130 lines
3.7 KiB
JavaScript
130 lines
3.7 KiB
JavaScript
|
|
// Virtual touch joystick (Canvas-based)
|
||
|
|
// Outputs normalized X, Y in [0, 1]
|
||
|
|
|
||
|
|
export class VirtualJoystick {
|
||
|
|
constructor(container, options = {}) {
|
||
|
|
this.canvas = document.createElement('canvas');
|
||
|
|
this.size = options.size || 180;
|
||
|
|
this.canvas.width = this.size;
|
||
|
|
this.canvas.height = this.size;
|
||
|
|
this.canvas.style.width = this.size + 'px';
|
||
|
|
this.canvas.style.height = this.size + 'px';
|
||
|
|
this.canvas.style.touchAction = 'none';
|
||
|
|
container.appendChild(this.canvas);
|
||
|
|
this.ctx = this.canvas.getContext('2d');
|
||
|
|
|
||
|
|
this.x = 0.5;
|
||
|
|
this.y = 0.5;
|
||
|
|
this.touching = false;
|
||
|
|
this.springBack = options.springBack ?? false;
|
||
|
|
this.onChange = options.onChange || (() => {});
|
||
|
|
|
||
|
|
// Touch events
|
||
|
|
this.canvas.addEventListener('touchstart', this._onTouch.bind(this), { passive: false });
|
||
|
|
this.canvas.addEventListener('touchmove', this._onTouch.bind(this), { passive: false });
|
||
|
|
this.canvas.addEventListener('touchend', this._onRelease.bind(this));
|
||
|
|
this.canvas.addEventListener('touchcancel', this._onRelease.bind(this));
|
||
|
|
|
||
|
|
// Mouse fallback
|
||
|
|
this.canvas.addEventListener('mousedown', (e) => {
|
||
|
|
this.touching = true;
|
||
|
|
this._updateFromEvent(e);
|
||
|
|
});
|
||
|
|
window.addEventListener('mousemove', (e) => {
|
||
|
|
if (this.touching) this._updateFromEvent(e);
|
||
|
|
});
|
||
|
|
window.addEventListener('mouseup', () => {
|
||
|
|
if (this.touching) this._onRelease();
|
||
|
|
});
|
||
|
|
|
||
|
|
this.draw();
|
||
|
|
}
|
||
|
|
|
||
|
|
_onTouch(e) {
|
||
|
|
e.preventDefault();
|
||
|
|
const touch = e.touches[0];
|
||
|
|
this.touching = true;
|
||
|
|
const rect = this.canvas.getBoundingClientRect();
|
||
|
|
this.x = Math.max(0, Math.min(1, (touch.clientX - rect.left) / rect.width));
|
||
|
|
this.y = Math.max(0, Math.min(1, (touch.clientY - rect.top) / rect.height));
|
||
|
|
this.onChange(this.x, this.y);
|
||
|
|
this.draw();
|
||
|
|
}
|
||
|
|
|
||
|
|
_updateFromEvent(e) {
|
||
|
|
const rect = this.canvas.getBoundingClientRect();
|
||
|
|
this.x = Math.max(0, Math.min(1, (e.clientX - rect.left) / rect.width));
|
||
|
|
this.y = Math.max(0, Math.min(1, (e.clientY - rect.top) / rect.height));
|
||
|
|
this.onChange(this.x, this.y);
|
||
|
|
this.draw();
|
||
|
|
}
|
||
|
|
|
||
|
|
_onRelease() {
|
||
|
|
this.touching = false;
|
||
|
|
if (this.springBack) {
|
||
|
|
this.x = 0.5;
|
||
|
|
this.y = 0.5;
|
||
|
|
this.onChange(this.x, this.y);
|
||
|
|
}
|
||
|
|
this.draw();
|
||
|
|
}
|
||
|
|
|
||
|
|
draw() {
|
||
|
|
const { ctx, size: s } = this;
|
||
|
|
const r = s / 2;
|
||
|
|
ctx.clearRect(0, 0, s, s);
|
||
|
|
|
||
|
|
// Background circle
|
||
|
|
ctx.beginPath();
|
||
|
|
ctx.arc(r, r, r - 4, 0, Math.PI * 2);
|
||
|
|
ctx.strokeStyle = '#333';
|
||
|
|
ctx.lineWidth = 1.5;
|
||
|
|
ctx.stroke();
|
||
|
|
|
||
|
|
// Crosshairs
|
||
|
|
ctx.strokeStyle = '#222';
|
||
|
|
ctx.lineWidth = 1;
|
||
|
|
ctx.beginPath();
|
||
|
|
ctx.moveTo(r, 6); ctx.lineTo(r, s - 6);
|
||
|
|
ctx.moveTo(6, r); ctx.lineTo(s - 6, r);
|
||
|
|
ctx.stroke();
|
||
|
|
|
||
|
|
// Grid
|
||
|
|
ctx.strokeStyle = '#1a1a1a';
|
||
|
|
ctx.setLineDash([2, 4]);
|
||
|
|
ctx.beginPath();
|
||
|
|
ctx.moveTo(s * 0.25, 6); ctx.lineTo(s * 0.25, s - 6);
|
||
|
|
ctx.moveTo(s * 0.75, 6); ctx.lineTo(s * 0.75, s - 6);
|
||
|
|
ctx.moveTo(6, s * 0.25); ctx.lineTo(s - 6, s * 0.25);
|
||
|
|
ctx.moveTo(6, s * 0.75); ctx.lineTo(s - 6, s * 0.75);
|
||
|
|
ctx.stroke();
|
||
|
|
ctx.setLineDash([]);
|
||
|
|
|
||
|
|
// Thumb
|
||
|
|
const tx = this.x * s;
|
||
|
|
const ty = this.y * s;
|
||
|
|
|
||
|
|
// Glow
|
||
|
|
if (this.touching) {
|
||
|
|
const grad = ctx.createRadialGradient(tx, ty, 0, tx, ty, 24);
|
||
|
|
grad.addColorStop(0, 'rgba(0, 255, 136, 0.3)');
|
||
|
|
grad.addColorStop(1, 'rgba(0, 255, 136, 0)');
|
||
|
|
ctx.fillStyle = grad;
|
||
|
|
ctx.beginPath();
|
||
|
|
ctx.arc(tx, ty, 24, 0, Math.PI * 2);
|
||
|
|
ctx.fill();
|
||
|
|
}
|
||
|
|
|
||
|
|
ctx.fillStyle = this.touching ? '#00ff88' : '#666';
|
||
|
|
ctx.beginPath();
|
||
|
|
ctx.arc(tx, ty, 14, 0, Math.PI * 2);
|
||
|
|
ctx.fill();
|
||
|
|
|
||
|
|
// Position text
|
||
|
|
ctx.fillStyle = '#555';
|
||
|
|
ctx.font = '10px monospace';
|
||
|
|
ctx.textAlign = 'right';
|
||
|
|
ctx.fillText(`${this.x.toFixed(2)}, ${this.y.toFixed(2)}`, s - 8, s - 6);
|
||
|
|
}
|
||
|
|
}
|