memlnaut-nisps/nisps/dsp/biquad.hpp

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// nisps/dsp/biquad.hpp — Biquad filter (PEAK/LOWSHELF/HIGHSHELF/LPF/HPF/BPF/NOTCH).
//
// Direct-form-II transposed implementation, ported from maximilian's
// `maxiBiquad`. Sample-rate is bound at construction time (no global maxiSettings).
// All coefficients computed via standard cookbook formulas (RBJ-style).
//
// Performance:
// - Per-sample play() is annotated NISPS_HOT/NISPS_FORCE_INLINE.
// - Denormal flush at the state vars to avoid cliff penalties on x86 / Cortex.
//
// Units:
// - cutoff in Hz
// - Q dimensionless (use 0.707 for -3dB Butterworth)
// - peak_gain_db in dB (positive=boost, negative=cut, ignored for LP/HP/BP/NOTCH)
#pragma once
#include <cmath>
#include <cstddef>
#include "../core/perf.hpp"
namespace nisps {
class Biquad {
public:
enum class Type {
LowPass,
HighPass,
BandPass,
Notch,
Peak,
LowShelf,
HighShelf,
};
Biquad() = default;
// sample_rate in Hz. Coefficients are 0 until set() is called.
explicit Biquad(float sample_rate) noexcept
: sample_rate_(sample_rate), inv_sr_(1.f / sample_rate) {}
void setup(float sample_rate) noexcept {
sample_rate_ = sample_rate;
inv_sr_ = 1.f / sample_rate;
}
void set(Type type, float cutoff, float q, float peak_gain_db) noexcept {
static const float kPi = 3.14159265358979323846f;
static const float kSqrt2 = 1.41421356237f;
const float k = std::tan(kPi * cutoff * inv_sr_);
const float k2 = k * k;
const float k_q = k / q;
const float denom = 1.f + k_q + k2;
switch (type) {
case Type::LowPass: {
const float n = 1.f / denom;
a0_ = k2 * n;
a1_ = 2.f * a0_;
a2_ = a0_;
b1_ = 2.f * (k2 - 1.f) * n;
b2_ = (1.f - k_q + k2) * n;
break;
}
case Type::HighPass: {
const float n = 1.f / denom;
a0_ = n;
a1_ = -2.f * a0_;
a2_ = a0_;
b1_ = 2.f * (k2 - 1.f) * n;
b2_ = (1.f - k_q + k2) * n;
break;
}
case Type::BandPass: {
const float n = 1.f / denom;
a0_ = k_q * n;
a1_ = 0.f;
a2_ = -a0_;
b1_ = 2.f * (k2 - 1.f) * n;
b2_ = (1.f - k_q + k2) * n;
break;
}
case Type::Notch: {
const float n = 1.f / denom;
const float c = 1.f + k2;
a0_ = c * n;
a1_ = 2.f * (k2 - 1.f) * n;
a2_ = a0_;
b1_ = a1_;
b2_ = (1.f - k_q + k2) * n;
break;
}
case Type::Peak: {
const float v_amp = std::pow(10.f, std::fabs(peak_gain_db) * 0.05f);
const float v_q = v_amp / q;
if (peak_gain_db >= 0.f) {
const float n = 1.f / denom;
a0_ = (1.f + v_q * k + k2) * n;
a1_ = 2.f * (k2 - 1.f) * n;
a2_ = (1.f - v_q * k + k2) * n;
b1_ = a1_;
b2_ = (1.f - k_q + k2) * n;
} else {
const float n = 1.f / (1.f + v_q * k + k2);
a0_ = denom * n;
a1_ = 2.f * (k2 - 1.f) * n;
a2_ = (1.f - k_q + k2) * n;
b1_ = a1_;
b2_ = (1.f - v_q * k + k2) * n;
}
break;
}
case Type::LowShelf: {
const float v_amp = std::pow(10.f, std::fabs(peak_gain_db) * 0.05f);
const float vk2 = v_amp * k2;
const float sqrt2v = std::sqrt(2.f * v_amp);
if (peak_gain_db >= 0.f) {
const float n = 1.f / (1.f + kSqrt2 * k + k2);
a0_ = (1.f + sqrt2v * k + vk2) * n;
a1_ = 2.f * (vk2 - 1.f) * n;
a2_ = (1.f - sqrt2v * k + vk2) * n;
b1_ = 2.f * (k2 - 1.f) * n;
b2_ = (1.f - kSqrt2 * k + k2) * n;
} else {
const float n = 1.f / (1.f + sqrt2v * k + vk2);
a0_ = (1.f + kSqrt2 * k + k2) * n;
a1_ = 2.f * (k2 - 1.f) * n;
a2_ = (1.f - kSqrt2 * k + k2) * n;
b1_ = 2.f * (vk2 - 1.f) * n;
b2_ = (1.f - sqrt2v * k + vk2) * n;
}
break;
}
case Type::HighShelf: {
const float v_amp = std::pow(10.f, std::fabs(peak_gain_db) * 0.05f);
const float sqrt2v = std::sqrt(2.f * v_amp);
if (peak_gain_db >= 0.f) {
const float n = 1.f / (1.f + kSqrt2 * k + k2);
a0_ = (v_amp + sqrt2v * k + k2) * n;
a1_ = 2.f * (k2 - v_amp) * n;
a2_ = (v_amp - sqrt2v * k + k2) * n;
b1_ = 2.f * (k2 - 1.f) * n;
b2_ = (1.f - kSqrt2 * k + k2) * n;
} else {
const float n = 1.f / (v_amp + sqrt2v * k + k2);
a0_ = (1.f + kSqrt2 * k + k2) * n;
a1_ = 2.f * (k2 - 1.f) * n;
a2_ = (1.f - kSqrt2 * k + k2) * n;
b1_ = 2.f * (k2 - v_amp) * n;
b2_ = (v_amp - sqrt2v * k + k2) * n;
}
break;
}
}
}
NISPS_HOT NISPS_FORCE_INLINE float play(float input) noexcept {
const float v0 = input - (b1_ * v1_) - (b2_ * v2_);
const float y = (a0_ * v0) + (a1_ * v1_) + (a2_ * v2_);
v2_ = v1_;
v1_ = v0;
// Flush denormals.
static const float kEps = 1e-15f;
if (std::fabs(v1_) < kEps) v1_ = 0.f;
if (std::fabs(v2_) < kEps) v2_ = 0.f;
return y;
}
void reset() noexcept { v1_ = 0.f; v2_ = 0.f; }
private:
float sample_rate_ = 48000.f;
float inv_sr_ = 1.f / 48000.f;
float a0_ = 0.f, a1_ = 0.f, a2_ = 0.f;
float b1_ = 0.f, b2_ = 0.f;
float v1_ = 0.f, v2_ = 0.f;
};
} // namespace nisps