Schema-backed modes in console/model.ts are now DERIVED from the codegen
schemas in src/modes/generated/ (source of truth): real param names/groups/
count, plus each mode's ml net shape (MFMode.ml) and schema engine_id. A thin
manifold OVERLAY supplies only label/glyph/ModeClass/input/ordering. New
browser-viable modes xiasri + slp_workshop get derived entries; schema-less
visualizer + c15 stay hand-written on DEFAULT_MODE_ML. Schema min/max/default/
label/curve surface as engine-unit metadata (schemaMin/... on MFParam) without
touching the 0..1 routing semantics.
Switching instrument mode reshapes the runtime-shaped WASM net to the mode's
schema ml config (ConsoleApp effect keyed on [engine, modeId]; no confirm
modal). Boot lands paf_synth dims (4->[10,10,14]->33) once WASM is ready. The
P2.3 axis-count reshape offer still reads the engine's live inputSize and does
not spuriously prompt on a mode switch.
Adds schema-modes.spec.ts (P5 gate): drives switches via a new window.__mf
debug seam and asserts describe() dims, getWeights count, output length/bounds,
and UI param count FROM the imported schemas; spot-checks trainAsync after a
switch. Updates reshape/probe-api/geo-dislike specs to assert from the boot
mode schema instead of the retired fixed 32/126 shape.
All gates green: typecheck, unit (9), build, e2e (33).
Migrate the specs worth keeping from playground/tests/e2e (retired in P1) into
manifold/tests/e2e, adapted to Manifold's probe surface:
- probe-api.spec.ts: the window.__nisps debug-probe contract (ready, bounded
outputs, example count, randomise, setInputs inference, thumbsUp/Down,
addExample, train loss non-increasing, async train, clearExamples, evalLoss,
inferBatch, getLayerStats, getWeights). Retargeted to MLP<32,10,14,18,126>
(weight_count 3148) and Manifold's direct addExample/routedOutputs surface;
dropped the playground's __init/iml-poke escape hatches and stream-pending
skips.
- spine.spec.ts: the spine invariant — setInputs -> processed -> ml -> routed
yields bounded, consistent routed outputs; the probe stays alive across dock
output-mode switches (driven via the real selector UI, replacing the
playground's localStorage-reload mode cycling).
- helpers.ts: loadProbe(?debug=1 + cleared storage + __ready wait), settleInputs
for EMA convergence, bounded/changed assertions.
Dropped playground UI specs (ui-interactions, persistence, mode-registry list)
that die with the playground chrome. No probe.ts changes needed.