feat(playground): add ShapeSeq container to immersive layout
Add #shapeseq-container div with a canvas and chain mount point, positioned above the bottom controls. Visible when ?shapeseq=1 is set and synth mode is active.
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<!-- Audio Canvas mode container -->
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<!-- Audio Canvas mode container -->
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<div id="audio-canvas-wrap" style="display:none;position:absolute;inset:0;z-index:1"></div>
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<div id="audio-canvas-wrap" style="display:none;position:absolute;inset:0;z-index:1"></div>
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<!-- ShapeSeq container (visible when ?shapeseq=1 and synth mode) -->
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<div id="shapeseq-container" style="display:none;position:absolute;bottom:120px;left:16px;z-index:10;pointer-events:auto;">
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<canvas id="shapeseq-viz" width="200" height="200" style="border-radius:12px;background:#0d0d0d;"></canvas>
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<div id="shapeseq-chain"></div>
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</div>
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<!-- Fullscreen flow field canvas -->
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<!-- Fullscreen flow field canvas -->
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<canvas id="vis-canvas"></canvas>
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<canvas id="vis-canvas"></canvas>
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