Output of \`bun run codegen/generate.ts\` for the 8 mode schemas.
These files are checked in so consumers don't need bun on every
build, but they remain regenerable and byte-identical.
C++ (nisps/modes/generated/):
schema_types.hpp + 8 <mode_id>_schema.hpp files. All compile
cleanly with g++ -std=c++20 -Wall -Wextra -fsyntax-only -I nisps.
TS (playground/src/modes/generated/):
types.ts + index.ts + 8 <mode_id>_schema.ts files. Type-check
cleanly with tsc --strict.