memlnaut-nisps/XIASRIAudioApp.hpp

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#ifndef __XIASRI_AUDIO_APP_HPP__
#define __XIASRI_AUDIO_APP_HPP__
#include "src/memllib/audio/AudioAppBase.hpp" // Added missing include
#include <cstddef>
#include <cstdint>
#include <memory>
//#include "src/memllib/interface/InterfaceBase.hpp" // Added missing include
#include <span>
#include "voicespaces/VoiceSpaces.hpp"
#include "src/memllib/synth/OnePoleSmoother.hpp"
#include "src/memllib/synth/maximilian.h"
#include "src/daisysp/Effects/pitchshifter.h"
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template<size_t NPARAMS=24>
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class XIASRIAudioApp : public AudioAppBase<NPARAMS>
{
public:
static constexpr size_t kN_Params = NPARAMS;
static constexpr size_t nVoiceSpaces=1;
std::array<VoiceSpace<NPARAMS>, nVoiceSpaces> voiceSpaces;
VoiceSpaceFn<NPARAMS> currentVoiceSpace;
std::array<String, nVoiceSpaces> getVoiceSpaceNames() {
std::array<String, nVoiceSpaces> names;
for(size_t i=0; i < voiceSpaces.size(); i++) {
names[i] = voiceSpaces[i].name;
}
return names;
}
void setVoiceSpace(size_t i) {
if (i < voiceSpaces.size()) {
currentVoiceSpace = voiceSpaces[i].mappingFunction;
}
}
XIASRIAudioApp() : AudioAppBase<NPARAMS>() {
// auto voiceSpaceXIASRI = [this](const std::array<float, NPARAMS>& params) {
// };
// voiceSpaces[0] = {"XIASRI", voiceSpaceXIASRI};
// currentVoiceSpace = voiceSpaces[0].mappingFunction;
};
__attribute__((hot)) stereosample_t __force_inline Process(const stereosample_t x) override
{
float mix = x.L + x.R;
mix *= 2.0f;
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smoother.Process(neuralNetOutputs.data(), smoothParams.data());
// float dl1mix = smoothParams[0] * 0.6f;
// float dl2mix = smoothParams[1] * 0.6f;
// float dl3mix = smoothParams[2] * 0.8f;
// float ymix = smoothParams[12] * 1.0f;
// float allp1fb = smoothParams[3] * 0.96f;
// float allp2fb = smoothParams[4] * 0.96f;
// float allp3fb = smoothParams[5] * 0.96f;
// float comb1fb = (smoothParams[6] * 0.95f);
// float comb2fb = (smoothParams[7] * 0.95f);
// float comb3fb = (smoothParams[8] * 0.95f);
// float dl1fb = (smoothParams[9] * 0.95f);
// float dl2fb = (smoothParams[10] * 0.95f);
// float dl3fb = (smoothParams[11] * 0.95f);
// float y = dcb.play(mix, 0.99f) * 3.f;
// float y1 = allp1.allpass(y, 73, allp1fb);
// y1 = comb1.combfb(y1, 255, comb1fb);
// float y2 = allp2.allpass(y, 987, allp2fb);
// y2 = comb2.combfb(y2, 1616, comb2fb);
// float y3 = comb3.combfb(y3, 847, comb3fb);
// y3 = allp3.allpass(y, 707, allp3fb);
// y = y1 + y2 + y3;
// float d1 = (dl1.play(y, 7000, dl1fb) * dl1mix);
// float d2 = (dl2.play(y, 18000, dl2fb) * dl2mix);
// float d3 = (dl3.play(y, 2399, dl3fb) * dl3mix);
// y = (y * ymix) + d1 + d2 + d3;
// y = y * 1.9f;
// y = tanhf(y);
float dl1mix = smoothParams[0] * 0.4f;
float dl2mix = smoothParams[1] * 0.4f;
float dl3mix = smoothParams[2] * 0.8f;
float dl4mix = smoothParams[22] * smoothParams[22] * 0.41f;
float allp1fb = smoothParams[4] * 0.99f;
float allp2fb = smoothParams[5] * 0.99f;
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float comb1fb = (smoothParams[6] * 0.95f);
float comb2fb = (smoothParams[7] * 0.95f);
float dl1fb = (smoothParams[8] * 0.95f);
float dl2fb = (smoothParams[9] * 0.95f);
float dl3fb = (smoothParams[10] * 0.95f);
float dl4fb = (smoothParams[23] * 0.95f);
// Wet-dry mix between 0.2 and 1
wetdry_mix_ = (smoothParams[11] * 0.7f) + 0.3f;
// Pitch shift transposition between -12 and +12 semitones
// float pitchshift_transpose = (smoothParams[12] * 24.f) - 12.f; // Scale to -12 to +12 semitones
pitchshifter_.SetTransposition(12.f + smoothParams[12]);
//pitchshifter_.SetTransposition(-5.f);
// Set pitch shifter mix
pitchshifter_mix_ = smoothParams[13] * 0.99f;
float allp3fb = smoothParams[14] * 0.99f;
float allp4fb = smoothParams[15] * 0.99f;
float allp5fb = smoothParams[16] * 0.99f;
float allp6fb = smoothParams[17] * 0.99f;
float allp3fbmix = smoothParams[18];
float allp4fbmix = smoothParams[19];
float allp5fbmix = smoothParams[20];
float allp6fbmix = smoothParams[21];
// // PROCESS
float pitchshifted = pitchshifter_.Process(mix);
// // Mix the original signal with the pitch-shifted signal
pitchshifted = (mix * (1.f - pitchshifter_mix_)) + (pitchshifted * pitchshifter_mix_);
float y = dcb.play(pitchshifted, 0.99f) * 2.f;
// float y = dcb.play(pitchshifted, 0.99f) * 3.f;
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float y1 = allp1.allpass(y, 30, allp1fb);
y1 = comb1.combfb(y1, 127, comb1fb);
float y2 = allp2.allpass(y, 482, allp2fb);
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y2 = comb2.combfb(y2, 808, comb2fb);
float y3 = allp3.allpass(y, 19, allp3fb) * allp3fbmix;
float y4 = allp4.allpass(y, 69, allp4fb) * allp4fbmix;
float y5 = allp5.allpass(y, 131, allp5fb) * allp5fbmix;
float y6 = allp6.allpass(y, 287, allp6fb) * allp6fbmix;
y = y1 + y2 + y3 + y4 +y5 +y6;
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float d1 = (dl1.play(y, 3500, dl1fb) * dl1mix);
float d2 = (dl2.play(y, 7886, dl2fb) * dl2mix);
float d3 = (dl3.play(y, 299, dl3fb) * dl3mix);
float d4 = (dl4.play(y, 15873, dl4fb) * dl4mix);
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y = y + d1 + d2 + d3;
// Mix dry
y = (y * wetdry_mix_) + (mix * (1.f - wetdry_mix_));
y = tanhf(y*1.2f);
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stereosample_t ret { y, y };
return ret;
}
void Setup(float sample_rate, std::shared_ptr<InterfaceBase> interface) override
{
AudioAppBase<NPARAMS>::Setup(sample_rate, interface);
maxiSettings::sampleRate = sample_rate;
pitchshifter_.Init(sample_rate);
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}
__attribute__((always_inline)) void ProcessParams(const std::array<float, NPARAMS>& params)
{
// currentVoiceSpace(params);
neuralNetOutputs = params;
}
protected:
std::array<float,NPARAMS> neuralNetOutputs{0}, smoothParams{0};
// maxiDelayline<10000> dl1;
// maxiDelayline<30100> dl2;
// maxiDelayline<2401> dl3;
// maxiReverbFilters<300> allp1;
// maxiReverbFilters<1000> allp2;
// maxiReverbFilters<1000> allp3;
// maxiReverbFilters<300> comb1;
// maxiReverbFilters<2000> comb2;
// maxiReverbFilters<1000> comb3;
// maxiDCBlocker dcb;
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maxiDelayline<5000> dl1;
maxiDelayline<8000> dl2;
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maxiDelayline<1201> dl3;
maxiDelayline<16000> dl4;
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maxiReverbFilters<300> allp1;
maxiReverbFilters<500> allp2;
maxiReverbFilters<500> allp3;
maxiReverbFilters<500> allp4;
maxiReverbFilters<500> allp5;
maxiReverbFilters<500> allp6;
maxiReverbFilters<200> comb1;
maxiReverbFilters<900> comb2;
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maxiDCBlocker dcb;
daisysp::PitchShifter pitchshifter_;
float pitchshifter_mix_{0.5f};
float wetdry_mix_{0.5f};
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OnePoleSmoother<kN_Params> smoother{150.f, kSampleRate};
};
#endif