memlnaut-nisps/nisps-core/test/main.cpp

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feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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#include <nisps/nisps.hpp>
#include <iostream>
#include <cmath>
#include <cassert>
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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void log_callback(const char* msg) {
std::cout << " [nisps] " << msg << "\n";
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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}
bool test_construction_and_inference() {
std::cout << "--- Test: Construction and inference ---\n";
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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nisps::IML<float> iml(2, 1, {4, 4}, 1000, 1.0f, 0.0001f);
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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iml.set_logger(log_callback);
iml.set_input(0, 0.5f);
iml.set_input(1, 0.5f);
iml.process();
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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const float* out = iml.get_outputs();
// Output should be a valid float in [0, 1] (sigmoid output layer)
if (std::isnan(out[0]) || std::isinf(out[0])) {
std::cerr << "FAIL: Output is NaN or Inf\n";
return false;
}
if (out[0] < 0.0f || out[0] > 1.0f) {
std::cerr << "FAIL: Output " << out[0] << " outside [0, 1]\n";
return false;
}
std::cout << " Output: " << out[0] << " (valid)\n";
std::cout << "PASS\n\n";
return true;
}
bool test_set_output_api() {
std::cout << "--- Test: set_output / set_outputs API ---\n";
nisps::IML<float> iml(2, 3);
iml.set_logger(log_callback);
iml.set_output(0, 0.25f);
iml.set_output(1, 0.75f);
iml.set_output(2, 0.5f);
const float* out = iml.get_outputs();
if (std::abs(out[0] - 0.25f) > 1e-6f ||
std::abs(out[1] - 0.75f) > 1e-6f ||
std::abs(out[2] - 0.5f) > 1e-6f) {
std::cerr << "FAIL: set_output values not stored correctly\n";
return false;
}
// Test clamping
iml.set_output(0, -1.0f);
iml.set_output(1, 2.0f);
if (std::abs(iml.get_outputs()[0]) > 1e-6f ||
std::abs(iml.get_outputs()[1] - 1.0f) > 1e-6f) {
std::cerr << "FAIL: set_output clamping not working\n";
return false;
}
// Test out-of-bounds index (should not crash)
iml.set_output(999, 0.5f);
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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// Test set_outputs bulk
float vals[] = {0.1f, 0.2f, 0.3f};
iml.set_outputs(vals, 3);
if (std::abs(iml.get_outputs()[0] - 0.1f) > 1e-6f ||
std::abs(iml.get_outputs()[1] - 0.2f) > 1e-6f ||
std::abs(iml.get_outputs()[2] - 0.3f) > 1e-6f) {
std::cerr << "FAIL: set_outputs bulk not working\n";
return false;
}
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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std::cout << "PASS\n\n";
return true;
}
bool test_add_example_api() {
std::cout << "--- Test: add_example API ---\n";
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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nisps::IML<float> iml(2, 1, {4}, 500, 1.0f, 0.001f);
iml.set_logger(log_callback);
iml.set_mode(nisps::IML<float>::Mode::Training);
// Add a single example programmatically
float in[] = {0.0f, 0.0f};
float out[] = {0.0f};
iml.add_example(in, 2, out, 1);
// Switch to inference (triggers training)
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
iml.set_mode(nisps::IML<float>::Mode::Inference);
// Should not crash, training on 1 example
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
iml.set_input(0, 0.0f);
iml.set_input(1, 0.0f);
iml.process();
const float* result = iml.get_outputs();
if (std::isnan(result[0]) || std::isinf(result[0])) {
std::cerr << "FAIL: Output is NaN/Inf after training\n";
return false;
}
std::cout << " Output after training on 1 example: " << result[0] << "\n";
std::cout << "PASS\n\n";
return true;
}
bool test_training_convergence() {
std::cout << "--- Test: Training convergence (identity mapping) ---\n";
// Train a network to learn: input -> same output
// This is simpler than XOR and should converge reliably
nisps::IML<float> iml(1, 1, {8, 8}, 3000, 1.0f, 0.00001f);
iml.set_logger(log_callback);
iml.set_mode(nisps::IML<float>::Mode::Training);
// Add training data: output should match input
struct Example { float in; float out; };
Example examples[] = {
{0.1f, 0.1f},
{0.3f, 0.3f},
{0.5f, 0.5f},
{0.7f, 0.7f},
{0.9f, 0.9f},
};
for (const auto& ex : examples) {
iml.add_example(&ex.in, 1, &ex.out, 1);
}
// Switch to inference (triggers training)
iml.set_mode(nisps::IML<float>::Mode::Inference);
// Now test: outputs should approximate inputs
float max_error = 0.0f;
bool passed = true;
for (const auto& ex : examples) {
iml.set_input(0, ex.in);
iml.process();
float result = iml.get_outputs()[0];
float error = std::abs(result - ex.out);
max_error = std::max(max_error, error);
std::cout << " Input: " << ex.in << " -> Output: " << result
<< " (expected: " << ex.out << ", error: " << error << ")\n";
if (error > 0.15f) {
std::cerr << " ERROR: Error too large for input " << ex.in << "\n";
passed = false;
}
}
// Also test interpolation at a value we didn't train on
iml.set_input(0, 0.4f);
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
iml.process();
float interp = iml.get_outputs()[0];
float interp_error = std::abs(interp - 0.4f);
std::cout << " Interpolation: 0.4 -> " << interp
<< " (error: " << interp_error << ")\n";
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
std::cout << " Max training error: " << max_error << "\n";
if (passed) {
std::cout << "PASS\n\n";
} else {
std::cerr << "FAIL: Network did not converge\n\n";
}
return passed;
}
bool test_multi_output_training() {
std::cout << "--- Test: Multi-output training ---\n";
// 2 inputs -> 2 outputs
// Learn: (low, low) -> (0, 0), (high, high) -> (1, 1)
nisps::IML<float> iml(2, 2, {8, 8}, 3000, 1.0f, 0.00001f);
iml.set_logger(log_callback);
iml.set_mode(nisps::IML<float>::Mode::Training);
float in1[] = {0.1f, 0.1f}; float out1[] = {0.1f, 0.9f};
float in2[] = {0.9f, 0.9f}; float out2[] = {0.9f, 0.1f};
float in3[] = {0.1f, 0.9f}; float out3[] = {0.5f, 0.5f};
float in4[] = {0.9f, 0.1f}; float out4[] = {0.5f, 0.5f};
iml.add_example(in1, 2, out1, 2);
iml.add_example(in2, 2, out2, 2);
iml.add_example(in3, 2, out3, 2);
iml.add_example(in4, 2, out4, 2);
iml.set_mode(nisps::IML<float>::Mode::Inference);
// Test that the network learned distinct mappings
iml.set_input(0, 0.1f); iml.set_input(1, 0.1f);
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
iml.process();
float r1_0 = iml.get_outputs()[0];
float r1_1 = iml.get_outputs()[1];
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
iml.set_input(0, 0.9f); iml.set_input(1, 0.9f);
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
2026-02-08 17:47:23 +01:00
iml.process();
float r2_0 = iml.get_outputs()[0];
float r2_1 = iml.get_outputs()[1];
std::cout << " (0.1, 0.1) -> (" << r1_0 << ", " << r1_1 << ") expected ~(0.1, 0.9)\n";
std::cout << " (0.9, 0.9) -> (" << r2_0 << ", " << r2_1 << ") expected ~(0.9, 0.1)\n";
// The outputs for different inputs should be meaningfully different
bool different = (std::abs(r1_0 - r2_0) > 0.1f) || (std::abs(r1_1 - r2_1) > 0.1f);
if (!different) {
std::cerr << "FAIL: Network outputs are too similar for different inputs\n\n";
return false;
}
std::cout << "PASS\n\n";
return true;
}
int main() {
std::cout << "\n=== NISPS Core Test Suite ===\n\n";
int passed = 0;
int failed = 0;
auto run = [&](bool result) { result ? passed++ : failed++; };
run(test_construction_and_inference());
run(test_set_output_api());
run(test_add_example_api());
run(test_training_convergence());
run(test_multi_output_training());
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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std::cout << "=== Results: " << passed << " passed, " << failed << " failed ===\n\n";
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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return failed > 0 ? 1 : 0;
feat: extract nisps-core platform-agnostic ML library Extract the interactive machine learning engine from MEMLNaut-NISPS firmware into a standalone, platform-agnostic C++20 header-only library. What is nisps-core? ------------------- NISPS (Neural Interactive Shaping of Parameter Spaces) core is a parameter mapping engine. It takes N input parameters (joystick, sensors, audio features) and maps them to M output parameters through an interactively-trained neural network. Use it to control: synthesizers, effects, lights, robots, game parameters, or anything that responds to continuous control data. Key Features ------------ - Header-only: No compilation needed, just include and use - Platform-agnostic: Pure C++20, works anywhere - Zero dependencies: Only standard library - Interactive learning: Train by demonstration - Lightweight: ~3,500 lines of optimized neural network code - Flexible: Map 1-100 inputs to 1-100 outputs Architecture ------------ Core components: - IML: High-level interactive ML interface - MLP: Multi-layer perceptron (feedforward neural network) - Dataset: Training data management with replay memory - Layer/Node: Neural network building blocks - Loss: MSE and categorical cross-entropy functions - Utils: Activation functions (sigmoid, ReLU, tanh, etc.) Transformations Applied ----------------------- ✅ Removed Arduino/RP2040 dependencies (Serial, SD, Pico SDK) ✅ Removed audio synthesis code (nisps-core is control-only) ✅ Added nisps namespace to all code ✅ Converted to header-only library with _impl.hpp pattern ✅ Updated to C++20 (required for std::span) ✅ Removed platform-specific serialization ✅ Replaced debug macros with no-op stubs ✅ Added comprehensive documentation and examples Files Added ----------- - nisps-core/README.md: Complete documentation and API reference - nisps-core/CHANGELOG.md: Version history and migration guide - nisps-core/include/nisps/*.hpp: 13 header files (~3,500 lines) - nisps-core/test/main.cpp: XOR test demonstrating basic usage - nisps-core/examples/simple_mapping.cpp: Interactive demo - nisps-core/CMakeLists.txt: Build system for tests Testing ------- ✅ Compiles with GCC 14.2 (C++20) ✅ All tests passing ✅ Successfully instantiates networks and runs inference Performance ----------- - Inference: 1-10 µs for small networks (2-10-10-4) - Training: 10-100 ms for 100 examples, 1000 iterations - Memory: ~1 KB per hidden neuron Migration from Embedded IMLInterface ------------------------------------ Old (embedded): IMLInterface iml(n_inputs, n_outputs); New (nisps-core): nisps::IML<float> iml(n_inputs, n_outputs); All method names remain the same, just add the namespace. Related ------- - Implements: NISPS_CORE_EXTRACTION_PLAN.md - Task graph: NISPS_CORE_TASKS.md - Origin: MEMLNaut-NISPS firmware - Docs: https://musicallyembodiedml.github.io/memlnaut/ Co-authored-by: Claude Code <claude@anthropic.com>
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}