Operator-approved ABI change (P2 stop-point). The WASM MLP is now
MLPCore<DynamicStorage>:
- nisps_ml_create(input, output, hidden[3], n, seed) honours its args;
non-positive/null fall back to the historical 32→[10,14,18]→126, so
every pre-P2 caller (manifold, worker, parity harness) stays
bit-identical. Invalid/oversized dims (>4096) → null.
- NEW nisps_ml_reshape(ml, in, out, hidden, n, spread): fresh net at the
new dims, warm-started via nisps/ml/warm_start.hpp (overlapping region
copied; rest keeps spread init); feedback controller re-created (state
resets — reset-on-reshape modal is the front-end contract). Failure
leaves the old net untouched.
- nisps_ml_describe(ml, out): takes the handle; null reports defaults.
- FeedbackController got the same storage split: algorithms in
FeedbackControllerCore<FbStorage>; FixedFeedbackStorage keeps firmware/
tests source-identical via the old alias; DynamicFeedbackStorage (one
arena) sizes to the runtime net. Firmware .text unchanged (122692).
- MLHandle: per-instance scratch vectors; dropped the dead 2MB
batch_out_scratch.
- TS: types.ts decls (+_nisps_ml_reshape), wasm-iml re-describes the
created instance, worker carries a shape-contract note for P2.3.
Verified: ctest 4/4 incl. new warm-start grow/shrink test; reshape ABI
smoke (dims honoured, overlap survives, invalid rejected, outputs
bounded); parity PASS unchanged (2.4e-7); lint clean; manifold 9 unit +
20 e2e green; firmware .text 122692 (+0.30% vs pre-P2 baseline).
Stream 7 wires nisps/ml + nisps/engines into the playground via Emscripten.
Highlights:
- nisps/wasm/bindings.cpp: flat C API per architecture.md §6.2. Fixed-arch
MLP<2, 10, 14, 18, 126>; engine string→type dispatch table with NoOp
fallback.
- scripts/build-wasm.sh: emcc invocation, MODULARIZE=1, exports listed
explicitly; produces playground/public/nisps.{js,wasm}.
- playground/src/ml/wasm-iml.ts: main-thread MLP host (sync inference,
sync training, RL ops, weights I/O, layer stats, localStorage).
- playground/src/ml/wasm-worker.ts: disposable Web Worker for off-thread
async training, owns its own WASM instance.
- playground/src/ml/dataset.ts: Float32Array-backed FIFO with sample-weight
modes (uniform/global/local/combined). Port of legacy dataset.js.
- playground/src/audio/engine-host.ts: AudioContext + AudioWorkletNode
lifecycle, with start/stop/setEngine/setParams.
- playground/src/audio/worklet/nisps-processor.ts: WASM-loading
AudioWorkletProcessor that runs engine.process_block per 128-sample
block. Loads its own WASM instance from main-thread-supplied bytes
(no fetch in worklet).
- playground/src/stores/ml-store.ts: wired stub methods to WasmIML
singleton; lazy initialize().
- playground/src/debug/probe.ts: window.__nisps now calls real WasmIML
via the store; lazy-init on first use.
Verified:
- bash scripts/build-wasm.sh succeeds (94 KB nisps.wasm)
- bun run typecheck OK
- bun run build OK (production bundle)
- vite dev server serves /nisps.{js,wasm} with COOP/COEP
Known limitation: WASM is fixed at one MLP shape. Multi-arch deferred —
documented in nisps/wasm/README.md.