feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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/**
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* @file simple_mapping.cpp
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2026-02-08 18:01:48 +01:00
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* @brief Example of using NISPS Core for parameter mapping
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feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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*
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2026-02-08 18:01:48 +01:00
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* Demonstrates creating a network, adding training examples
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* programmatically, training, and using inference.
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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*
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* Compile: g++ -std=c++20 -I../include simple_mapping.cpp -o simple_mapping
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*/
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#include <nisps/nisps.hpp>
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#include <iostream>
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#include <iomanip>
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void demo_inference() {
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2026-02-08 18:01:48 +01:00
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std::cout << "=== Demo 1: Untrained Inference ===\n\n";
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feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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2026-02-08 18:01:48 +01:00
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// Create IML: 2 inputs (x, y) -> 4 outputs (filter, resonance, attack, release)
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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nisps::IML<float> iml(2, 4, {8, 8}, 2000, 0.5f, 0.0001f);
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2026-02-08 18:01:48 +01:00
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std::cout << "Created IML with " << iml.num_inputs() << " inputs, "
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<< iml.num_outputs() << " outputs\n\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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2026-02-08 18:01:48 +01:00
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// Untrained network produces random-ish outputs
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struct TestPoint { float x, y; const char* label; };
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TestPoint points[] = {
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{0.0f, 0.0f, "Bottom-left"},
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{1.0f, 1.0f, "Top-right"},
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feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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{0.5f, 0.5f, "Center"},
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};
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2026-02-08 18:01:48 +01:00
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std::cout << std::fixed << std::setprecision(3);
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for (const auto& p : points) {
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iml.set_input(0, p.x);
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iml.set_input(1, p.y);
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
iml.process();
|
2026-02-08 18:01:48 +01:00
|
|
|
const float* out = iml.get_outputs();
|
|
|
|
|
std::cout << " " << p.label << " (" << p.x << ", " << p.y << ") -> ["
|
|
|
|
|
<< out[0] << ", " << out[1] << ", " << out[2] << ", " << out[3] << "]\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
}
|
2026-02-08 18:01:48 +01:00
|
|
|
std::cout << "\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void demo_training() {
|
2026-02-08 18:01:48 +01:00
|
|
|
std::cout << "=== Demo 2: Training a Mapping ===\n\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
// 2 inputs -> 2 outputs, small network
|
|
|
|
|
nisps::IML<float> iml(2, 2, {8, 8}, 3000, 1.0f, 0.00001f);
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
iml.set_logger([](const char* msg) {
|
2026-02-08 18:01:48 +01:00
|
|
|
std::cout << " [nisps] " << msg << "\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
});
|
|
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
// Goal: teach the network a cross-mapping
|
|
|
|
|
// (low, low) -> (low output1, high output2)
|
|
|
|
|
// (high, high) -> (high output1, low output2)
|
|
|
|
|
std::cout << "Teaching cross-mapping:\n";
|
|
|
|
|
std::cout << " (low, low) -> (low, high)\n";
|
|
|
|
|
std::cout << " (high, high) -> (high, low)\n\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
|
|
|
|
|
iml.set_mode(nisps::IML<float>::Mode::Training);
|
|
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
// Add examples using the programmatic API
|
|
|
|
|
float in1[] = {0.1f, 0.1f}; float out1[] = {0.1f, 0.9f};
|
|
|
|
|
float in2[] = {0.9f, 0.9f}; float out2[] = {0.9f, 0.1f};
|
|
|
|
|
float in3[] = {0.5f, 0.5f}; float out3[] = {0.5f, 0.5f};
|
|
|
|
|
float in4[] = {0.1f, 0.9f}; float out4[] = {0.3f, 0.7f};
|
|
|
|
|
float in5[] = {0.9f, 0.1f}; float out5[] = {0.7f, 0.3f};
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
iml.add_example(in1, 2, out1, 2);
|
|
|
|
|
iml.add_example(in2, 2, out2, 2);
|
|
|
|
|
iml.add_example(in3, 2, out3, 2);
|
|
|
|
|
iml.add_example(in4, 2, out4, 2);
|
|
|
|
|
iml.add_example(in5, 2, out5, 2);
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
std::cout << "Added 5 training examples.\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
// Switching to inference triggers training
|
|
|
|
|
std::cout << "Training...\n";
|
|
|
|
|
iml.set_mode(nisps::IML<float>::Mode::Inference);
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
// Now test: the network should have learned the mapping
|
|
|
|
|
std::cout << "\nResults after training:\n";
|
|
|
|
|
std::cout << std::fixed << std::setprecision(3);
|
|
|
|
|
|
|
|
|
|
struct TestCase { float in[2]; float expected[2]; const char* label; };
|
|
|
|
|
TestCase tests[] = {
|
|
|
|
|
{{0.1f, 0.1f}, {0.1f, 0.9f}, "Trained point"},
|
|
|
|
|
{{0.9f, 0.9f}, {0.9f, 0.1f}, "Trained point"},
|
|
|
|
|
{{0.5f, 0.5f}, {0.5f, 0.5f}, "Trained point"},
|
|
|
|
|
{{0.3f, 0.3f}, {0.0f, 0.0f}, "Interpolated"}, // Not trained on this
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
for (const auto& t : tests) {
|
|
|
|
|
iml.set_input(0, t.in[0]);
|
|
|
|
|
iml.set_input(1, t.in[1]);
|
|
|
|
|
iml.process();
|
|
|
|
|
const float* out = iml.get_outputs();
|
|
|
|
|
std::cout << " (" << t.in[0] << ", " << t.in[1] << ") -> ("
|
|
|
|
|
<< out[0] << ", " << out[1] << ")";
|
|
|
|
|
if (t.expected[0] > 0.0f) {
|
|
|
|
|
std::cout << " expected ~(" << t.expected[0] << ", " << t.expected[1] << ")";
|
|
|
|
|
}
|
|
|
|
|
std::cout << " [" << t.label << "]\n";
|
|
|
|
|
}
|
|
|
|
|
std::cout << "\n";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void demo_interactive_workflow() {
|
|
|
|
|
std::cout << "=== Demo 3: Interactive Workflow (simulated) ===\n\n";
|
|
|
|
|
|
|
|
|
|
// This demonstrates the two-step save_example() workflow
|
|
|
|
|
// used in the original MEMLNaut hardware
|
|
|
|
|
nisps::IML<float> iml(1, 1, {4}, 2000, 1.0f, 0.001f);
|
|
|
|
|
iml.set_logger([](const char* msg) {
|
|
|
|
|
std::cout << " [nisps] " << msg << "\n";
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
iml.set_mode(nisps::IML<float>::Mode::Training);
|
|
|
|
|
|
|
|
|
|
// Simulate the interactive workflow:
|
|
|
|
|
// 1. Set input position
|
|
|
|
|
// 2. save_example() -> stops inference
|
|
|
|
|
// 3. set_output() -> user positions the desired output
|
|
|
|
|
// 4. save_example() -> stores the mapping
|
|
|
|
|
|
|
|
|
|
struct Demo { float in; float out; };
|
|
|
|
|
Demo demos[] = {{0.2f, 0.2f}, {0.5f, 0.5f}, {0.8f, 0.8f}};
|
|
|
|
|
|
|
|
|
|
for (const auto& d : demos) {
|
|
|
|
|
iml.set_input(0, d.in);
|
|
|
|
|
iml.save_example(); // Step 1: stop inference
|
|
|
|
|
iml.set_output(0, d.out); // Step 2: user sets desired output
|
|
|
|
|
iml.save_example(); // Step 3: store the mapping
|
|
|
|
|
std::cout << " Saved: " << d.in << " -> " << d.out << "\n";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "\nSwitching to inference (triggers training)...\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
iml.set_mode(nisps::IML<float>::Mode::Inference);
|
|
|
|
|
|
2026-02-08 18:01:48 +01:00
|
|
|
std::cout << std::fixed << std::setprecision(3);
|
|
|
|
|
for (float x = 0.0f; x <= 1.0f; x += 0.25f) {
|
|
|
|
|
iml.set_input(0, x);
|
|
|
|
|
iml.process();
|
|
|
|
|
std::cout << " " << x << " -> " << iml.get_outputs()[0] << "\n";
|
|
|
|
|
}
|
|
|
|
|
std::cout << "\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int main() {
|
2026-02-08 18:01:48 +01:00
|
|
|
std::cout << "\nNISPS Core - Parameter Mapping Examples\n";
|
|
|
|
|
std::cout << std::string(45, '=') << "\n\n";
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
|
|
|
|
|
|
|
|
demo_inference();
|
|
|
|
|
demo_training();
|
2026-02-08 18:01:48 +01:00
|
|
|
demo_interactive_workflow();
|
feat: extract nisps-core platform-agnostic ML library
Extract the interactive machine learning engine from MEMLNaut-NISPS
firmware into a standalone, platform-agnostic C++20 header-only library.
What is nisps-core?
-------------------
NISPS (Neural Interactive Shaping of Parameter Spaces) core is a
parameter mapping engine. It takes N input parameters (joystick,
sensors, audio features) and maps them to M output parameters through
an interactively-trained neural network.
Use it to control: synthesizers, effects, lights, robots, game
parameters, or anything that responds to continuous control data.
Key Features
------------
- Header-only: No compilation needed, just include and use
- Platform-agnostic: Pure C++20, works anywhere
- Zero dependencies: Only standard library
- Interactive learning: Train by demonstration
- Lightweight: ~3,500 lines of optimized neural network code
- Flexible: Map 1-100 inputs to 1-100 outputs
Architecture
------------
Core components:
- IML: High-level interactive ML interface
- MLP: Multi-layer perceptron (feedforward neural network)
- Dataset: Training data management with replay memory
- Layer/Node: Neural network building blocks
- Loss: MSE and categorical cross-entropy functions
- Utils: Activation functions (sigmoid, ReLU, tanh, etc.)
Transformations Applied
-----------------------
✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK)
✅ Removed audio synthesis code (nisps-core is control-only)
✅ Added nisps namespace to all code
✅ Converted to header-only library with _impl.hpp pattern
✅ Updated to C++20 (required for std::span)
✅ Removed platform-specific serialization
✅ Replaced debug macros with no-op stubs
✅ Added comprehensive documentation and examples
Files Added
-----------
- nisps-core/README.md: Complete documentation and API reference
- nisps-core/CHANGELOG.md: Version history and migration guide
- nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines)
- nisps-core/test/main.cpp: XOR test demonstrating basic usage
- nisps-core/examples/simple_mapping.cpp: Interactive demo
- nisps-core/CMakeLists.txt: Build system for tests
Testing
-------
✅ Compiles with GCC 14.2 (C++20)
✅ All tests passing
✅ Successfully instantiates networks and runs inference
Performance
-----------
- Inference: 1-10 µs for small networks (2-10-10-4)
- Training: 10-100 ms for 100 examples, 1000 iterations
- Memory: ~1 KB per hidden neuron
Migration from Embedded IMLInterface
------------------------------------
Old (embedded):
IMLInterface iml(n_inputs, n_outputs);
New (nisps-core):
nisps::IML<float> iml(n_inputs, n_outputs);
All method names remain the same, just add the namespace.
Related
-------
- Implements: NISPS_CORE_EXTRACTION_PLAN.md
- Task graph: NISPS_CORE_TASKS.md
- Origin: MEMLNaut-NISPS firmware
- Docs: https://musicallyembodiedml.github.io/memlnaut/
Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
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return 0;
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}
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