#ifndef __PAF_SYNTH_AUDIO_APP_HPP__ #define __PAF_SYNTH_AUDIO_APP_HPP__ #include "src/memllib/audio/AudioAppBase.hpp" // Added missing include #include "src/memllib/synth/maximilian.h" // Added missing include for maxiSettings, maxiOsc, maxiTrigger, maxiDelayline, maxiEnvGen, maxiLine #include #include #include // Added for std::shared_ptr #include "src/memllib/synth/maxiPAF.hpp" #include "src/memllib/interface/InterfaceBase.hpp" // Added missing include #include // #define ARPEGGIATOR class ADSRLite { public: enum envStage{WAITTOTRIG, ATTACK, DECAY, SUSTAIN, RELEASE}; void setup(float attackTimeMs, float decayTimeMs, float newSustainLevel, float releaseTimeMs) { attackIncFull = 1.f/((attackTimeMs / 1000.f) * kSampleRate); attackInc = attackIncFull; decayInc = 1.f/((decayTimeMs / 1000.f) * kSampleRate); sustainLevel = newSustainLevel; decayInc *= (1.f - sustainLevel); releaseMs = releaseTimeMs; } float play() { switch(stage) { case envStage::WAITTOTRIG: { envelopeValue = 0.f; break; } case envStage::ATTACK: { envelopeValue += attackInc; if (envelopeValue >= 1.f) { stage = envStage::DECAY; Serial.printf("decay %f\n", envelopeValue); } break; } case envStage::DECAY: { envelopeValue -= decayInc; if (envelopeValue<=sustainLevel) { stage = envStage::SUSTAIN; Serial.printf("sus %f\n", envelopeValue); } break; } case envStage::SUSTAIN: { // envelopeValue = sustainLevel; break; } case envStage::RELEASE: { envelopeValue -= relInc; if (envelopeValue <= 0.f) { stage = envStage::WAITTOTRIG; Serial.println("wait"); envelopeValue=0.f; } break; } } return envelopeValue * velocity; } void reset() { stage = envStage::WAITTOTRIG; envelopeValue=0; } void trigger(float vel) { stage = envStage::ATTACK; attackInc = attackIncFull * (1.f - envelopeValue); velocity = vel; } void release() { relInc = 1.f/((releaseMs / 1000.f) * kSampleRate); relInc *= envelopeValue; stage = envStage::RELEASE; } private: envStage stage = envStage::WAITTOTRIG; float attackInc=0, attackIncFull=0, decayInc=0, sustainLevel=0,relInc=0, releaseMs; float envelopeValue=0; float velocity = 1.f; }; template class PAFSynthAudioApp : public AudioAppBase { public: static constexpr size_t kN_Params = NPARAMS; static constexpr size_t nFREQs = 17; static constexpr float frequencies[nFREQs] = {100, 200, 400,800, 400, 800, 100,1600,100,400,100,50,1600,200,100,800,400}; using VoiceSpaceFn = std::function&)>; struct VoiceSpace { char name[16]="default"; VoiceSpaceFn mappingFunction = nullptr; }; std::array voiceSpaces; VoiceSpaceFn currentVoiceSpace; PAFSynthAudioApp() : AudioAppBase() { auto voiceSpace1 = [this](const std::array& params) { p0Gain=1.f; p1Gain=0.f; p2Gain=0.f; p3Gain=0.f; paf0_cf = (params[2] * params[2] * 0.1f); paf1_cf = (params[3] * params[3] * 1.f); paf2_cf = (params[4] * params[4] * 1.f); paf3_cf = (params[21] * params[21] * 1.f); paf0_bw = 0.1f + (params[5] * 0.2f); paf1_bw = 0.1f + (params[6] * 2.f); paf2_bw = 0.1f + (params[7] * 2.f); paf3_bw = 0.1f + (params[22] * 2.f); paf0_vib = (params[8] * params[8] * 0.1f); paf1_vib = (params[9] * params[9] * 0.99f); paf2_vib = (params[10] * params[10] * 0.99f); paf3_vib = (params[23] * params[23] * 0.99f); paf0_vfr = (params[11] * params[11]* 0.1f); paf1_vfr = (params[12] * params[12] * 10.f); paf2_vfr = (params[13] * params[13] * 10.f); paf3_vfr = (params[24] * params[24] * 10.f); paf0_shift = (params[14] * 10.f); paf1_shift = (params[15] * 1000.f); paf2_shift = (params[16] * 1000.f); paf3_shift = (params[25] * 1000.f); dl1mix = params[17] * params[17] * 0.4f; // dl2mix = params[18] * params[18] * 0.4f; detune = 1.0f + (params[18] * 0.1); // euclidN = static_cast(2 + (params[19] * 5)); dlfb = params[19] * 0.98f; // envdec=((params[20] * 1.f) + 0.01f)/9000.f; // Decay rate for the envelope env.setup(params[30] * 200.f,params[20] * params[20] * 500.f, params[31] * 0.5f, params[32] * 500.f ); sineShapeGain = params[26] * params[26]; sineShapeASym = params[27] * params[27] * 0.1f; sineShapeMix = params[28]; rmGain = params[29] * params[29]; }; auto voiceSpace2 = [this](const std::array& params) { paf0_cf = (params[2] * params[2] * 0.1f); paf1_cf = (params[3] * params[3] * 1.f); paf2_cf = (params[4] * params[4] * 1.f); paf3_cf = (params[21] * params[21] * 1.f); paf0_bw = 0.1f + (params[5] * 2.f); paf1_bw = 0.1f + (params[6] * 2.f); paf2_bw = 0.1f + (params[7] * 2.f); paf3_bw = 0.1f + (params[22] * 2.f); paf0_vib = (params[8] * params[8] * 10.f); paf1_vib = (params[9] * params[9] * 0.99f); paf2_vib = (params[10] * params[10] * 0.99f); paf3_vib = (params[23] * params[23] * 0.99f); paf0_vfr = (params[11] * params[11]* 1.0f); paf1_vfr = (params[12] * params[12] * 10.f); paf2_vfr = (params[13] * params[13] * 10.f); paf3_vfr = (params[24] * params[24] * 10.f); paf0_shift = (params[14] * 1000.f); paf1_shift = (params[15] * 1000.f); paf2_shift = (params[16] * 1000.f); paf3_shift = (params[25] * 1000.f); dl1mix = params[17] * params[17] * 0.4f; // dl2mix = params[18] * params[18] * 0.4f; detune = 1.0f + (params[18] * 0.1); // euclidN = static_cast(2 + (params[19] * 5)); dlfb = params[19] * 0.98f; // envdec=((params[20] * 1.f) + 0.01f)/9000.f; // Decay rate for the envelope env.setup(params[30] * 200.f,params[20] * params[20] * 500.f, params[31] * 0.5f, params[32] * 500.f ); sineShapeGain = params[26] * params[26]; sineShapeASym = params[27] * params[27] * 0.1f; sineShapeMix = params[28]; rmGain = params[29] * params[29]; }; voiceSpaces[0] = {"default", voiceSpace1}; voiceSpaces[1] = {"bright", voiceSpace2}; currentVoiceSpace = voiceSpaces[0].mappingFunction; }; bool __force_inline euclidean(float phase, const size_t n, const size_t k, const size_t offset, const float pulseWidth) { // Euclidean function const float fi = phase * n; int i = static_cast(fi); const float rem = fi - i; if (i == n) { i--; } const int idx = ((i + n - offset) * k) % n; return (idx < k && rem < pulseWidth) ? 1 : 0; } stereosample_t __force_inline Process(const stereosample_t x) override { float x1[1]; // const float trig = pulse.square(1); paf0.play(x1, 1, baseFreq, baseFreq + (paf0_cf * baseFreq), paf0_bw * baseFreq, paf0_vib, paf0_vfr, paf0_shift, 0); float p0 = *x1 * p0Gain; const float freq1 = baseFreq * detune; paf1.play(x1, 1, freq1, freq1 + (paf1_cf * freq1), paf1_bw * freq1, paf1_vib, paf1_vfr, paf1_shift, 1); const float p1 = *x1 * p1Gain; const float freq2 = freq1 * detune; paf2.play(x1, 1, freq2, freq2 + (paf2_cf * freq2), paf2_bw * freq2, paf2_vib, paf2_vfr, paf2_shift, 1); const float p2 = *x1 * p2Gain; const float freq3 = freq2 * detune; paf3.play(x1, 1, freq3, freq3 + (paf3_cf * freq3), paf3_bw * freq3, paf3_vib, paf3_vfr, paf3_shift, 1); const float p3 = *x1 * p3Gain; auto shapedSine = [](float phasor, float gain, float asym) -> float { // This function shapes the sine wave to create a foldback effect float x = sinf(phasor * TWOPI); x = sinf(((x * TWOPI) * gain) + asym); return x; }; float y = p0 + p1 + p2 + p3; // float rm = p0 * p1 * p2 * p3; // y = y + (rm * rmGain); y = y + (shapedSine(y, sineShapeGain, sineShapeGain) * sineShapeMix); #ifdef ARPEGGIATOR // const float ph = phasorOsc.phasor(1); // const bool euclidNewNote = euclidean(ph, 12, euclidN, 0, 0.1f); // if(zxdetect.onZX(euclidNewNote)) { // envamp=0.8f; // freqIndex++; // if(freqIndex >= nFREQs) { // freqIndex = 0; // } // baseFreq = frequencies[freqIndex]; // }else{ // // constexpr float envdec = 0.2f/9000.f; // envamp -= envdec; // if (envamp < 0.f) { // envamp = 0.f; // } // } #else // if(newNote) { // newNote = false; // envamp=0.8f; // }else{ // // constexpr float envdec = 0.2f/9000.f; // envamp -= envdec; // if (envamp < 0.f) { // envamp = 0.f; // } // } #endif float envval = env.play(); y = y * envval; // y = y * envamp* envamp; #ifndef ARPEGGIATOR y *= noteVel; #endif float d1 = (dl1.play(y, 100, dlfb) * dl1mix); y = y + d1;// + d2; stereosample_t ret { y, y }; frame++; return ret; } void Setup(float sample_rate, std::shared_ptr interface) override { AudioAppBase::Setup(sample_rate, interface); maxiSettings::sampleRate = sample_rate; paf0.init(); paf0.setsr(maxiSettings::getSampleRate(), 1); paf1.init(); paf1.setsr(maxiSettings::getSampleRate(), 1); paf2.init(); paf2.setsr(maxiSettings::getSampleRate(), 1); paf3.init(); paf3.setsr(maxiSettings::getSampleRate(), 1); arpFreq = frequencies[0]; envamp=1.f; env.setup(500,500,0.8,1000); queue_init(&qMIDINoteOn, sizeof(uint8_t)*2, 1); queue_init(&qMIDINoteOff, sizeof(uint8_t)*2, 1); } inline float mtof(uint8_t note) { // Convert MIDI note to frequency return 440.0f * exp2f((note - 69) / 12.0f); } void loop() override { uint8_t midimsg[2]; if (firstParamsReceived && queue_try_remove(&qMIDINoteOn, &midimsg)) { // Serial.printf("PAFSynthAudioApp::ProcessParams - Received MIDI Note On: %d, Velocity: %d\n", midimsg[0], midimsg[1]); baseFreq = mtof(midimsg[0]); noteVel = midimsg[1] / 127.0f; // Normalize velocity to [0, 1] noteVel = noteVel * noteVel; // Square the velocity for more pronounced effect newNote = true; env.trigger(noteVel); } if (firstParamsReceived && queue_try_remove(&qMIDINoteOff, &midimsg)) { // Serial.printf("PAFSynthAudioApp::ProcessParams - Received MIDI Note On: %d, Velocity: %d\n", midimsg[0], midimsg[1]); env.release(); Serial.println("release"); } AudioAppBase::loop(); } void ProcessParams(const std::array& params) { firstParamsReceived = true; currentVoiceSpace(params); } queue_t qMIDINoteOn, qMIDINoteOff; protected: maxiPAFOperator paf0; maxiPAFOperator paf1; maxiPAFOperator paf2; maxiPAFOperator paf3; maxiDelayline<5000> dl1; maxiDelayline<15100> dl2; maxiOsc pulse; ADSRLite env; float frame=0; float p0Gain=1.f, p1Gain = 1.f, p2Gain=1.f, p3Gain=1.f; float paf0_freq = 100; float paf1_freq = 100; float paf2_freq = 50; float paf3_freq = 50; float paf0_cf = 200; float paf1_cf = 250; float paf2_cf = 250; float paf3_cf = 250; float paf0_bw = 100; float paf1_bw = 5000; float paf2_bw = 5000; float paf3_bw = 5000; float paf0_vib = 0; float paf1_vib = 1; float paf2_vib = 1; float paf3_vib = 1; float paf0_vfr = 2; float paf1_vfr = 2; float paf2_vfr = 2; float paf3_vfr = 2; float paf0_shift = 0; float paf1_shift = 0; float paf2_shift = 0; float paf3_shift = 0; float dl1mix = 0.0f; float dl2mix = 0.0f; float dlfb = 0.5f; float rmGain = 0.f; float sineShapeGain=0.1; float sineShapeASym = 0.f; float sineShapeMix = 0.f; float sineShapeMixInv = 1.f; size_t counter=0; size_t freqIndex = 0; size_t freqOffset = 0; float arpFreq=50; maxiLine line; float envamp=0.f; float detune = 1.0; maxiOsc phasorOsc; maxiTrigger zxdetect; size_t euclidN=4; float baseFreq = 50.0f; // Base frequency for the synth bool newNote=false; float noteVel = 0.f; bool firstParamsReceived = false; float envdec=0.2f/9000.f; // Decay rate for the envelope }; #endif // __PAF_SYNTH_AUDIO_APP_HPP__