODE); }); MEMLNaut::Instance()->setJoySWCallback([interface] (bool state) { interface->SaveInput(state ? IMLInterface::STORE_VALUE_MODE : IMLInterface::STORE_POSITION_MODE); }); // Set up ADC callbacks MEMLNaut::Instance()->setJoyXCallback([interface] (float value) { interface->SetInput(0, value); }); MEMLNaut::Instance()->setJoyYCallback([interface] (float value) { interface->SetInput(1, value); }); MEMLNaut::Instance()->setJoyZCallback([interface] (float value) { interface->SetInput(2, value); }); MEMLNaut::Instance()->setRVZ1Callback([interface] (float value) { // Scale value from 0-1 range to 1-3000 value = 1.0f + (value * 2999.0f); interface->SetIterations(static_cast(value)); }); // Set up loop callback MEMLNaut::Instance()->setLoopCallback([interface] () { interface->ProcessInput(); }); MEMLNaut::Instance()->setRVGain1Callback([interface] (float value) { AudioDriver::setDACVolume(value); }); } enum MLMODES {IML, RL}; MLMODES APP_SRAM mlMode = RL; void setup() { bus_ctrl_hw->priority = BUSCTRL_BUS_PRIORITY_DMA_W_BITS | BUSCTRL_BUS_PRIORITY_DMA_R_BITS | BUSCTRL_BUS_PRIORITY_PROC1_BITS; uint32_t seed = get_rosc_entropy_seed(32); srand(seed); Serial.begin(115200); while (!Serial) {} Serial.println("Serial initialised."); WRITE_VOLATILE(serial_ready, true); // Setup board MEMLNaut::Initialize(); pinMode(33, OUTPUT); switch(mlMode) { case IML: { { auto temp_interface = std::make_shared(); temp_interface->setup(kN_InputParams, PAFSynthApp::kN_Params); MEMORY_BARRIER(); interfaceIML = temp_interface; MEMORY_BARRIER(); } // Setup interface with memory barrier protection WRITE_VOLATILE(interface_ready, true); // Bind interface after ensuring it's fully initialized bind_IML_interface(interfaceIML); Serial.println("Bound IML interface to MEMLNaut."); } break; case RL: { { auto temp_interface = std::make_shared(); temp_interface->setup(kN_InputParams, PAFSynthApp::kN_Params); MEMORY_BARRIER(); RLInterface = temp_interface; MEMORY_BARRIER(); } // Setup interface with memory barrier protection WRITE_VOLATILE(interface_ready, true); // Bind interface after ensuring it's fully initialized bind_RL_interface(RLInterface); Serial.println("Bound RL interface to MEMLNaut."); } break; } WRITE_VOLATILE(core_0_ready, true); while (!READ_VOLATILE(core_1_ready)) { MEMORY_BARRIER(); delay(1); } Serial.println("Finished initialising core 0."); } void loop() { MEMLNaut::Instance()->loop(); static int AUDIO_MEM blip_counter = 0; if (blip_counter++ > 100) { blip_counter = 0; Serial.println("."); // Blink LED digitalWrite(33, HIGH); } else { // Un-blink LED digitalWrite(33, LOW); } delay(10); // Add a small delay to avoid flooding the serial output } void setup1() { while (!READ_VOLATILE(serial_ready)) { MEMORY_BARRIER(); delay(1); } while (!READ_VOLATILE(interface_ready)) { MEMORY_BARRIER(); delay(1); } // Create audio app with memory barrier protection { auto temp_audio_app = std::make_shared(); std::shared_ptr selectedInterface; if (mlMode == IML) { selectedInterface = std::dynamic_pointer_cast(interfaceIML); } else { selectedInterface = std::dynamic_pointer_cast(RLInterface); } temp_audio_app->Setup(AudioDriver::GetSampleRate(), selectedInterface); // temp_audio_app->Setup(AudioDriver::GetSampleRate(), dynamic_cast> (mlMode == IML ? interfaceIML : RLInterface)); MEMORY_BARRIER(); audio_app = temp_audio_app; MEMORY_BARRIER(); } // Start audio driver AudioDriver::Setup(); WRITE_VOLATILE(core_1_ready, true); while (!READ_VOLATILE(core_0_ready)) { MEMORY_BARRIER(); delay(1); } Serial.println("Finished initialising core 1."); } void loop1() { // Audio app parameter processing loop audio_app->loop(); delay(10); } extern "C" int getentropy (void * buffer, size_t how_many) { uint8_t* pBuf = (uint8_t*) buffer; while(how_many--) { uint8_t rand_val = rp2040.hwrand32() % UINT8_MAX; *pBuf++ = rand_val; } return 0; // return "no error". Can also do EFAULT, EIO, ENOSYS }