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11 commits

Author SHA1 Message Date
monkey-w1n5t0n
75e0e58067 fix(manifold): full-width input vector, dropped switches, MIDI churn, re-subscribe churn
Phase 2 (S10, L19, L18, L24).

- S10: EngineApi.inputVector() returned a freshly allocated [lastRawX, lastRawY]
  on every spine tick, so VCV bridged mode silently truncated gamepad/MIDI input
  to 2-D while the spine already held the full N-dim raw vector. It now returns
  spine.lastRawInputs (ArrayLike<number>, documented as a live reused buffer —
  copy, don't retain; VcvBackend already copies), and VcvBackend tracks and
  dead-zones the full length. Audit correction: "32-input head" is not a
  constant — 32 is DEFAULT_MODE_ML.inputSize, the over-provisioned default
  before any mode is chosen; real per-mode widths come from the schemas.
- L19: BackendManager.setActive silently dropped a switch requested while
  another was in flight. Now stores the latest requested id and re-runs it in
  the finally block (latest-caller-wins).
- L18: MIDI CC messages triggered a React state update plus a snapshot
  allocation each. notifyBindings now fires only when the binding LIST changes.
- L24: two ConsoleApp global-listener effects had no dependency array and so
  re-subscribed on every render, including every pointer frame. Both now read
  through a single ref assigned in the render body, matching the existing
  onMoveRef pattern. Audit correction: its suggested `[inputs]` dep would not
  have worked — useInputLayer returns a fresh object literal each call, so that
  dep changes every render too.

Regression tests: input-vector-truncation.test.ts, backend-manager-switch.test.ts
(a fake backend whose start() is held open, to make the in-flight switch real),
midi-notify-churn.test.ts (fail-before confirmed: 51 notifications vs 1).
L24 has no test — this repo has no DOM render harness to count re-subscriptions
against a mounted component; verified by reading and reference-stability tracing.

ALSO: manifold/package.json's test script named its test files explicitly
("bun test src tests/pipeline-golden.test.ts"), so the three new files were not
run by `bun run test` or CI — regression tests that never execute. Now a glob.
Deliberately `tests/*.test.ts` rather than `tests`: bun's discovery matches
*.spec.ts too, which would drag the Playwright e2e specs into the unit run
(verified — it fails). Unit tests go 9 -> 17.

Gates: run-all-tests.sh ALL GREEN.
2026-07-21 13:22:38 +02:00
monkey-w1n5t0n
6c499e6826 feat(manifold): P5.2/P5.3 — derive MF_MODES from schema truth + per-mode engine dims
Schema-backed modes in console/model.ts are now DERIVED from the codegen
schemas in src/modes/generated/ (source of truth): real param names/groups/
count, plus each mode's ml net shape (MFMode.ml) and schema engine_id. A thin
manifold OVERLAY supplies only label/glyph/ModeClass/input/ordering. New
browser-viable modes xiasri + slp_workshop get derived entries; schema-less
visualizer + c15 stay hand-written on DEFAULT_MODE_ML. Schema min/max/default/
label/curve surface as engine-unit metadata (schemaMin/... on MFParam) without
touching the 0..1 routing semantics.

Switching instrument mode reshapes the runtime-shaped WASM net to the mode's
schema ml config (ConsoleApp effect keyed on [engine, modeId]; no confirm
modal). Boot lands paf_synth dims (4->[10,10,14]->33) once WASM is ready. The
P2.3 axis-count reshape offer still reads the engine's live inputSize and does
not spuriously prompt on a mode switch.

Adds schema-modes.spec.ts (P5 gate): drives switches via a new window.__mf
debug seam and asserts describe() dims, getWeights count, output length/bounds,
and UI param count FROM the imported schemas; spot-checks trainAsync after a
switch. Updates reshape/probe-api/geo-dislike specs to assert from the boot
mode schema instead of the retired fixed 32/126 shape.

All gates green: typecheck, unit (9), build, e2e (33).
2026-07-18 12:45:06 +02:00
monkey-w1n5t0n
846a0c373a feat(manifold)!: route input/output pipelines + curves through the WASM core (P4.3/P4.4)
One-core-engine P4.3/P4.4: the input/output pipeline processing and the curve
catalog now live in the C++/WASM core (nisps/pipeline/*, nisps/core/math.hpp).
The TS ports are deleted and the browser drives the WASM chains.

Engine:
- WasmIML owns a nisps_pipeline_create handle + bridge buffers and exposes
  setInputConfig (TS InputConfig → 15-float wire), processInput, resetInput,
  setOutputConfig (Infinity slew → 0), setOutputFreezeMask, processOutput
  (in place), resetOutput, curveApply, curveApplyBatch (chunked). Handle +
  buffers created in init_, freed in dispose, output-sized buffers realloc'd
  on reshape.
- Spine routes setInputs through iml.processInput/processOutput (state lives
  C++-side); config source-of-truth stays TS-side and is pushed on attach /
  setInputConfig / setOutputConfig. Preserves ?debug=1 fixed-dt determinism
  (same dt fed to the WASM calls). EngineApi gains setInputConfig/
  setOutputConfig/curveApply/curveApplyBatch.
- New types-only modules: pipeline-types.ts (InputConfig/OutputConfig +
  defaults + wire int mappers) and curve-catalog.ts (CurveName + name→id).
  types.ts declares the pipeline/curve C ABI. engine barrel updated.
- DELETED src/engine/{input-pipeline,output-pipeline,curves}.ts.

Tests (P4.4 gate — recorded-gesture regression):
- pipeline-golden.test.ts now loads the built WASM (indirect-eval shim,
  tests/wasm-load.ts) and drives the frozen gesture/output fixtures through the
  C++ chains, honouring the per-event dt clock contract. Tolerance 1e-5
  (non-momentum drift <5e-7). The 3 momentum configs carry 1e-2: proven-inherent
  f32 drift (a byte-faithful f32 port of the exact original algorithm matches
  the WASM to <6e-8 while both diverge from the f64 capture by ~7-9e-3), NOT a
  core bug.
- curves-golden.json: linear/square/sqrt/centered_power kept as the original
  f64 captures (C++ matches within <3e-8); exp/log/sigmoid/cubic RE-BASELINED
  from the WASM (deliberate switch to firmware-exact k=1 exp/log, slope-6
  sigmoid, true cubic x^3). Provenance recorded in-file.
- _generate.ts rebuilt as the WASM curve re-baseline tool; pipeline-golden-lib
  trimmed to pure data builders.

Docs: fixtures/README.md + manifold/ONBOARDING.md updated.

Gates: typecheck, bun test (9), vite build, playwright e2e (27) all green.
2026-07-18 12:21:35 +02:00
monkey-w1n5t0n
7fd0dda3a2 feat(manifold): geometric dislike + jolt/OU via shared core (one-core-engine P3)
TS half of P3.1/P3.2/P3.3: wire the new WASM exports and delete the TS
approximations now that geometric-dislike, jolt, OU, and the seeded RNG live
in the C++/WASM core.

- types.ts/wasm-iml.ts: bind + wrap dislike_geometric, store_positive,
  positive/negative_count, set_avoid_style, jolt_press/step/release/active/
  lr_scale/tick_lr_ramp, explore_intensity/get/apply. Weight-mutating wrappers
  republish weights (version bump); explore_apply reuses feedbackBuf.
- engine-api: extend .feedback (dislikeGeometric/storePositive/counts/
  setAvoidStyle) + new .explore facade. thumbsDown now passes the HEARD
  (routed) vector, not the raw MLP output (raw == net output => inert cold-start).
- feedback/controller.ts: delete dislikes[] + applyDislikeBias + both C++ GAP
  blocks + the SeededRng field; dislike() -> core dislikeGeometric (returns
  action, 15 => cold-start prompt); like() feeds the centroid via the core
  thumbsUp; getState() exposes positive/negative counts. Delete feedback/rng.ts.
- engine/exploration.ts: execute the P3 SWAP POINT -> drive engine.explore.*;
  delete engine/jolt.ts + ou-explore.ts. UI surface unchanged.
- ConsoleApp: one-time cold-start banner (British spelling), routed heard vector
  at the dislike call site.
- App.tsx/spine.ts: under ?debug=1 pin a fixed seed + fixed per-tick dt so the
  probe/e2e are deterministic (production keeps time-seeded, real-time dt).
- tests: new geo-dislike.spec.ts; probe gains dislikeGeometric/storePositive/
  feedbackCounts/setAvoidStyle; the thumbsDown probe test now drives a real
  distinct-heard-vector dislike (bare thumbsDown on the net's own output is
  correctly inert under the geometric core). 27 e2e + 9 unit green.

Docs: manifold/ONBOARDING.md engine+feedback sections synced.
2026-07-14 04:54:27 +02:00
monkey-w1n5t0n
3af92b625a feat(manifold): runtime-shaped net reshape with confirm modal (P2.3)
Wire the runtime-shaped WASM MLP (one-core-engine P2) through the manifold:

- WasmIML.reshape(dims, spread): calls nisps_ml_reshape, re-describes the
  instance, reallocates every dim-dependent heap buffer, refreshes weightCount,
  clears the TS Dataset mirror (C-side resets), drops the stale training worker,
  and pushes the new shape through the sink.
- EngineApi.reshape exposes it and re-ticks the spine so outputs/audio reflect
  the new net. Spine already tolerates the arity change (buffers resize, version
  bumps); documented.
- Training worker protocol carries the current hidden dims; the worker
  ensureNet()s its mirror net to match after a reshape.
- ConsoleApp offers the reshape behind ReshapeModal on an active-layout CHANGE
  (never on load; default 32-input over-provisioned head + zero-padding
  preserved when declined). British copy, reset-on-reshape.
- Drawers: delete the stale even/odd blending note; honest dedicated-dimensions
  line + net-arity chip.
- Probe: __nisps.reshape(nIn) / .describe(); e2e reshape.spec (default 32/126,
  reshape to 4, describe reports 4, bounded outputs, weight count 3148→2868,
  spine still propagates). All 25 e2e pass (20 existing + 5 new).
- ONBOARDING: refresh the reshape status + stale hardwired-arity gotcha.
2026-07-14 03:54:12 +02:00
monkey-w1n5t0n
b9f739a56d test(manifold): merge probe-API + spine-invariant e2e specs 2026-07-13 23:28:21 +02:00
monkey-w1n5t0n
469a38ae16 test(manifold): port probe-API contract + spine-invariant e2e from playground
Migrate the specs worth keeping from playground/tests/e2e (retired in P1) into
manifold/tests/e2e, adapted to Manifold's probe surface:

- probe-api.spec.ts: the window.__nisps debug-probe contract (ready, bounded
  outputs, example count, randomise, setInputs inference, thumbsUp/Down,
  addExample, train loss non-increasing, async train, clearExamples, evalLoss,
  inferBatch, getLayerStats, getWeights). Retargeted to MLP<32,10,14,18,126>
  (weight_count 3148) and Manifold's direct addExample/routedOutputs surface;
  dropped the playground's __init/iml-poke escape hatches and stream-pending
  skips.
- spine.spec.ts: the spine invariant — setInputs -> processed -> ml -> routed
  yields bounded, consistent routed outputs; the probe stays alive across dock
  output-mode switches (driven via the real selector UI, replacing the
  playground's localStorage-reload mode cycling).
- helpers.ts: loadProbe(?debug=1 + cleared storage + __ready wait), settleInputs
  for EMA convergence, bounded/changed assertions.

Dropped playground UI specs (ui-interactions, persistence, mode-registry list)
that die with the playground chrome. No probe.ts changes needed.
2026-07-13 23:26:00 +02:00
monkey-w1n5t0n
fb0228e6c3 test(manifold): capture golden parity fixtures for TS pipelines/curves before P4
Records canonical gesture trace, curve catalog samples, and input/output
pipeline outputs from the current TS implementations, plus a bun-test drift
guard that re-runs them against the fixtures within 1e-9. Serves the P4
one-core-engine gate: same pointer trace -> same routed output pre/post the
C++/WASM migration.
2026-07-13 23:25:31 +02:00
monkey-w1n5t0n
cb28facc65 feat(manifold): verdict-cluster + dock polish
- thumbs-up → green; down/explore → orange (dice icon in explore mode,
  thumb-down in dislike mode); undo button shrunk
- add nudge | randomise two-segment pill under the verdict cluster
- dock drawers closed by default; collapse to two depths (condensed
  side-panel / expanded ~80% centred modal) with a left-edge expand tab
- Mode button → 'M' (white border, orange letter)
- smoke test asserts rail button title (drawers now closed by default)
2026-06-28 21:41:02 +02:00
monkey-w1n5t0n
9ad0b8b9a0 test(manifold): smoke asserts dock rail, not removed particle wordmark
The default (Particle) view no longer renders the 'MEMLNaut' wordmark
since the particle top bar became a heatmap strip; assert on the always-
present 'Learning' dock drawer label instead so the smoke test reflects
the current Console chrome.
2026-06-28 21:09:54 +02:00
monkey-w1n5t0n
19b7f7eee8 feat(manifold): add convertible React front-end + simplify console chrome
Adds the Manifold app (manifold/) — the convertible-mode React front-end on
the real NISPS ML+audio engine, served live at meml.lnfinitemonkeys.org/next/.

Console chrome trimmed per UI pass:
- drop mode label + subtitle from the top-left overlay (keep MEMLNaut wordmark)
- remove the composite split preset/ratio readout (top-centre)
- remove the OUTPUT corner tag above the bars
- remove the A/B compare toggle from the verdict cluster
- remove the follow button + input/noise readout (bottom-left)
- remove AltitudeNav focus switcher (bottom-right)
2026-06-28 03:28:45 +02:00