Algorithms (forward, backprop/SGD, init, move_weights, diagnostics) now live
once in MLPCore<Storage> (nisps/ml/mlp.hpp). Storage models:
- FixedStorage (storage.hpp): template-sized std::array, zero heap. The
classic MLP<NIn,H1,H2,H3,NOut,...> is an alias preserving kInput/kHidden*/
kOutput/kNumLayers/weight_count() constexpr — firmware + bindings + modes
compile unchanged.
- DynamicStorage (dynamic_storage.hpp): runtime dims, ONE arena allocation
at construction, nothing per-call. #error under NISPS_TARGET_EMBEDDED
(new macro in core/perf.hpp); sole lint-cpp.sh heap-allowlist entry, plus
a lint check that fails if the #error guard disappears.
Verification:
- new ctest test_mlp_storage_parity: fixed↔dynamic BIT-identical across
init/draw/inference/train(FIFO)/move_weights(pin mask)/eval_loss/
layer_stats/set_weights/infer_batch/reset; invalid+moved-from inert
- golden ML vectors (pre-refactor constants) pass → bit-stable refactor
- native↔WASM parity PASS, max delta unchanged (2.4e-7)
- chokepoint B compile: PAFSynth .text 122324→122692 (+0.30%, ±1% budget);
RAM +416B (eval scratch)
- fix: firmware-common.sh used bare 'python' (absent here) → ${PYTHON:-python3}
Part of one-core-engine-refactor P2. nisps_ml_create ABI untouched (P2.2 is
an operator stop-point).
Add a "grab → move → drop" gesture that moves an existing positive
example's output to a new input position, preserving the output. This is
the new core's home for upstream InterfaceRL's drag-store/reposition-commit,
distinct from Explore→Place (which places newly-auditioned scratchpad sounds).
- nisps/ml/feedback.hpp: begin_reposition()/commit_reposition()/repositioning().
Reuses the Placing state (static_output holds the carried vector) but a
reposition_ flag makes commit AND the mode-switch teardown SKIP the weight
restore — the real net is never set aside here, so restoring snapshot_ would
clobber the live trained net. Guards cancel_place + abort_explore_place.
- firmware glue: state-gate Toggle B. Exploring → reroll/nudge (unchanged);
Idle → MomB1 grab, MomB2 drop (commit + add_example + train). The 4D variant
has no joystick button, so the gesture lives on the momentary toggle. Also
fix a stale top-of-file control-map comment that contradicted the bindings.
- tests: 4 reposition cases (hold without snapshot; commit stores carried
output with no restore; mode-switch aborts without clobber; begin-only-Idle).
- MAP.md: document the full ExploreAndPlace lifecycle + reposition wiring.
Audio-hold (carrying the sound audibly during the move) remains the existing
unwired static_output() TODO and affects Explore→Place identically.
Firmware compile unverified (no arduino-cli); host tests + lint pass.
New SLP-Workshop firmware variant (Synth Library Portland), built on the
MEMLCelium engine + MLP shape. Ports the two post-fork learning-algorithm
changes from upstream memllib InterfaceRL into the shared nisps/ml core,
runtime-configurable (no compile-time switch), inert by default:
- nisps/ml/jolt.hpp: Jolt — held continuous weight morph over the flat
weight buffer + post-release LR ramp (kJolt* constants verbatim).
- nisps/ml/ou_noise.hpp: OUNoise<N> — Ornstein-Uhlenbeck exploration walk
on the output vector (theta=0.02, dt=0.001, kMaxAmplitude=0.65).
Both wired into ModeBase so every mode gains jolt_press/jolt_release/
jolt_lr_scale + set_explore_intensity; gated so existing modes stay
bit-identical (parity + golden tests green). Firmware surfaces them on
TogB1 (Jolt) and RVX1 (explore). New SLPWorkshopMode mode + schema +
codegen; firmware alias + .ino variant; playground mode registration.
Tests: jolt + OU unit tests, ModeBase learning integration incl. an
inert-parity test proving SLP-Workshop == MEMLCelium with features off.
Verified: cpp tests, wasm build, native↔wasm parity, lint, codegen
golden, playground typecheck. Firmware compile/e2e/hardware are
environment-bound (no arduino-cli/submodules/browser here).
Refs ergo 019f0fca.
Platform-agnostic neutral-pin mechanism (set_input_pinned/pin_value) on
ModeBase, lifted from ebb953a. Consumed by the firmware Joystick Dual/Single
settings menu; the browser fixed-MLP<4> half of ebb953a is superseded by main's
MLP<32> N-D input work and intentionally dropped.
Wire the modular input layer into the Console and reshape the browser
engine so input axes are genuine independent dimensions.
Inputs (manifold/src/inputs/):
- gamepad-source: emit press+release edges with standard-mapping labels
(enables hold-and-move); single/double-stick already present.
- midi-input-source: single-device selection + batch "MIDI Learn"
(every CC swept while armed becomes an axis); notes stay discrete.
- input-layer: compose() forwards each axis 1:1 (no mean-blend);
add onReducedInput so the manifold tracks gamepad/MIDI position.
- types: InputAction.phase, InputMode.
Console (manifold/src/console/):
- ConsoleApp: bind gamepad buttons to verdicts (RB up / LB down /
X randomise / Y nudge / B undo / A-hold reposition); mirror composed
position onto the manifold.
- Drawers: rebuilt Inputs drawer (source picker, gamepad legend, MIDI
device picker + batch-learn flow, learned-control meters).
Engine (nisps/wasm, manifold/src/engine):
- DefaultMLP widened MLP<2,..> -> MLP<32,..> (32 = MAX_AXES); each
active axis gets a dedicated slot, unused slots held at 0 (inert).
Rebuilt nisps.wasm (playground + manifold).
- spine/engine-api: setInputs writes the full N-D vector (was dropping
arr[2+]); primary pair keeps the 2-D pipeline; process() re-ticks the
whole vector via spine.reprocess().
Tests:
- parity_check/parity_wasm: ParityMLP -> 32 inputs, widen example bufs.
- CMakeLists: build parity binary with -ffp-contract=off so native
matches FMA-free WASM (training amplified the gap past 1e-5).
Inputs dock is still an exclusive picker; mixing toggles, reshape modal,
and the >2-D slider view (inputs-spec.md) are groundwork-laid but not
yet wired. See docs/redesign/midi-gamepad-inputs-worklog.md.
Joystick -> MLP -> MIDI CC for an external hardware synth, using the
compile-time device templates from nisps/midi/generated. ExternalSynthMIDIMode
<const MidiDevice&, NOut> mirrors SoundAnalysisMIDIMode (NoOpEngine,
kRouteOutputsToEngine=false, pushes ControlChange events). A consteval
pick_cc_slots curates which NOut params fill the output slots (prefers musical
params over Bank Select/global). Adds six flashable variants
(MEMLNautModeExtSynth{Sub37,SubPhatty,Pro12,AnalogKeys,Hydrasynth,JD800}) wired
into mode_select.hpp + the .ino variant list + NISPS_ST guards, and a src/nisps/
midi symlink so the sketch tree can reach nisps/midi.
Host-compile-verified under C++20 (incl. via the sketch include path) and
lint-clean; full arduino-cli build + flash is on the hardware (no toolchain here.
Add a durable, committed source of truth for external MIDI synth control:
- synth-midi-cc.json: verified CC maps + provenance/sources (8 devices researched)
- schemas/midi_device.schema.json + schemas/midi_devices/*.json: 6 CC-controllable
device templates (Moog Sub 37/Sub Phatty, Creamware Pro-12 ASB, Elektron Analog
Keys, ASM Hydrasynth, Roland JD-800), params keyed {id, cc, label, min, max,
default, group}.
- codegen/generate-midi-devices.ts (isolated from the mode golden test) emits both
nisps/midi/generated/midi_devices.hpp (no-heap constexpr, firmware+WASM) and
manifold/src/midi-devices/generated/ (typed catalogue for the browser).
- codegen/seed-midi-devices.ts: reproducible seed from the research artifact.
Lets a performer pick a device and address its parameters by name (not CC number)
on both the firmware and the Manifold browser engine.
Stream 7 wires nisps/ml + nisps/engines into the playground via Emscripten.
Highlights:
- nisps/wasm/bindings.cpp: flat C API per architecture.md §6.2. Fixed-arch
MLP<2, 10, 14, 18, 126>; engine string→type dispatch table with NoOp
fallback.
- scripts/build-wasm.sh: emcc invocation, MODULARIZE=1, exports listed
explicitly; produces playground/public/nisps.{js,wasm}.
- playground/src/ml/wasm-iml.ts: main-thread MLP host (sync inference,
sync training, RL ops, weights I/O, layer stats, localStorage).
- playground/src/ml/wasm-worker.ts: disposable Web Worker for off-thread
async training, owns its own WASM instance.
- playground/src/ml/dataset.ts: Float32Array-backed FIFO with sample-weight
modes (uniform/global/local/combined). Port of legacy dataset.js.
- playground/src/audio/engine-host.ts: AudioContext + AudioWorkletNode
lifecycle, with start/stop/setEngine/setParams.
- playground/src/audio/worklet/nisps-processor.ts: WASM-loading
AudioWorkletProcessor that runs engine.process_block per 128-sample
block. Loads its own WASM instance from main-thread-supplied bytes
(no fetch in worklet).
- playground/src/stores/ml-store.ts: wired stub methods to WasmIML
singleton; lazy initialize().
- playground/src/debug/probe.ts: window.__nisps now calls real WasmIML
via the store; lazy-init on first use.
Verified:
- bash scripts/build-wasm.sh succeeds (94 KB nisps.wasm)
- bun run typecheck OK
- bun run build OK (production bundle)
- vite dev server serves /nisps.{js,wasm} with COOP/COEP
Known limitation: WASM is fixed at one MLP shape. Multi-arch deferred —
documented in nisps/wasm/README.md.
One header per mode, each ~50-130 LOC built atop ModeBase:
- `paf_synth.hpp` (4 inputs → 33 outputs, 7 voice spaces, note_on/off)
- `channel_strip.hpp` (4 → 24, 6 voice spaces)
- `xiasri.hpp` (4 → 24, 1 'Direct' voice space)
- `verb_fx.hpp` (4 → 47, 12 voice spaces)
- `memlcelium.hpp` (4 → 56, dual synth + 2-track sequencer; set_playing/update_bpm)
- `breakor.hpp` (4 → 56, 8-track ratio sequencer; pumps engine NoteOn/Off/Clock
events into ControlEvent ring buffer)
- `elysiamorf.hpp` (4 → 40, 8-track FM-pair MIDI-CC sequencer; pumps CC events)
- `sound_analysis_midi.hpp` (10 → 8; owns AnalysisEngine for input feature
extraction PLUS NoOpEngine 'thru' for audio passthrough; ML outputs
converted to MIDI CC events via on_post_inference; opts out of
output→engine routing via ModeRoutesOutputsToEngine specialisation)
Every mode satisfies `nisps::Mode` (verified via `static_assert` in each
header). Schema `output_size` is verified against engine `param_count()`
at compile time inside ModeBase.
All hardware-specific glue (MEMLNaut::Instance, pico/util/queue, MIDIInOut,
display widgets, button callbacks) is intentionally absent — that lives in
firmware/glue and playground/src/modes per architecture.md §4.3.
Adds two foundational pieces shared by every concrete mode:
- `base.hpp`: defines `nisps::ParamSchema` (the aggregate type the
`Mode` concept's `param_schema()` returns by const-reference),
`nisps::ControlEvent`, and `ModeBase<Derived, EngineT, MLPType,
NInputs>` — a CRTP scaffold absorbing input forwarding, ML
inference + voice space mapping, engine.set_params() routing, and
a per-mode ControlEvent ring buffer for MIDI/I2C events.
`ModeRoutesOutputsToEngine<Derived>` lets a derived mode (e.g.
SoundAnalysisMIDI) opt out of routing ML outputs to engine
params when its outputs become MIDI CCs instead.
- `voice_space.hpp`: `VoiceSpaceEntry` + `make_voice_space_entries()`
+ `find_voice_space()` helpers. Voice-space *mapping code* lives
inside engines (mirroring firmware); mode layer just selects
which voice space the engine uses by index/name.
No heap, no virtuals, no Pico/Arduino dependencies; satisfies stream
4 of architecture.md.
Stream 3's NoOpEngine used engine_id()=='noop' but the schema for
sound_analysis_midi.json declares engine_id: 'thru' (matches firmware's
ThruAudioApp naming). The class name stays NoOpEngine — it accurately
describes what process() does — but the schema-facing identifier is now
'thru'. BreakOr/Elysiamorf compose NoOpEngine by type, not engine_id, so
they're unaffected.
Stream 5 shipped a temporary local Curve enum (PascalCase) while stream 1
was in flight. Stream 1 has now landed nisps/core/math.hpp with the
authoritative lowercase Curve enum per architecture spec. Generated C++
headers now include core/math.hpp and re-export the enum into the
generated namespace via 'using Curve = ::nisps::Curve;'.
- codegen/generate.ts: emit lowercase enum values + include math.hpp
- regenerated all 8 mode schema headers
- updated golden snapshot to match
Verified all 8 headers compile clean with -std=c++20 -Wall -Wextra.
Output of \`bun run codegen/generate.ts\` for the 8 mode schemas.
These files are checked in so consumers don't need bun on every
build, but they remain regenerable and byte-identical.
C++ (nisps/modes/generated/):
schema_types.hpp + 8 <mode_id>_schema.hpp files. All compile
cleanly with g++ -std=c++20 -Wall -Wextra -fsyntax-only -I nisps.
TS (playground/src/modes/generated/):
types.ts + index.ts + 8 <mode_id>_schema.ts files. Type-check
cleanly with tsc --strict.
CMakeLists.txt:
- Native host build by default; Emscripten-target detection plumbed but
WASM emit deferred to stream 7 (playground build script).
- Header-only INTERFACE library `nisps_core`.
- Host test executable `nisps_core_tests` compiled with -Wall -Wextra
-Werror -Wpedantic (Chris's rules: clean build is non-negotiable).
tests/cpp/test_helpers.hpp:
- Minimal NISPS_TEST / NISPS_EXPECT / NISPS_EXPECT_NEAR macros, no external
deps. Rationale documented in-file: Catch2/doctest would add ~10MB and 30s
for what is currently <100 LOC of test runtime.
22 unit tests covering FixedBuffer (5), RingBuffer (5), Rng (7), math (5).
All green; verified via `cmake --build nisps/build && ./nisps/build/nisps_core_tests`.