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3 commits

Author SHA1 Message Date
monkey-w1n5t0n
9b686eb312 refactor(manifold): delete the dead console UI stratum
Phase 1 group 5 (S15, S16, S18, S19, L22, L23, L20, L21, L1 delete-half).

- S15: the four-way focus/altitude system. setFocus was never called anywhere,
  so only the 'composite' branch was reachable. Deleted SplitStage,
  ReadoutStrip, InputMini, AltitudeNav, CompactAxis, the UI Focus type/prop,
  the focus branches, stripPinned and the vacuous keyboard gates. MiniMeters
  kept; engine.feedback.setFocus (a different, live thing) untouched.
- S16 + L1: the decorative stratum that rendered real-looking controls driving
  nothing — A/B machinery, the fake seed, seededGradient + weightsRevision,
  snapshots, master volume, bpm, and the learningRate/decay/tame/spreadLevel
  sliders with their Drawers rows. Each was confirmed self-referential first.
  NOTE a real behaviour change falls out of dropping `snapshots`: Undo outside
  an active explore-and-place session used to pop a UI-only snapshot that
  restored noiseCap/seed. It is now simply inactive unless a genuine
  core-backed scratchpad undo exists. Geometric-dislike mode never had a real
  undo primitive in the core, so only the fake path is gone.
- S18: BackendAdvanced.tsx and its Drawers block. It self-described as a
  duplicate of the inline OutputsBackendConfig editor and BOTH rendered in the
  same expanded drawer. OutputsBackendConfig already covers every backend.
- S19: pruned ConsoleCtx to the fields Dock/Drawers/OutputsBackendConfig
  actually read; deleted the Axes type + axes/setAxis and the
  preset/setPreset/offsetActive chain (permanently 'Sculpt'/false).
  KEPT ctx.modes and ctx.setModeId despite having no reader today — the
  Phase 5 instrument picker (§7.6, adopted) is built on exactly that plumbing.
- L22: the 5 dead primitives (Panel, StatusLine, ControlAxis, CurvePlot,
  Sparkline) and their barrel exports, plus the now-dead .mf-axis-input CSS.
- L23: OutputControl/toOutputControl, ModeIconComponent and the BACKENDS
  catalogue; Drawers now reads modeDesc.label/description from OUTPUT_MODES,
  the surviving single catalogue.
- L20: the solo-mode selector's two unimplemented options no longer pretend to
  be selectable.
- L21: FeedbackController vestiges — seed/undoDepth options, maxUndo, and six
  ControllerEngine members nothing called (the finding named three; the other
  three are used on the real EngineApi by debug/probe.ts, a different
  interface, so removing them from ControllerEngine is safe).

Gates: run-all-tests.sh ALL GREEN (typecheck, 33 Playwright specs).
2026-07-21 12:49:25 +02:00
monkey-w1n5t0n
cb28facc65 feat(manifold): verdict-cluster + dock polish
- thumbs-up → green; down/explore → orange (dice icon in explore mode,
  thumb-down in dislike mode); undo button shrunk
- add nudge | randomise two-segment pill under the verdict cluster
- dock drawers closed by default; collapse to two depths (condensed
  side-panel / expanded ~80% centred modal) with a left-edge expand tab
- Mode button → 'M' (white border, orange letter)
- smoke test asserts rail button title (drawers now closed by default)
2026-06-28 21:41:02 +02:00
monkey-w1n5t0n
19b7f7eee8 feat(manifold): add convertible React front-end + simplify console chrome
Adds the Manifold app (manifold/) — the convertible-mode React front-end on
the real NISPS ML+audio engine, served live at meml.lnfinitemonkeys.org/next/.

Console chrome trimmed per UI pass:
- drop mode label + subtitle from the top-left overlay (keep MEMLNaut wordmark)
- remove the composite split preset/ratio readout (top-centre)
- remove the OUTPUT corner tag above the bars
- remove the A/B compare toggle from the verdict cluster
- remove the follow button + input/noise readout (bottom-left)
- remove AltitudeNav focus switcher (bottom-right)
2026-06-28 03:28:45 +02:00