Commit graph

6 commits

Author SHA1 Message Date
monkey-w1n5t0n
653ea0dbe5 docs(slp-workshop): spec output modes, gate sequences & config UX
Spec-only (firmware fork is WIP, built by another agent). Captures: memlcelium
is a single shared-net hybrid (14 ratio-seq + 42 synth outputs); the two-stream
model (Continuous + Rhythm); firmware 3 compile-time modes + browser's 4th
split-net hybrid; gate-sequence config for CV & MIDI (counts + shared/separate
net toggle; XY-pad→2nd pad / gamepad→double-stick); CV jack allocation
(11 CV + 3 gate, swap CV→gate); RatioSeq gate generation; no wire-protocol change.
2026-06-28 22:30:54 +02:00
monkey-w1n5t0n
4656568d4f feat(manifold,firmware): restore uSEQ CV/gate as an Outputs backend
Restores the April-2026 "uSEQ-Celium" functionality (browser → uSEQ
hardware + CV expander over USB Web Serial) as a first-class Manifold
Outputs backend, and re-vendors the RP2040 firmware into the repo.

- protocol v2 (uSEQ-CV): firmware/useq-celium/shared/protocol.h is the
  single source of truth, mirrored by manifold/src/backends/useq-protocol.ts.
  26-byte OUTPUT frame, 11×u16 CV (12-bit) + 3-gate bitfield + XOR; fixed
  topology; host-agnostic so the MEMLNaut RP2350 can emit identical bytes.
  Spec in docs/useq-celium/protocol.md.
- firmware/useq-celium/{main,expander}: PlatformIO RP2040 firmware rewritten
  to v2 from the real April pin maps (expander I2C addr 0x10).
- UseqCvBackend (id cvgate): Web Serial connect/identify/disconnect, 100 Hz
  stream, per-channel dead-zone, gate thresholding; modeled on midi-backend.
  Per-output CvSpec (channel + gateThreshold) on MFParam; config UI in
  OutputsBackendConfig + BackendAdvanced; new "CV / uSEQ" top-dock mode.
- bun-test for the protocol frame layout; MAP.md updated.
2026-06-28 22:30:54 +02:00
monkey-w1n5t0n
9e59eb04ce feat(manifold): MIDI + game controller inputs; widen ML net to N-D
Wire the modular input layer into the Console and reshape the browser
engine so input axes are genuine independent dimensions.

Inputs (manifold/src/inputs/):
- gamepad-source: emit press+release edges with standard-mapping labels
  (enables hold-and-move); single/double-stick already present.
- midi-input-source: single-device selection + batch "MIDI Learn"
  (every CC swept while armed becomes an axis); notes stay discrete.
- input-layer: compose() forwards each axis 1:1 (no mean-blend);
  add onReducedInput so the manifold tracks gamepad/MIDI position.
- types: InputAction.phase, InputMode.

Console (manifold/src/console/):
- ConsoleApp: bind gamepad buttons to verdicts (RB up / LB down /
  X randomise / Y nudge / B undo / A-hold reposition); mirror composed
  position onto the manifold.
- Drawers: rebuilt Inputs drawer (source picker, gamepad legend, MIDI
  device picker + batch-learn flow, learned-control meters).

Engine (nisps/wasm, manifold/src/engine):
- DefaultMLP widened MLP<2,..> -> MLP<32,..> (32 = MAX_AXES); each
  active axis gets a dedicated slot, unused slots held at 0 (inert).
  Rebuilt nisps.wasm (playground + manifold).
- spine/engine-api: setInputs writes the full N-D vector (was dropping
  arr[2+]); primary pair keeps the 2-D pipeline; process() re-ticks the
  whole vector via spine.reprocess().

Tests:
- parity_check/parity_wasm: ParityMLP -> 32 inputs, widen example bufs.
- CMakeLists: build parity binary with -ffp-contract=off so native
  matches FMA-free WASM (training amplified the gap past 1e-5).

Inputs dock is still an exclusive picker; mixing toggles, reshape modal,
and the >2-D slider view (inputs-spec.md) are groundwork-laid but not
yet wired. See docs/redesign/midi-gamepad-inputs-worklog.md.
2026-06-28 21:05:48 +02:00
monkey-w1n5t0n
24057e7b5f docs(redesign): Manifold research findings + design specs + build plan
Phase-1 audits (feedback-behaviour, engine-surface, design/Manifold), the
judge-panelled rl-feedback-design, dock/backends/inputs specs, the
upstream-firmware survey, the Manifold design mirror, and BUILD-PLAN.md
(resume anchor + locked decisions).
2026-06-28 04:14:12 +02:00
w1n5t0n
2b939bb812 chore(beads): switch to embedded Dolt mode, ignore runtime files; add specs README; bump memllib
- .beads/metadata.json: dolt_mode server -> embedded
- .beads/.gitignore: ignore interactions.jsonl, push-state, locks, .env, credential key, corrupt backups
- untrack now-ignored .beads/interactions.jsonl (runtime)
- docs/specs/README.md: tiered specs corpus overview
- src/memllib: bump submodule pointer
2026-06-14 10:06:47 -10:00
w1n5t0n
01f6522fd5 docs: capture playground redesign intent from _rewound snapshot
Source: archive/playground-redesign-2026-snapshot branch (commit 287e3a1).
Reference-only — playground is being rewritten in SolidJS, so the redesign's
implementation will not be merged, but its design intent is preserved here
for the rewrite team.
2026-04-29 13:32:39 +03:00